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Debra KaufmanNovember 9, 2016
Facebook is now experimenting with job listings on its business Pages, a first foray into other potential features related to recruiting. For companies, particularly smaller businesses, with Pages, the new feature — which is a tab on the Page — could help drive traffic and expose more potential candidates to open jobs. The new feature would compete directly with LinkedIn, and also with Work4, Workable and JobScore, all of which offer “Jobs” applications that can be embedded into Facebook Pages. Continue reading Facebook Adds Jobs Tab for Pages, Competing with LinkedIn
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Debra KaufmanNovember 9, 2016
Activision Blizzard, the biggest videogame company in the U.S. by market value, is taking steps to create an e-sports league that more closely resembles a traditional sports league. The company is in conversation with more than 100 e-sports and traditional sports teams to drum up interest in a league for its game “Overwatch” that would function like the National Football League. Competitive videogaming has gained in popularity and viewership, heading towards an estimated 10 percent of all U.S. sports viewing by 2020. Continue reading Activision Blizzard Plans E-Sports League Around ‘Overwatch’
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ETCentricNovember 8, 2016
China has adopted a broad and controversial cybersecurity law that places new requirements on tech companies, which foreign businesses fear may be used to negatively affect competition. The law, designed to tighten state control over technology and information while ramping up online security, addresses areas such as data storage, technical support, censorship and government certification of hardware. According to The Wall Street Journal, “The law drew criticism from foreign business groups due to the expansive list of sectors that are defined as part of China’s ‘critical information infrastructure,’ making sectors including telecommunications, energy, transportation, information services and finance subject to security checks.” Continue reading Global Tech Firms Wary of China’s Broad Cybersecurity Law
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Rob ScottNovember 8, 2016
According to the seventh annual edition of the Ericsson ConsumerLab TV & Media Report, the weekly amount of time that consumers spend watching TV and video via mobile devices has increased 85 percent over the last six years. The report notes that 1.1 billion consumers now use their smartphones or other connected mobile devices to watch streaming video. Average time watching mobile video has jumped more than 200 hours a year since 2012. Overall TV and video viewing is up 1.5 hours per week, while there has been a 2.5 hour per week decline in television fixed screen viewing. Continue reading Watching Video on Mobile Devices Increases 85% Since 2010
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ETCentricNovember 8, 2016
Consumer spending on home entertainment was up 3.8 percent to $4.2 billion in Q3, according to DEG: The Digital Entertainment Group. “Leading the charge was subscription streaming, with sales up 23.9 percent,” reports TWICE. “Electronic sell-through followed with a 9.8 percent gain, while VOD trailed in third place among digital formats with a 4.8 percent increase.” Packaged media took a hit, with combined Blu-ray and DVD sales dropping 8.7 percent, while storefront, kiosk and subscription rentals declined 17.8 percent. DEG notes that 85 percent of U.S. homes now have a 1080p TV, and sales of 4K TVs are approaching 10 million units. Continue reading DEG Reports Increase in U.S. Home Entertainment Spending
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Debra KaufmanNovember 8, 2016
Chat is the latest significant tool in enterprise, as evidenced by Facebook’s introduction of Workplace by Facebook, a version of its social network for organizations, and Microsoft’s new Office 365 productivity tool Microsoft Teams. More such chat tools come from HipChat and Slack Technologies, the latter of which counts four million daily active users and is valued at $3.8 billion. Facebook also opened Messenger for businesses to build virtual assistants, and developers have already built more than 33,000 so-called chatbots. Continue reading Group Chat, Chatbots Gain Traction as Business Applications
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Debra KaufmanNovember 8, 2016
Imitation is the sincerest form of flattery it’s said, and that’s what’s going on among social media platforms. Facebook’s WhatsApp is experimenting with a Status feature that is basically a photocopy of Snapchat Stories, sharing photos, videos and emoji. Elsewhere, Periscope is copying both Facebook and Snapchat, by offering its own animated augmented reality selfie masks. The first ones offered, which allow the user to look like Hillary Clinton or Donald Trump, have been available throughout the duration of the election. Continue reading Facebook Borrows From Snapchat, Periscope Adds AR Masks
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Debra KaufmanNovember 7, 2016
Google formally rebutted two antitrust charges made by the European Commission (the European Union’s executive body). The Commission claims that Google has used its search engine to boost Google Shopping, its price comparison service, and AdSense, its ad placement service. A third European Union antitrust suit claims that Google’s mobile OS is a ‘Trojan horse’ to promote its own products and services, injuring potential rivals. The EU says it “cannot at this stage prejudge the final outcome of the investigation.” Continue reading Google Offers Formal Response to Two EU Antitrust Charges
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Debra KaufmanNovember 7, 2016
Microsoft is submitting designs for its new server, Project Olympus, to the open source Open Compute Project eight months before it will be completed, in an effort to influence the data center market. By offering open source designs, the company pressures hardware manufacturers such as Hewlett-Packard to lower pricing of its own cloud infrastructure products. Among the new server’s key strengths are that it can use different international power standards without a need to tweak the hardware and can run a variety of applications. Continue reading Microsoft Releases its Server Design Early to Jumpstart Cloud
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Debra KaufmanNovember 7, 2016
Google just released Home, a smart speaker that competes directly with the recently introduced Amazon Echo, powered by the virtual assistant Alexa. Since its release, Amazon’s Echo has been a hit, as users have relied on it for everything from a home automation tool to kitchen companion and shopping assistant. Now, the two products, from two technology behemoths, will face off in the marketplace. These devices are still early in their development, and the virtual assistants powering them offer limited abilities. Continue reading Comparing Newly Released Google Home with Amazon Echo
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Debra KaufmanNovember 7, 2016
Adobe Research and Princeton University are collaborating on software that acts like Photoshop for audio, including the ability to add words not found in the original audio file. Adobe developer Zeyu Jin, who spoke at the Adobe MAX conference, described the would-be product, codenamed Project VoCo, as a “sneak peak.” Project VoCo is intended to be an audio editing application, with more typical speech editing and noise cancellation features, but the Photoshop-like tool also raises potential ethical issues regarding the use of doctored audio clips.
Continue reading Adobe Project VoCo Audio Editor Offers Photoshop-Like Tools
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Debra KaufmanNovember 4, 2016
Until now, people risked a lawsuit if they reverse-engineered their cars, PCs or even insulin pumps. Now, there’s an exemption to the Digital Millennium Copyright Act that protects those who want to hack a device they own, without fearing that the manufacturer of that device will sue them. More specifically, the exemption covers security research on consumer devices, and digital repair of vehicles. The Library of Congress’ Copyright Office enacted the exemption in October 2015, but implementation was delayed for a year. Continue reading Copyright Act Exemption to Reverse Engineering Takes Effect
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Debra KaufmanNovember 4, 2016
Among Adobe’s updates to Creative Cloud applications is the debut of Project Felix, a 2D/3D compositing tool that allows the user to easily combine 2D and 3D objects and create a photorealistic scene. Photoshop CC now offers a universal search tool for searching Adobe Stock, and other workflow-related features. After Effects has a new 3D rendering engine that’s twenty times faster than before, and Premiere now offers better support for VR content and Character Animator. Adobe also previewed the Project Nimbus photo editor. Continue reading Adobe Introduces Extensive Updates for Creative Cloud Apps
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Debra KaufmanNovember 4, 2016
Microsoft introduced its first major addition in years to Office 365, the company’s $23 billion/year software, by debuting Microsoft Teams, which allows workers to gather with colleagues in private chat rooms. Similar to Slack, the new feature was brought to fruition by Microsoft co-founder/now technology adviser Bill Gates. Office 365’s suite of tools includes Word, Excel and PowerPoint and is delivered over the Internet. Microsoft Teams will be bundled for free with the business version of Office 365. Continue reading Microsoft Debuts its ‘Teams’ Office Chat Tool, Similar to Slack
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ETCentricNovember 4, 2016
Intel is acquiring Santa Clara-based Voke, a small company that develops virtual reality tech. While most VR “software is based on animated scenes,” notes The Wall Street Journal, “Voke developed a system called TrueVR that uses sets of paired cameras and software that help capture live images and simulate the sensation of three-dimensional space for viewers with computer displays or virtual-reality headsets.” Voke helps broadcasters capture and stream live events such as sports and fashion shows to provide users with multiple angles. Earlier this year, Intel announced plans to purchase Replay Technologies and its 3D video tech used for sports broadcasting. Continue reading Intel Eyes Future Beyond PC Chips, Buys VR Company Voke