Amazon is Quietly Building “One-Click-Ship” Global Delivery Biz

Although rumors are swirling that Amazon plans to open a global shipping and logistics operation to compete with both FedEx and United Parcel Service, the company’s chief financial officer Brian Olsavsky said that Amazon is merely looking to supplement its shipping partners during busy periods such as Christmas. But Amazon might actually have more ambitious plans than Olsavsky is willing to admit. A 2013 report targeting Amazon senior management actually proposes a major expansion of its Fulfillment By Amazon. Continue reading Amazon is Quietly Building “One-Click-Ship” Global Delivery Biz

Super Bowl 50: Live Streaming Way Up, But Social Media Down

CBS now has the numbers to back up its assertion that live streaming of Super Bowl 50 broke records: 3.96 million unique viewers via computers, tablets, OTT devices and mobile phones, consuming more than 402 million minutes of coverage, for an average of 101 minutes each; an average per minute audience of 1.4 million consumed more than 315 million minutes. Last year, says NBC, Adobe Analytics counted more than 1.3 million people streaming the game, with an average 800,000 viewers per minute and 213 million total minutes. Continue reading Super Bowl 50: Live Streaming Way Up, But Social Media Down

Super Bowl 50 Sets New Streaming Record, According to CBS

Although CBS has yet to release official figures, the network claims yesterday’s Super Bowl matchup between the Denver Broncos and Carolina Panthers drew a record number of viewers who streamed the game. NBC broke streaming records last year with 800,000 viewers per minute on average and about 1.3 million concurrent users. Eclipsing the previous year’s numbers should come as no surprise since today’s consumers are more comfortable with streaming, and CBS made the game easy to access for free via OTT devices including Apple TV, Roku and Xbox One. Continue reading Super Bowl 50 Sets New Streaming Record, According to CBS

3D Touch Technology Could Heighten Interaction with Devices

Sensory technology could soon allow smartphones and other devices to interact with humans through touch. Apple’s 3D Touch on the iPhone 6s is one of the most recent developments to hit the market. It allows the iPhone 6S to detect how hard the user is pressing on the screen and send feedback to the user via vibrations. In the future, sensory technology could have a variety of applications such as adding another dimension to gaming, photos, social media and any kind of user interface. Continue reading 3D Touch Technology Could Heighten Interaction with Devices

Amazon, Microsoft Lead Boom in Cloud Services for Enterprise

As big companies such as General Electric and Netflix close down their data centers and move operations to the cloud, Amazon and Microsoft are enjoying rising revenues in their cloud operations — and increasing competition between each other. In the process, they’re also gaining dominance over rivals including Google and IBM. Recently, GE has reported whittling down its reliance on data centers from 34 to four. Netflix closed its last data center at the end of last summer. Continue reading Amazon, Microsoft Lead Boom in Cloud Services for Enterprise

Apple Steps Up Its VR Efforts with Acquisition of Flyby Media

While Facebook, Google and Microsoft have already invested significant resources in developing virtual reality and augmented reality, Apple is just getting started. The tech giant acquired an augmented reality startup called Flyby Media, which develops technology for image-recognition on smartphones. Flyby Media previously worked with Google on “Project Tango.” Apple also hired Doug Bowman, an expert in human-computer interaction and immersion in virtual environments. Continue reading Apple Steps Up Its VR Efforts with Acquisition of Flyby Media

Watchup for Personalized Newscasts is Now Free on Apple TV

With an app from startup Watchup, Apple TV users can now receive free customized newscasts from 160 news partners, including CNN, Fox News Channel, CBS News and Tribune Media, as well as local news covering 80 percent of U.S. markets. Users can select topics of interest and then further refine resulting newscasts by “liking” or “disliking” specific reports. The app supports fourth-generation Apple TV, launched last fall, as well as apps for iOS and Android, Amazon Fire TV, Microsoft Xbox 360 and Nintendo Wii U. Continue reading Watchup for Personalized Newscasts is Now Free on Apple TV

Facebook Makes Decision to Shutter Services Platform Parse

Facebook announced yesterday that it plans to shutter Parse, its toolkit and support platform for mobile developers the company hoped would serve the Internet of Things and lead to a cloud business that could compete with Amazon, Google and Microsoft. Parse provides developers with support and tools that enable programmers to write code rather than spend valuable time maintaining the back end. Users of the platform include developers at productivity app Quip and Expedia’s travel website Orbitz. The social giant paid a reported $85 million to acquire Parse in 2013. Continue reading Facebook Makes Decision to Shutter Services Platform Parse

GM Debuts Maven, Program for Several Car-Sharing Initiatives

Electric cars, autonomous cars and ride-sharing are all disruptors in the automotive industry, but General Motors, for one, is focusing on taking advantage of opportunities in changing times. The company just launched Maven, a program that aggregates its various car-sharing efforts, with a team of 40 GM staff and others from Google, Zipcar and Sidecar, with the goal of developing additional car-sharing services. First up is a car-sharing trial in Ann Arbor, Michigan, focusing on the university community. Continue reading GM Debuts Maven, Program for Several Car-Sharing Initiatives

Intel Technology Debuts Multifactor Security for Business PCs

Intel unveiled Authenticate, a technology that introduces a new, heightened level of security and computing performance. Authenticate makes it easier for multifactor authentication by which users put in place up to four safeguards before they are able to log in to their computer. That could be any combination of a password, fingerprint, set of numbers on a touchscreen or presence of an authorized employee smartphone. Authenticate is already built into new versions of Intel’s Core chips, which are used in business PCs. Continue reading Intel Technology Debuts Multifactor Security for Business PCs

Microsoft Developing a Classroom Edition of ‘Minecraft’ Game

The building-block game “Minecraft” may make its way into classrooms next fall. Microsoft is planning to launch a classroom version of the game, which will allow teachers to create custom challenges and track students’ progress on their building projects. This new version of “Minecraft” would be based on “MinecraftEdu,” a spinoff of the original game that was sold to Microsoft last year. Microsoft plans to charge $5 per student annually for the classroom version of the game. Continue reading Microsoft Developing a Classroom Edition of ‘Minecraft’ Game

Battery Life, Other Details Leaked About Microsoft’s HoloLens

Microsoft’s augmented reality headset, HoloLens, has come a bit more into focus, thanks to Microsoft technical evangelist Bruce Harris. Specifically, Harris revealed that the device will provide five to five-and-a-half hours of battery life when working on Word documents or email, and about two-and-a-half hours when used for computational work involving complex renderings. Harris also said that the AR device has “no option for a wired connection” and was “built to dissipate heat.” Continue reading Battery Life, Other Details Leaked About Microsoft’s HoloLens

PC Sales at Lowest Level Since 2007, Could Rebound in 2016

Recent industry reports suggest that 2015 was a challenging year for PCs. Industry analysis companies Gartner and IDC both issued reports showing a drop in the PC market of 8 and 10.4 percent, respectively. That 2.4 percent difference is based on how the two companies defined PCs. Gartner included detachable devices such as Microsoft’s Surface — which are becoming more popular — in its numbers, but IDC did not, now saying that including hybrid devices would have meant a 7.5 percent decline. Continue reading PC Sales at Lowest Level Since 2007, Could Rebound in 2016

Coming This Year: AI, VR, IoT, Robots and Self-Driving Cars

The Internet, digital medical devices, blockchain, gene editing, drones and solar energy all found their tipping point in 2015. What will 2016 bring? Some experts predict we’ll see “the inflexion point” in virtual reality and holodecks, the Internet of Things (IoT), artificial intelligence (AI), autonomous cars, robots and space exploration. Alphabet chairman Eric Schmidt has publicly stated that AI will solve the world’s hard problems, including population growth, climate change, human development and education. Continue reading Coming This Year: AI, VR, IoT, Robots and Self-Driving Cars

Electronic Arts Launches Subscription Service for PC Gamers

Origin Access hopes to become the new Netflix of video gaming. For $4.99 per month, subscribers can sample new PC games before they’re released, receive special discounts on current games, and play some games for free. All of the games are delivered via Internet downloads. The subscription service is an extension of Electronic Arts’ Origin, an online community and store for PC games. EA already offers a similar subscription service for Xbox One games and rival Nvidia has one for PC games. Continue reading Electronic Arts Launches Subscription Service for PC Gamers