Video Game Violence: Time for Industry Self Evaluation?

Columnist Todd Martens avoids violent entertainment unless it comes in the form of a video game. “It’s not because I write about them for a living. It’s because the modern, big-budget game that doesn’t celebrate the art of shooting is as rare these days as an original Intellivision console,” he writes. In other words, if you want to play modern video games, you almost have to play violent ones. Continue reading Video Game Violence: Time for Industry Self Evaluation?

Google Improves Voice Recognition with Neural Algorithms

In its latest version of the Android mobile operating system, Google installed a voice recognition system based on a neural network, or a computerized learning system that behaves like the human brain. The voice error rate on Android’s latest Jelly Bean is about 25 percent lower than previous versions of the software, making it far more comfortable for people to use voice commands on their devices. Continue reading Google Improves Voice Recognition with Neural Algorithms

Computer Mimics Randomness in Nature to Repair Itself

A new computer now operating at University College London mimics the randomness found in nature and can instantly recover from crashes by repairing its own corrupted data. Such a machine could be instrumental in keeping mission-critical systems working at all times in the face of technological breakdowns. For example, it could allow drones to reprogram themselves in the face of combat damage. Continue reading Computer Mimics Randomness in Nature to Repair Itself

Digital Future Report: Mobile Will Lead the Charge in 2013

Technology predictions for 2013 are in and it’s all about mobile this year. According to comScore, the movement toward mobile is taking place everywhere from shopping to media to search — all of which combined could lead to a difficult economic transition for some companies as they struggle to stay ahead of rapidly changing consumer behavior. Continue reading Digital Future Report: Mobile Will Lead the Charge in 2013

How Design Affects the Brain: What is Attractive and Why?

Great design and attractive products please the human brain, according to brain scan studies revealing that the mere sight of an attractive product can trigger the part of the motor cerebellum that governs hand movement. That means human beings instinctively reach towards attractive things, even if they don’t fully understand why while they’re doing it. Continue reading How Design Affects the Brain: What is Attractive and Why?

BitTorrent Launches SoShare App for Sharing Media Files

SoShare is a new tool from BitTorrent designed for sending large files from person to person, allowing users to send bundles of up to 1TB for free. The app combines BitTorrent file transfer technology with cloud caching, so users can access files even when the sender is offline. The SoShare software — which targets media creators such as musicians, photographers and filmmakers — keeps files available for up to 30 days. Continue reading BitTorrent Launches SoShare App for Sharing Media Files

Is Machinima Approach to Online Video the Future of TV?

Machinima is one of the largest online video producers. Content on its online channels were viewed more than 20 billion times in 2012. In December alone, Machinima-related properties had 2.6 billion views from 262 million unique viewers. And during the 2012 E3 videogame convention, it earned 14.4 million unique views on just one day; 455 million views during the week. Continue reading Is Machinima Approach to Online Video the Future of TV?

CISPA Reintroduced: Activist Groups Fuel Online Response

After Congress reintroduced the controversial Cyber Intelligence Sharing and Protection Act (CISPA), a collection of Internet freedom activists quickly jumped into action. “Among them have been Demand Progress and Fight for the Future, who this week helped 300,000 citizens send a petition against CISPA to the lawmakers behind it,” reports Mashable. Continue reading CISPA Reintroduced: Activist Groups Fuel Online Response

Will the Tech Industry Go All In for Online Gambling?

Las Vegas could soon be facing competition from social networks and gaming companies. “Silicon Valley is betting that online gambling is its next billion-dollar business, with developers across the industry turning casual games into occasions for adults to wager,” reports The New York Times. The games are aimed at overseas markets for now, where attitudes and laws regarding gambling are more relaxed and very lucrative. Continue reading Will the Tech Industry Go All In for Online Gambling?

Book Readers Find Social Networking Home on Goodreads

Book fans are finding an online community in Goodreads.com, a social media site for discovery and sharing that already has 15 million members. The site has become immensely popular and is rivaling Amazon.com as a new platform for promoting books. On Goodreads, users can post reviews and ratings publicly or privately within self-selected networks of online friends. Continue reading Book Readers Find Social Networking Home on Goodreads

YouTube Space LA: Production Facility Opens in Playa Vista

YouTube has opened another digital video production facility intended for its content partners. Officially called “YouTube Space LA,” the new 41,000-square-foot Playa Vista facility features four soundstages, three green screens, high-end production equipment, 20 post production bays and a screening room with 4K projector. The over-sized lobby, designed for fostering collaboration and hosting big events, touts an HD video wall comprised of 36 monitors. Continue reading YouTube Space LA: Production Facility Opens in Playa Vista

Successful YouTube Show May Serve as Model for Web Series

The Web series “Video Game High School” (“VGHS”) premiered on YouTube in May of 2012 and became a meteoric success. The series subsequently earned sponsorships from Sony and Monster Energy Drinks, and is now available on Netflix. Season Two of the critically-acclaimed series, currently in production, raised more than $808,000 on Kickstarter and could end up becoming the model for future online series. Continue reading Successful YouTube Show May Serve as Model for Web Series

Samsung Looks To a Future of Both Hardware and Software

David Eun, executive vice president of Samsung’s Open Innovation Center, took the stage at the D:Dive Into Media conference this week. “Given the media/content focus of the event, the conversation between Eun and host Kara Swisher revolved almost entirely around Samsung’s role in the world of content, production, connectedness and distribution,” writes Engadget. Eun also confirmed that Samsung is opening two new Innovation Centers. Continue reading Samsung Looks To a Future of Both Hardware and Software

New Cinema Experiments with Next Generation of Filmmaking

An experimental program called New Cinema premiered in New York City recently and could very well represent a new wave of theater experience at the intersection of art, cinema and interaction. Each work-in-progress within the program, “however small, seems to hint at some larger idea about how interactive software could dramatically alter — maybe even outright replace — cinematic storytelling as we currently know it,” writes The Verge. Continue reading New Cinema Experiments with Next Generation of Filmmaking

President Obama Announces New Energy and Tech Initiatives

In his State of the Union address Tuesday evening, President Obama proclaimed, “now is the time to reach a level of research and development not seen since the height of the Space Race.” Obama is pushing a variety of new energy and technology initiatives, including a network of high-tech manufacturing hubs and a new Energy Security Trust designed to redirect oil and gas revenue to fund tech research that will address our dependency on oil. Continue reading President Obama Announces New Energy and Tech Initiatives