Live Streaming Apps Could Face Copyright Infringement Issues

Meerkat and Periscope are two apps that have brought live streaming into the spotlight, and some experts worry that these apps may be a breeding ground for copyright infringement. It may be as simple as someone trying to livestream a TV show or a public performance, but without the proper licenses, these users may be breaking copyright laws. Fair use laws probably will not offer these companies any defense, but constant monitoring should help them avoid potential legal problems. Continue reading Live Streaming Apps Could Face Copyright Infringement Issues

Today is Final Day to Purchase Google Glass Explorer Edition

Today marks the last day that Google Glass in its current form will officially be available for $1,500 as part of the Explorer Program. Late last week, the company announced that it would stop selling the smart glasses and the device would no longer be developed by the Google X research division. However, Google Glass is expected to continue as a standalone project with former Apple exec Tony Fadell in charge. Fadell is known for helping to design the iPod and inventing the Nest thermostat. Google purchased Nest last year. Continue reading Today is Final Day to Purchase Google Glass Explorer Edition

Apps for Apple Watch Have the Potential to Break New Ground

With the Apple Watch expected to debut as early as March, anticipation has been building in regards to the many exciting apps that will undoubtedly be designed to work with the new device. The tech behind the watch allows users to access information — photos, emails, text messages and Web-based content — with a simple glance, similar to our interaction with phones, only much more efficient. Apple released its SDK in November, and hundreds of companies are working to have apps ready for the product’s launch. Continue reading Apps for Apple Watch Have the Potential to Break New Ground

Epson Moverio BT-200 Making Strides Toward Immersive AR

Several augmented reality devices debuted at CES this week, but Epson’s Moverio BT-200 offers one of the more complete experiences to-date. The glasses run Android 4.0 from a wired smartphone-like controller and provide a full-color image in the center of the user’s field of view. Sensors for the device include a camera, accelerometer, gyroscope, microphone and compass. The product is not consumer ready, but priced at less than half that of Google Glass ($699.99), it is a promising platform for developers to build an app library for AR. Continue reading Epson Moverio BT-200 Making Strides Toward Immersive AR

CEA Exec on the History and Direction of Wearables (Part 1)

The Consumer Electronics Association’s Director of Business Intelligence Jack Cutts is the organization’s lead analyst on smart eyewear, watches, glasses and phones. He released his forecast figures for the category of wearables — here defined as fitness trackers, smartwatches and smart eyewear (plus any device worn in, on or around the eyes). When will wearables go mainstream? This is one of the issues that Cutts’ data revealed, starting with the current market and out to 2018 and beyond. Continue reading CEA Exec on the History and Direction of Wearables (Part 1)

CES Conference Session: Wearables as a Market Opportunity

Emerging trends in new wearables represent the next great market opportunity, say a group of consultants and analysts who cover the field. As part of the Sensors and MEMS Technology Conference at CES, panelists took to the stage to discuss “Wearables: A Very Real Market Opportunity.” Although current penetration of wearables is a mere seven percent, that number is expected to grow dramatically. “In the next five years we’ll have a wearable that the majority of the population will want,” said Jim Feldhan, president of Semico Research. Continue reading CES Conference Session: Wearables as a Market Opportunity

CES: Sony to Demo Module That Makes Any Glasses ‘Smart’

Sony has announced a possible competitor to Google Glass, essentially a module that clips onto eyewear to make them smart. The company’s lightweight, single-lens display module attaches to glasses, sunglasses, goggles, or other eyewear to add a color OLED micro-display and connected camera. The module weighs a mere 40g and can be removed when not in use. Sony is expected to showcase a prototype at the 2015 CES in Las Vegas next month under the name “SmartEyeglass Attach.” Continue reading CES: Sony to Demo Module That Makes Any Glasses ‘Smart’

Samsung Launches Gear VR Headset, Powered by Galaxy Note

Galaxy Note 4 users interested in virtual reality can spend $199 for the newly launched Samsung Gear VR Innovator Edition, available via the Samsung and AT&T sites (a Verizon version is on its way). A variety of VR games and applications are available from the Oculus VR app store and a 16GB microSD card starter kit. Since Gear VR is designed for mobile, there are limitations to the types of games you can play, but Samsung offers a Bluetooth controller with more standard game controls in a $249 bundle. Continue reading Samsung Launches Gear VR Headset, Powered by Galaxy Note

NATO, MPAA Update Anti-Piracy Policy to Include Wearables

The National Association of Theatre Owners, which currently maintains 32,000 U.S. screens, and the Motion Picture Association of America announced in a joint statement yesterday that their anti-piracy policies would now include powering off wearable devices. “As part of our continued efforts to ensure movies are not recorded in theaters,” the groups explained, “we maintain a zero-tolerance policy toward using any recording device while movies are being shown.” Continue reading NATO, MPAA Update Anti-Piracy Policy to Include Wearables

Google to Lead Investment in Magic Leap’s ‘Cinematic Reality’

Google may lead Andreessen Horowitz and other investors in a $500 million round of funding for Florida-based hardware and software maker Magic Leap, according to sources. The company is working on a new 3D experience that is more advanced than current virtual reality and augmented reality technologies. Magic Leap has released very few details about its “cinematic reality” tech, but it is most likely going to involve super high-resolution 3D images projected from special glasses. Continue reading Google to Lead Investment in Magic Leap’s ‘Cinematic Reality’

Google Turns its Attention to Smartwatches, May Impact Glass

Google Glass was not mentioned during the keynote of the Google I/O developer conference last month, a tactical shift from all the attention the company has been giving the much-hyped wearable. This time around, Google put a larger spotlight on its Android Wear software that powers devices such as smartwatches, which are more affordable than Glass and currently offer more apps. Smartwatches also are not affected by the social obstacles involved with wearing a camera on one’s face. Continue reading Google Turns its Attention to Smartwatches, May Impact Glass

Wearables: Companies Explore New Advertising Opportunities

Shipments of wearables are expected to reach 112 million units by 2018 — enough momentum for advertising companies to start considering new approaches to ads for wearable devices. In order to get an idea of how smartwatches, head-mounted displays, glasses and other gadgets may serve as marketing platforms, mobile-ad tools maker InMobi is developing virtual mock-ups of ads for these devices. Millennial Media and Kiip are among those also pursuing viable wearable-ad technology. Continue reading Wearables: Companies Explore New Advertising Opportunities

Livestream App Lets Google Glass Users Share Live Video

On Tuesday, Google officially released the Livestream app that allows people to share live video captured with their Google Glass headsets. Glass users simply tell their devices to start broadcasting and the video that the headset records can be shared with other Livestream users for free. To broadcast to non-Livestream viewers, users can pay up to $399 per month to stream video to the Web. Google vetted Livestream’s policy to ensure the app addresses privacy concerns. Continue reading Livestream App Lets Google Glass Users Share Live Video

Evernote CEO Says No Future for Apps and Ads with Wearables

Evernote CEO Phil Libin believes that as wearable electronics supplant smartphones, apps and ads will increasingly feel out of place. Speaking at the MIT Technology Review Digital Summit, Libin noted that the convenience of wearables such as Google Glass or a smartwatch will rely on the instant delivery of information. Firing up an app or waiting on an ad would likely alienate users. Libin predicts that users will prefer ambient services that run in the background and move forward as needed. Continue reading Evernote CEO Says No Future for Apps and Ads with Wearables

Detect Emotions via Google Glass with Facial Recognition App

When an Ohio State University study tested how well facial recognition software could detect emotions, it received a 96.9 percent accuracy rate with the six basic emotions and a 76.9 percent accuracy rate with compound emotions such as “happy surprise” and “angry fear.” Emotient, a company that uses machine-learning algorithms, is developing an app for Google Glass that detects emotions in real time. Lead scientist Marian Bartlett says the app will be on the market soon. Continue reading Detect Emotions via Google Glass with Facial Recognition App