The Entertainment Technology Center (ETC@USC) VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication. ETC’s specification, which aims to standardize the process for media production, is available online for anyone to use. Continue reading ETC Publishes Specification for Naming VFX Image Sequences
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Debra KaufmanFebruary 21, 2020
ETC’s director of adaptive production Seth Levenson described the USC think tank’s array of projects under this umbrella, which include archiving, blockchain, and visual effects standards. The working group on archiving, co-chaired by Paramount Pictures senior vice president asset management Andrea Kalas, is developing best practices for cloud preservation. Levenson pointed to the white paper on “Guidelines for Digital Audio-Visual Assets in the Cloud,” which in part focused on fixity, or getting out the same assets that were uploaded. Continue reading HPA Tech Retreat: ETC Outlines Adaptive Production Projects
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Debra KaufmanSeptember 17, 2019
Apple and Microsoft signed on as premier members of the Academy Software Foundation (ASWF), founded in 2018 to promote the use of open source software in the movie industry. By joining ASWF, Apple and Microsoft pushed annual funding for the organization over $1 million. Microsoft also joined ASWF’s governing board and technical advisory council. ASWF is a joint project of the Academy of Motion Picture Arts and Sciences and the Linux Foundation. ASWF executive director David Morin welcomed both companies into the fold. Continue reading Apple, Microsoft Latest to Join Academy Software Foundation
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Debra KaufmanOctober 26, 2018
The Academy Software Foundation (ASWF), a neutral forum to develop and collaborate on open source software for images, VFX, animation and sound, debuted its first hosted project, DreamWorks Animation’s OpenVDB, an open source C++ library for volumetric representations including fluid simulations, animated volumes and environmental effects. The Foundation also added Sony Pictures Entertainment/Sony Pictures Imageworks, Warner Bros., Blender Foundation and the Visual Effects Society (VES) as new members. Continue reading ASWF Debuts Open Source Project and Adds New Members
By
Debra KaufmanJuly 19, 2018
Thousands of film and TV titles from every decade require restoration, but the money isn’t there to fund much of it, and current restoration jobs are more likely to take place in China or Poland than Los Angeles. That was revealed at an event co-produced by SMPTE and the Visual Effects Society (VES) at the Academy’s Linwood Dunn Theater. Restoration executives and practitioners from the major studios gathered to discuss the technological, artistic and business challenges of bringing classic film and TV titles back to life. Continue reading Film/TV Restoration Costs Lead to Outsourcing, Say Experts
The Visual Effects Society (VES), the industry’s professional honorary society, released “The State of the Global VFX Industry 2013,” a comprehensive strategic analysis of the business drivers impacting all sectors of the VFX industry working in film production and presentation of solutions to mitigate instability. Initial recommendations focus on improving business and financial management acumen among artists and facilities management through training programs and new standards and practices. Continue reading VES Publishes Analysis: The State of the Global VFX Industry