ETCentric contributors have recently submitted a number of interesting announcements related to high-end projectors for the home. The following are a few highlights:
Sony announced its VPL-VW1000ES with 4K resolution, 1,000,000:1 contrast ratio and 2,000 ANSI lumens of brightness that allows it to project on screen sizes up to 200-inches. “During the presentation Sony showed a 4K clip from its upcoming ‘Spiderman’ flick on a VPL-VW1000ES that looked every bit as beautiful as you might imagine,” reports Engadget. Price is rumored to be less than $25,000.
JVC is introducing a new line of home theater projectors that features e-Shift technology, which takes 2D HD content and upconverts and scales to a 4K signal (3840 x 2160) to display at “4K precision,” twice the horizontal and vertical resolution of Full HD. The projectors are also 3D-enabled with a 2D-to-3D converter derived from JVC’s professional 2D-to-3D converter and includes user adjustments for 3D depth and subtitle geometry correction. While Sony indicated its projector would be available for less than $25,000, Engadget reports “the top of the line JVC has an MSRP of just $12k, while the cheaper model will be $7,999 when they all ship in November.”
Epson’s new home theater projectors feature full HD, active shutter 3D, with 1080p resolution and Bright 3D Drive Technology, which drives the panels at 480Hz, essentially doubling the image refresh rate of 240Hz panels, up to 200,000:1 contrast ratio, up to 2,400 lumens of color and white light output — and enable viewing on larger screens and in a range of ambient light conditions. “The primary difference between the $4,000 6010 and $3,000 5010 (the wireless HD-equipped 5010e will run about $3,500) is the included accessories and options: like ceiling mounts, 3D glasses and additional lens modes,” reports Engadget. “The budget 3010 ($1,600) and 3010e ($1,800) models sport a more modest 40,000:1 contrast ratio and 2,200 lumen rating, but do have a pair of built-in 10W speakers.”
Panasonic’s new PT-AR100U home theater projector offers 1080p resolution, a 50,000:1 contrast ratio, and 2,800 lumens of brightness. “Panasonic even aims to make the PT-AR100U less fiddly than a typical projector, with a Light Harmonizer feature that senses ambient lighting and color and automatically adjusts the projector’s white balance, gamma, and sharpness to compensate,” indicates Digital Trends. Expect the projector to be available in October for under $2,000.
In its first international venture, Hulu is launching its subscription service in Japan where it will offer hundreds of premium feature films and thousands of TV shows for $19.19/month.
The service will be accessible via select connected TVs and smartphones (Engadget reports that Panasonic Blu-ray players, Sony Blu-ray players and TVs, Xbox 360 and PS3 consoles and Android tablets are relegated to the “coming soon” list.)
Content will be provided from CBS, NBCUniversal, Sony Pictures Entertainment, Twentieth Century Fox, The Walt Disney Company and Warner Bros. Additional local market content will be added including Japanese-produced and other Asian content.
Hulu is also announcing an exclusive mobile marketing partnership with NTT Docomo. Details will be forthcoming.
A follow-up post from GigaOM yesterday outlines the differences between Hulu’s current U.S. offerings and its plans for the Japanese market, “that could give a hint at what Hulu might look like in the future.” So is there a “no ads, higher fees and more content suppliers” future for Hulu outside of Japan? If so, watch out Netflix!
Sony, Toshiba and Hitachi announced they plan to merge their small screen divisions into one liquid crystal behemoth, to be known as Japan Display.
“The deal could create the world’s biggest maker of LCDs for mobile phones and cameras,” reports the New York Times, “with 22 percent of the market for small and midsize screens, according to DisplaySearch, an industry research firm.”
“By integrating each partner company’s wealth of display expertise and know-how, I am confident the new company will become a driving force for technological innovation and new growth in the rapidly expanding market,” says Howard Stringer, Sony’s chief executive.
The Japanese government has reportedly encouraged its nation’s manufacturers to consolidate as a means of competing with rivals such as South Korea’s Samsung, which is presently more profitable than any Japanese electronics manufacturer.
The venture must gain approval from antitrust regulators in Japan in order to move forward.
Sony announced it will launch a head mounted display dubbed the “Personal 3D Viewer” HMZ-T1 in Japan this November (some of you may have seen the prototype at CES 2011).
The wearable display is designed for viewing both 2D and 3D on a “movie theater-like virtual screen,” equivalent to a 750-inch display, according to Sony.
The device uses twin 0.7-inch OLED panels with 1280×720 resolution and 5.1 surround sound. It is expected to sell in Japan for around $700 (possibly higher when it makes its way to the U.S.).
ETCentric staffer Phil Lelyveld comments: “Online chatter discusses this as an alternative to 3DTVs versus the social aspect of viewing. The health warning at the bottom of the press release is rather strange, given the target market.”
Health warning from the Sony press release: “Considering the protection of the growth and development, we ask children (age 15 and younger) to refrain from using this product.”
Former COO of Funny or Die Mitch Galbraith launched the beta version of social streaming movie service flickme this week with deals in place from Sony and Warner Bros. The venture was founded by Galbraith and Mark Smallcombe, who received funding from Sequoia Capital.
The new service lets users rent or purchase movies and watch instantly, via their Facebook accounts. Users can also socially connect with friends to share deals and recommendations. According to the website: “About one third of the movies on flickme feature pass-along perks: the first person to rent or buy can share special offers with friends, including discounts and access to rentals before they are normally available.”
The service will face competition from streamers such as iTunes and Netflix but is hoping the social connection will make it distinct.
“We’ve built a short cut to find movies you’ll love,” says Galbraith. “We’re assembling a library of thousands of top Hollywood titles and enabling highly personalized recommendations from close friends to ensure every movie you watch on flickme is a winner.”
Google remains “absolutely committed” to Google TV, according to executive chairman Eric Schmidt.
“Google TV, which allows viewers to mix Web and television content on TV screens via a browser, has received lukewarm reviews and been blocked by the major U.S. networks since its launch in the United States in October,” reports Reuters.
However, Schmidt told Edinburgh International Television Festival attendees that Sony and Logitech will remain partners for the next version and added, “I believe there are many more coming.” He also summed up three trends to watch most regarding the future of TV — Mobile, Local and Social.
Additionally, Schmidt explained there are “interesting ideas” how Motorola can help Google TV (last week Google announced its $12.5 billion acquisition of Motorola Mobility), but he would not provide details until the merger was completed.
“We’re intending to run Motorola, which would include the set top box business, as a completely separate business,” he said. “That does not mean that there won’t be communication between the two, and obviously sharing and knowledge sharing.”
Sony Ericsson is adding Google Talk and video features this fall to its Xperia smartphone line.
The features will be available courtesy of an upgrade to the Android 2.3.4 Gingerbread platform.
The phone maker is also adding 3D camera features and increased social networking capabilities such as making Facebook access easier and quicker.
According to eWeek, key features include: “The ability to let users turn their Xperia smartphone into a mini PC by connecting mouse, keyboard or game controllers via USB to the Sony Ericsson LiveDock multimedia station, or to a TV via HDMI; Swipe text input (a competing technology to Swype on Android handsets); and screen capture from anywhere in the phone, a valuable tool for Web publishers.”
Expect the Xperia line to be available by October, possibly before the iPhone 5 fall launch.
Sony has announced two A-mount models for its Translucent Mirror line, the a77 and a65.
The a77 is the successor to Sony’s a700 DSLR. Sony has replaced the traditional mirror with a translucent technology that offers faster autofocus with less bulk.
The Sony press release claims: “The a77 boasts the world’s fastest continuous AF shooting performance” (among interchangeable-lens digital cameras with APS-C size sensors).
Digital Trends comments: “The a77 is exactly the kind of expensive ($2000 kit), hulking (weather-sealed magnesium body) piece of camera hardware with ridiculous specs (24.3 megapixel APS-C sensor, ISO 50-16,000) that photographers everywhere drool over.”
Eliminating the traditional mirror of a DSLR could potentially lead to serious changes in camera design and functionality. “It’s a huge breakthrough for DSLR videographers, who now have a viable option for seriously fast and accurate focusing (read: great for sports),” suggests Digital Trends. “It also allows the camera to have a crazy burst rate: 12 frames per second at 24.3-megapixels, far faster than any DSLR, even those that use lower resolutions.”
Sony has unveiled its much anticipated NEX-VG20 camcorder, the next-gen version of its popular VG10. The company explains that four key value propositions were considered when developing the VG20: the sensor, sound, lenses and design.
Notable features include: interchangeable lens capability, new Exmor APS HD CMOS sensor and BIONZ processor, recording in 1080p (1920×1080), 16 megapixel sensor, ability to save images in JPEG and RAW formats, and recording at frame rates of 24p or 60p.
“What really sounds like it’s been improved is the VG20’s audio recording capabilities,” reports Digital Trends. “It includes a Quad Capsule Spatial Array Mic that supports stereo and 5.1 channel surround sound and has a new audio level control.”
In its Hands-On Impressions section, Digital Camera Review praised the “comfortable design and smart ergonomics” of the VG20, although expressed some issue with the camera’s heft. The review spoke highly of the LCD screen’s TruBlack technology and ability to rotate 270 degrees, but had issues with the viewfinder: “I appreciated the fact that it displayed plenty of helpful information including resolution, video format, battery life, remaining memory, etc., and I thought that the picture looked pretty crisp. But after having spent some time with the outstanding OLED viewfinders on the Alpha cameras (and enjoyed how closely it projected the image to the eye, so there was little to no border) I felt like I was looking down an extremely long hallway when using the viewfinder on the VG20.”
The NEX-VG20 is scheduled for a November release. Price: $1,599 (or $2,199 with the lens mount kit).
Sony is developing special subtitle-enabled glasses that could be in UK movie theaters as early as next year.
According to the BBC, one in six people have some level of deafness and are not being served well by the movie industry. In fact, many film fans with hearing issues wait for films to be released on DVD when subtitles are available.
“What we do is put the closed captions or the subtitles onto the screen of the glasses so it’s super-imposed on the cinema screen, [making it look] like the actual subtitles are on the cinema screen,” explains Tim Potter of Sony.
“The good thing about them is that you’re not refocusing. It doesn’t feel like the words are really near and the screen is far away. It feels like they’re together,” said test subject Charlie Swinbourne, who is hard of hearing.
“It was a great experience,” he added. “I think it’s a massive opportunity to improve deaf people’s lives and I think there’s great hope that this would give us a cinema-going future.”
If the glasses prove popular in the UK, we should expect to see them in wider availability in the near future.
Research In Motion may roll out BBM Music, a new music service designed to work with BlackBerry Messenger, as early as this week.
RIM has nearly completed deals for the service with Vivendi SA’s Universal Music Group, Sony Corp.’s Sony Music Entertainment, Access Industries Inc.’s Warner Music Group, and EMI Group Ltd.
Subscribers would only get access to 50 songs but they can share them with other Blackberry Messenger users.
The service will reportedly cost less than $10/month and is not intended to compete with the likes of iTunes or Spotify. “Instead, the BlackBerry service is supposed to help younger users ‘customize’ their phones and share their songs with friends.,” reports The Wall Street Journal.
Lucasfilm and Sony Pictures Imageworks unveiled Alembic, a computer graphics interchange format, this week at the SIGGRAPH Conference in Vancouver. Version 1.0 is now available for download.
According to Carolyn Giardina of The Hollywood Reporter, Alembic is “an open source system aimed at helping VFX companies easily store and share complex animated scenes across facilities, regardless of what software is being used.”
Sony Pictures Imageworks reports Alembic enables its artists to work 48 percent faster while using significantly less disc space.
At SIGGRAPH, leading software suppliers including Autodesk, Luxology, The Foundry and Side Effects are showing Alembic support for their top products.
Panasonic, Samsung and Sony are throwing their support behind XPAND’s 3D glasses in an effort to create some market standardization.
XPAND’s active shutter glasses would also become the standard for computers and home projectors.
Development of the glasses under this new initiative will not begin until September so we may not see them on the market until next year, but Gizmodo suggests they will be backwards-compatible with all 2011 Sony, Samsung and Panasonic active shutter 3D TVs.
From the press release: “To-date, active 3D technology has proven to be the most popular choice for consumers in the 3D TV market. According to the NPD Group, Active 3D technology took an average of 96 percent share of the U.S. 3D TV market in the first half of this year; and this Full HD 3D Glasses Initiative will help further drive consumer adoption and understanding of active 3D — the technology that provides the clearest and most immersive 3D experience available.”
Amazon has acquired UK-based Pushbutton, an interactive TV enterprise that builds apps and services.
Pushbutton is best known for its version of Lovefilm for Sony Bravia TVs and the PlayStation 3. Lovefilm, purchased by Amazon in January, was “basically the Netflix of Europe.”
The company also created the Planit test app that creates personalized video collections based on TV and VOD viewing habits. The app could possibly be incorporated into Amazon Instant Video (which currently offers more than 90,000 movies and TV shows).
The acquisition could also help Amazon create video apps for its tablet rumored to be launched later this year.
In related news, Amazon recently signed a deal with NBC Universal to show Universal movies through Amazon Prime Instant Video — and a deal with CBS to stream content from its back catalog, including old “Star Trek” episodes.
Sony Computer Entertainment may launch a 3D headset for virtual reality-type games in the future.
The head-mounted display was first introduced during the company’s CES press event in January, but now Sony is reportedly working on developing it for more than just viewing passive entertainment.
The device features twin 720p OLED displays (one for each eye) and 5.1 surround sound.
Mick Hocking, group studio manager for Sony Europe, said the 3D headset can provide an immersive experience for games (and it is worth mentioning that a number of Sony Computer Entertainment studios fall under his command).
“The head-mounted display has twin-OLED screens; very high quality. At the moment it’s just a head-mounted display; the head isn’t being tracked — but that’s something we’re doing R&D on,” Hocking explained. “We’re working with a couple of games at Sony that are experimenting with virtual-reality-type experiences.”