Morgan Stanley Values Netflix Content Assets at $11 Billion

According to Morgan Stanley, as of March 2017 the net value of Netflix content was valued at $11 billion, significantly higher than the content assets of many top media companies. “At the same time, however, the revenue Netflix generates on that base of content trails traditional TV and film conglomerates,” reports Variety. “Netflix pulls in about $1 of revenue per dollar of net content value, versus $2-$4 among old-school entertainment companies.” There is no guarantee that Netflix, which just earned 92 Emmy nominations, can monetize its content similarly to traditional television networks, especially since it does not sell advertising. Regardless, Morgan Stanley analysts wrote “Netflix is building a much larger profit pool than the market understands.” Continue reading Morgan Stanley Values Netflix Content Assets at $11 Billion

Stream-Ripping: Fastest Growing Form of Music Piracy in UK

According to new research by the Intellectual Property Office and PRS for Music, “stream-ripping” technology is the fastest-growing approach to music piracy in the United Kingdom. The research indicates a 141.3 percent increase in this type of illegal activity between 2014 and 2016. Stream-ripping apps and websites allow consumers to convert streaming content such as Spotify songs and YouTube videos into digital files that can be stored on mobile devices and computers. In September of 2016, such sites were accessed 498,681 times in the U.K., while BitTorrent was only used 23,567 times. Continue reading Stream-Ripping: Fastest Growing Form of Music Piracy in UK

Nielsen Reports Major Jump in On-Demand Audio Streaming

According to Nielsen, on-demand audio streams — including music, podcasts and spoken word recordings — reached a new milestone for the U.S. market when the figure reached 7.5 billion during the week ending March 9. In its latest mid-year report, the measurement firm indicates that 184 billion on-demand audio streams this year mark a significant 62.4 percent increase over the same period last year. In addition, there has been more than 284 billion on-demand audio and video streams combined this year, a 36.4 percent jump over the same period in 2016. Continue reading Nielsen Reports Major Jump in On-Demand Audio Streaming

Netflix Fans Watch More Monthly, Hulu Leads in Daily Viewing

In April, we reported that Netflix held the top spot among streaming services in U.S. household penetration. Last month, Leichtman Research released figures suggesting that Netflix had doubled its subscription base over five years and, for the first time, surpassed cable TV in number of total subscribers. Now, comScore data indicates that cord cutters are spending more time watching content via Netflix per month than they are on Amazon Video, Hulu and YouTube combined. Interestingly, the data also shows that Hulu users watch more content on a daily basis. Continue reading Netflix Fans Watch More Monthly, Hulu Leads in Daily Viewing

Google Debuts YouTube Shared Viewing App For iOS Users

Google’s Uptime app, that lets users watch YouTube videos in real time with friends, is now freely available to iOS users following its invite-only limited beta test. The beta, which started in March, was updated a few times, adding the ability to play and share music videos, as well as connect to Facebook to find friends to watch videos with. Users can also chat, leave comments and place emoji on top of the video. A replay of a shared video will include the ability to see comments at the time in the video they were made. Continue reading Google Debuts YouTube Shared Viewing App For iOS Users

Mobile Commerce to Push App Economy Over $6T by 2021

According to a new report from App Annie, the app economy will be worth $6.3 trillion in five years, up from $1.3 trillion in 2016. The average consumer is not downloading more apps, but is spending more time and money in apps. The measurement firm predicts the number of worldwide app users will nearly double to 6.3 billion in 2021, and the time those individuals use apps will more than double. Ninety percent of last year’s total app economy was represented by the purchase of goods and services through mobile apps, a figure App Annie expects will increase to 95 percent by 2021. Continue reading Mobile Commerce to Push App Economy Over $6T by 2021

Andrew Ng Leaves Baidu’s AI Group to Launch New Startup

AI visionary Andrew Ng — co-creator of the Google Brain research project, former chief scientist at Chinese web giant Baidu, and co-founder of online education platform Coursera — has launched a new AI company called deeplearning.ai. While details are scarce at this point, Ng recently promised “more announcements soon” via tweet. The company’s website simply features the tagline “Explore the frontier of AI,” followed by #deeplearniNgAI and “August 2017,” suggesting more information is coming later this summer. Continue reading Andrew Ng Leaves Baidu’s AI Group to Launch New Startup

Hanson Robotics Is Seeking Experienced Product Managers

Hanson Robotics — which develops robot products and artificial intelligence technology to serve consumer, medical and entertainment markets — is currently looking to fill two positions: robotics product manager and software product manager. The company is seeking a robotics product manager to lead product development and manage hardware, arts and software teams. The company’s software product manager will lead software development in collaboration with the hardware, arts and executive teams. Details and contact information for each position are available on ETCentric. Continue reading Hanson Robotics Is Seeking Experienced Product Managers

Facebook Research Aims to Read Minds With Neuroscience

Facebook is at work on a project that would enable users to control virtual reality and augmented reality experiences telepathically. The company unveiled this research in April at its annual F8 conference, and more details have emerged about a technology that could revolutionize the next era of computing. The technology is, however, a long shot, as both neuroscientists and engineers outside the company are dubious that it can succeed. The solution could be a simple headband, rather than the brain implant some companies propose. Continue reading Facebook Research Aims to Read Minds With Neuroscience

Robotics: SoftBank to Buy Boston Dynamics From Alphabet

To boost its efforts in robotics, SoftBank Group is purchasing U.S.-based Boston Dynamics from Alphabet and, as part of the deal, is also buying Schaft, a Japanese bipedal robotics company. Although terms of the deal were not revealed, SoftBank shares rose as much as 7.7 percent in Tokyo trading. According to sources, Google, which had acquired Boston Dynamics in late 2013, decided to sell it when it concluded that the company wouldn’t be likely to produce a shipping product in the next few years. Continue reading Robotics: SoftBank to Buy Boston Dynamics From Alphabet

IBM Aims to Power IoT, AI, VR With New 5-Nanometer Chip

IBM Research, GlobalFoundries and Samsung partnered to create transistors for a 5-nanometer semiconductor chip, expected to enable chips with 30 billion transistors. Researchers say the technical achievement should enable the $330 billion chip industry to keep up with Moore’s Law, the 1965 statement by Intel chairman emeritus Gordon Moore that the number of transistors per square inch on integrated circuits would double about every two years. Three years ago, IBM vowed to invest $3 billion over five years in chip R&D. Continue reading IBM Aims to Power IoT, AI, VR With New 5-Nanometer Chip

Breakthrough Could Triple Resolution for TVs, Smartphones

University of Central Florida researchers have developed a technology that could triple resolution for TVs, smartphones and other devices. On today’s video screens, color is produced by red, green and blue subpixels for each of the many thousands of pixels. UCF’s NanoScience Technology Center has discovered a way to, instead, tune each subpixel through differing electrical voltages, enabling them to turn a red subpixel blue, for example. That means subpixels are no longer necessary to display full RGB color. Continue reading Breakthrough Could Triple Resolution for TVs, Smartphones

Nielsen Research Suggests Consumers Still Using Their TVs

According to Nielsen, U.S. consumers may be cutting the pay-TV cord, but they are still using their televisions. “The measurement firm found that 92 percent of all viewing among U.S. adults (those 18 and older) still takes place on the TV screen,” reports TechCrunch. The Q4 2016 data “compares TV screen-based viewing to viewing on PCs, tablets, smartphones, and other TV-connected devices like game consoles and streaming players such as the Apple TV, Chromecast, Roku and others.” Time viewing content on TV represented 82.1 percent, while time using TV-connected devices accounted for 10.2 percent. Continue reading Nielsen Research Suggests Consumers Still Using Their TVs

Text-to-Speech System Quickly Mimics Hundreds of Accents

As another example of the significant advances we have been following in artificial intelligence and deep learning, Chinese search giant Baidu has introduced Deep Voice 2, the second iteration of its compelling text-to-speech system. The company introduced Deep Voice just three months ago, with the ability to produce speech “in near real time” that was “nearly indistinguishable from an actual human voice,” according to The Verge. While the first system was limited to learning one voice at a time, “and required many hours of audio or more from which to build a sample,” the updated version “can learn the nuances of a person’s voice with just half an hour of audio, and a single system can learn to imitate hundreds of different speakers.” Continue reading Text-to-Speech System Quickly Mimics Hundreds of Accents

HP Introduces Memory-Driven Computing With ‘The Machine’

Hewlett Packard Enterprise introduced a prototype computer dubbed The Machine, which has a single 160-terabyte memory bank that can simultaneously process the data found in 160 million books. This never-before-accomplished feat reveals the potential of what’s called Memory-Driven Computing. The custom-built computer is, says HPE, the world’s largest single-memory computer, based on the largest R&D program in HPE’s history. The Machine, it adds, and its capabilities will be transformational. Continue reading HP Introduces Memory-Driven Computing With ‘The Machine’

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