By
Paula ParisiJanuary 23, 2023
Apple has announced new 14- and 16-inch iterations of its MacBook Pro laptops, featuring Apple’s next-generation silicon. The M2 Pro and M2 Max chips turn the MacBook Pro into a portable workstation, able to tackle demanding tasks like effects rendering and color grading. Apple is promising up to 22 hours of battery life, the most ever in a Mac. The smaller model starts at $1,999, while entry level for the 16-inch is $2,499. Pre-orders began last week and delivery starts tomorrow. Apple is also releasing an updated Mac mini with M2 ($599) or M2 Pro ($1,299) chips. Continue reading Apple Debuts MacBook Pros with M2 Pro and M2 Max Chips
By
Debra KaufmanApril 27, 2021
Google’s YouTube infrastructure team has built a Video (trans)Coding Unit (VCU) to streamline the transcoding of videos into the many versions required for a bandwidth-efficient and profitable website. Google software engineer Jeff Calow said the Argos chip offers “up to 20-33x improvements in compute efficiency compared to our previous optimized system, which was running software on traditional servers.” The VCU package is a full-length PCI-E card with two Argos ASIC chips under an aluminum heat sink. Continue reading New Google Chip Streamlines Video Transcoding on YouTube
By
Debra KaufmanFebruary 24, 2020
Under the aegis of the Academy of Motion Picture Arts and Sciences, hundreds of motion picture and TV technologists created ACES (Academy Color Encoding System), a color management system to enable color decisions to be successfully retained throughout the workflow. Since ACES debuted in 2014, the system has achieved SMPTE standardization and continues to evolve, under the leadership of chair Annie Chang and vice chairs Rod Bogart and Joachim “JZ” Zell. Chang listed some recent updates found in ACES 1.2. Continue reading HPA Tech Retreat: Academy Color Encoding System Updates
By
Rob ScottAugust 20, 2019
Google is looking to help developers create real-time captioning for long-form conversations in multiple languages. The company recently open-sourced the speech engine used for Live Transcribe, its Android speech-to-text transcription app designed for those who are deaf or hard of hearing, and posted the source code on GitHub. Live Transcribe, launched in February, is a tool that uses machine learning algorithms to convert audio into captions. Live Transcribe can transcribe speech in more than 70 languages and dialects into captions in real-time. Continue reading Google Open-Sources Technology For Real-Time Captions
By
Rob ScottFebruary 12, 2019
Microsoft’s LinkedIn is the latest social platform to pursue the growing popularity of online video. The network, now touting nearly 600 million global users, is launching a live video feature that allows individual users and organizations to broadcast video in real-time to select groups or the LinkedIn community. “LinkedIn Live” will initially be offered as an invite-only beta test in the U.S. with plans for a contact form in upcoming weeks for others interesting in trying the new feature. LinkedIn is partnering with several developers of live streaming services to help creators produce more polished video content. Continue reading LinkedIn Launches Beta of Its Live Video Broadcast Feature
By
Rob ScottSeptember 17, 2018
Netflix launched its Post Technology Alliance logo program last week, with plans to certify post-production products and systems from manufacturers and vendors that meet the streaming service’s technical and content delivery specs. “The Post Technology Alliance will build a more seamless experience from production through post-production,” said Chris Fetner, Netflix director of post partnerships and integrations, noting that certified vendors are “committed to better interoperability and faster innovation cycles.” Adobe, Avid, Blackmagic Design, Canon, Panasonic, RED Digital Cinema and Sony are among those with products already certified. Continue reading Netflix’s New Logo Program Will Certify Post Production Tools
By
Rob ScottJuly 17, 2018
Netflix’s new “Smart Downloads” tool helps mobile viewers manage their content storage by automatically deleting TV show episodes after they have been viewed and then replacing them with upcoming episodes in the queue. The company introduced offline viewing of certain movies and TV shows in 2016 based on subscriber demand. Now, Netflix estimates that about 60 percent of its global users access the streaming service on their mobile devices at least once a month. With the new feature, mobile users can minimize the amount of manual TV show downloads necessary for offline viewing. Continue reading Netflix ‘Smart Downloads’ Tool Makes Mobile Viewing Easier
There were twice as many people as chairs throughout the nearly four-hour “Future of Blockchain” CES conference program this week. The enthusiasm of the program’s attendees mirrored that of exhibitors as well as the general anticipation surrounding blockchain and its applications at the show. The new offerings discussed at CES 2018 ranged from Kodak’s resurgence as a rights management platform to fast food chains asking users to mine tokens by eating chicken wings. A number of entertainment-specific blockchain technologies showed promise beyond an alternative means of purchasing content. Continue reading Blockchain at CES: Evaluating the Tech’s Hype and Potential
By
Rob ScottSeptember 26, 2017
Netflix plans to extend bandwidth-efficient, mobile tech to airlines in an effort to offer passengers low-cost or free Wi-Fi entertainment. The company claims the mobile-encoding tech would allow travelers to “watch Netflix in high quality while airline carriers save up to 75 percent in bandwidth costs,” reports Variety. Netflix already has various deals involving in-flight Wi-Fi with Virgin America, Aeromexico, Qantas and Virgin Australia. On select flights with next-gen Wi-Fi, “such as those equipped with Ka-band and Gogo’s 2Ku Internet access, passengers are able to access Netflix from their carry-on devices and watch the streaming service at no extra charge.” Continue reading Netflix Aims to Bring More In-Flight Entertainment to Travelers
By
ETCentricApril 25, 2017
Visual effects studio Digital Domain is launching a new suite of platform agnostic “creation, production, and distribution tools for virtual reality experiences — including a VR camera,” which it is demonstrating at NAB this week, reports VentureBeat. Digital Domain’s portable spherical camera features “advanced live-streaming capabilities, new integrations with post-production suites, and a cloud-based VR distribution platform. It enables visual effects production, 360 capture hardware and software, real-time stitching and encoding, livestreaming, application development, and content distribution.” Continue reading NAB 2017: Digital Domain Demos VR Camera and New Tools
By
Meghan CoyleMarch 7, 2017
Netflix needed a way to improve video streaming quality for consumers in emerging economies watching movies and TV shows on the go. The company came up with a new method for video encoding called Dynamic Optimizer that reduces the amount of data in the video file without losing image quality. The Netflix team trained an AI to compress the video specifically based on the complexity of a given scene. The Dynamic Optimizer system expected to roll out in the coming months. Continue reading Netflix Develops AI to Help Optimize Video for Mobile Devices
By
ETCentricSeptember 7, 2016
After comparing 5,000 streaming clips from 500 titles using x264, x265, and libvpx codecs, Netflix found x265’s implementation of HEVC to be the most efficient while offering the highest quality. However, “whether that matters in light of compatibility and licensing issues isn’t so obvious,” notes Streaming Media. The study, which focused on VOD rather than live, compared codecs and not specifications (instead of comparing encoding specs, Netflix compared implementation of the specs). “Netflix’s tests clearly show that x265 is 20 percent more efficient than libvpx when encoding premium content using the most stringent settings, and measuring quality with VMAF.” Continue reading Netflix Video Codec Study Finds x265 More Efficient Than VP9
By
ETCentricSeptember 5, 2016
Video technology provider Kaltura has announced its partnership with Microsoft’s cloud computing platform Azure to offer a new scalable, end-to-end OTT platform. Kaltura has integrated with Azure to encode, store and deliver OTT TV content via the cloud. According to the company release: “Microsoft Azure enables operators and media companies to leverage Kaltura OTT TV to launch OTT services while quickly scaling, with pay-as-you-go services. Microsoft is committed to protecting subscriber data, enhancing control of premium content and privacy.” Continue reading Kaltura to Offer Cloud-Based TV Services on Microsoft Azure
Google announced yesterday that eight-year-old video platform Anvato is joining Google’s cloud division. Anvato’s software “fully automates the encoding, editing, publishing and secure distribution of video content across multiple platforms,” according to the Google Cloud Platform Blog. Anvato’s Media Content Platform, which counts media companies such as NBCUniversal, Fox Sports and Univision among its many customers, is expected to help Google “enable scalable media processing and workflows in the cloud.” Google is looking to compete with Amazon and Microsoft in cloud storage. Its current media clients include Sky News and Spotify. Continue reading Google Ramps Up its Cloud Business with Purchase of Anvato
By
Rob ScottJanuary 13, 2015
At CES, DTS demonstrated its new DTS:X codec that separates audio into objects rather than traditional channels (for example: dialogue or gunshots, instead of left, right, front, rear). The immersive sound technology is similar to Dolby Atmos, but DTS:X keeps dialogue separate, so the volume can be controlled independently during viewing. The company showed how DTS:X works with a television’s built-in speakers by screening a soccer match and switching audio between teams, sideline microphones and broadcast announcers. Continue reading CES: DTS Demos New Format That Offers Object-Based Audio