Apple Considers AR Tech for Wireless Digital Glasses Project

Insiders report that Apple is working on a pair of wireless digital glasses that would connect to iPhones and possibly use augmented reality. “While still in an exploration phase,” reports Bloomberg, “Apple has talked about its glasses project with potential suppliers” and “the company has ordered small quantities of near-eye displays from one supplier for testing.” According to those familiar with the concept, Apple isn’t ready for mass production and, if it moves forward with the eyewear, we shouldn’t expect to see a product until 2018. Chief exec Tim Cook, under pressure to make up for waning iPhone sales, has expressed interest in AR following the success of “Pokémon Go.” Continue reading Apple Considers AR Tech for Wireless Digital Glasses Project

Facebook’s Instagram Plans to Integrate Live Video Streaming

According to Instagram CEO Kevin Systrom, the Facebook-owned photo- and video-sharing site plans to add live video streaming. Systrom believes live video could help strengthen user relationships; however, he did not specify how or when Instragram would introduce the feature. “Reports indicate that Instagram has already been testing live video streaming with some of its users, displaying live streams from contacts similar to the way it currently surfaces the recently-launched Instagram Stories feature,” explains Variety. Introduced in August, Instagram Stories is similar to Snapchat in that its images and videos disappear after 24 hours. Continue reading Facebook’s Instagram Plans to Integrate Live Video Streaming

Comcast Trademarks ‘True Gig’ High-Speed Internet Service

Comcast applied for a trademark last week for a high-speed Internet service named “True Gig.” The company already offers an expensive high-speed Internet service known as the “Extreme 505” with 505Mbps download speeds, but Comcast plans to eventually launch an even faster gigabit Internet service. The company also wants to use the phrase to describe online video streaming. The company’s previous video streaming service is no longer being offered as a standalone service. Continue reading Comcast Trademarks ‘True Gig’ High-Speed Internet Service

Hootsuite Takes Customer Service from Twitter to Phone Calls

Many consumers have found that the fastest way to get a response from a company is to send a tweet, but the 140-character length and the public nature of the social network limit the conversation. Hootsuite Media, the maker of the popular social media management app, is rolling out a solution: a feature that allows businesses to initiate calls with their customers via Twitter. Consumers who send the company tweets will get a reply with a phone number so that they can talk offline. Continue reading Hootsuite Takes Customer Service from Twitter to Phone Calls

Google’s Self-Driving Car Faces New California DMV Rules

California’s DMV requires — in new rules which will take effect September 16 — that, when necessary, a driver must be able to take “immediate physical control” of any vehicle on public roads. This process has traditionally involved a steering wheel and brake and accelerator pedals, which could be a setback for Google’s self-driving car, that does not include these parts. While Google said that it will add them for testing purposes, it is unclear what the company will do in the future. Continue reading Google’s Self-Driving Car Faces New California DMV Rules

ITU Group is Testing High Dynamic Range Format Proposals

According to David Wood, chairman of the International Telecommunication Union group working to recommend a global blueprint for UHD, high dynamic range (HDR) technology “may well be an important feature of Ultra HDTV in future years, though the jury is still out, and will take some months to reach a verdict.” The group is currently considering HDR as an addition to UHD, and is looking at format proposals from companies including Dolby, Philips, Technicolor and the BBC. Continue reading ITU Group is Testing High Dynamic Range Format Proposals

New Initiative Gets Companies to Fund Open Source Projects

More than a dozen companies have joined the Core Infrastructure Initiative to provide funding to open source projects, starting with OpenSSL. The Linux Foundation, Amazon, Cisco, Dell, Facebook, Fujitsu, Google, IBM, Intel, Microsoft, NetApp, Rackspace, Qualcomm, and VMWare have each pledged $100,000 over the next three years to pay for full-time developers, security audits, computing and testing infrastructure, and more to help financially strapped open source projects. Continue reading New Initiative Gets Companies to Fund Open Source Projects

Report Finds Most Mobile Game Players Quit After First Day

According to a report from app testing firm Swrve, mobile free-to-play games tend to have dismal retention rates. In addition, many mobile game players rarely spend any money in these apps. Sixty-six percent of users stopped playing a new game after one day and 19 percent stopped playing after only opening the game app once. Swrve also found that players spent an average of 45 cents over 90 days, and 53 percent of the spending in games happened within the first week of playing. Continue reading Report Finds Most Mobile Game Players Quit After First Day

Apple Acquires Burstly to Provide Support for App Developers

Burstly and TestFlight provide support for developers and the App Store ecosystem in the form of beta testing services, app monetization, and analytics. TestFlight began as a technical hack that included over-the-air updates for enterprise apps. In 2011, the two companies merged to become Burstly, which Apple has now acquired. Development support is a much needed component of Apple’s system. Apple App Store customers spent more than $10 billion in 2013, with 3 billion app downloads in December alone. Continue reading Apple Acquires Burstly to Provide Support for App Developers

BitTorrent Live Plans to Go Mobile with Video Streaming App

BitTorrent Live was launched for the desktop in beta last year, offering a free peer-to-peer solution for broadcasting and streaming live video, as opposed to using a single company’s servers to record video and share with viewers. Now BitTorrent says users will be able to stream live video via smartphones with a mobile app it plans to launch later this year. However, the company has yet to reveal specific platforms or whether it will allow for broadcasting, merely viewing, or both. Continue reading BitTorrent Live Plans to Go Mobile with Video Streaming App

Google Acquires Audio-Based Password Company SlickLogin

Google has acquired sound-based password company SlickLogin, only five months after the startup launched at TechCrunch Disrupt. The service, currently in beta testing, was designed as a password alternative or an extra security layer for existing passwords. Google’s acquisition could lead to the audio-based technology being used to log in to Android phones, Chrome browsers, Gmail or Google+ in the future. Specifics of the deal have yet to be announced. Continue reading Google Acquires Audio-Based Password Company SlickLogin

Twitter Testing New Layout Similar to Facebook and Google+

Twitter has been quietly introducing a major profile redesign, one which is similar in ways to Facebook and Google+. This new layout gives more space to header photos, and shifts profile pictures to the left. It also makes tweeted photos much bigger. The change includes a revamped tweet stream and a focus on images and content cards. CEO Dick Costolo said the new layout is part of the company’s effort to make Twitter easier to navigate for new users. Continue reading Twitter Testing New Layout Similar to Facebook and Google+

Japanese Companies Developing Technology for VR Broadcasts

Japanese telecom giant NTT and video network NicoNico Douga have co-developed a 360-degree broadcast video system designed to replicate live events such as concerts. The “interactive” system is expected to connect to existing head-mounted displays, so that viewers will enjoy some degree of personalized viewing. Through the collaboration, live video content recorded in Tokyo has been developed alongside broadcast tech intended to optimize both the video and audio quality. Continue reading Japanese Companies Developing Technology for VR Broadcasts

Arri Brings Amira Digital Camera to Burbank for Early Preview

In advance of Amira’s launch at NAB, Arri has sent four prototypes of its new digital camera on tour. One camera is visiting the company’s Burbank facility for early previews and limited testing. The $40,000 shoulder-mount Amira, which uses the same imaging sensor as Arri’s $75,000 Alexa digital cinematography camera, is expected to ship in April. Lighter and smaller than the popular Alexa, the Amira is intended for productions such as documentaries and TV news magazine programs. Continue reading Arri Brings Amira Digital Camera to Burbank for Early Preview

Google Goes Public with “Ingress” Augmented Reality Game

After a year in beta testing, the augmented-reality game “Ingress” is now available to the public for download on Android mobile devices worldwide. The game, which was created by Google through its Niantic Labs internal incubator, hosted 14 worldwide events over the weekend before launching. More than one million people have downloaded “Ingress,” and its creators are looking to expand with advertising and turning it into a platform anyone can use to build their own game. Continue reading Google Goes Public with “Ingress” Augmented Reality Game