Google Chrome has the potential to follow mobile as a second significant disruption to computing. With Chrome, Google is making a move to dominate computing as an entry to a new app economy. Kevin C. Tofel, writing for GigaOM, suggests that within a year, many of us will be using a Chromebook — but not necessarily “Google-designed hardware; instead it will be on the Mac, Windows or Linux machine you have at that time.” Continue reading Disruption: Will Google Take Over the Desktop with Chrome?
Over the past decade, Apple’s iTunes has helped shape music discovery and consumption by providing a legal online model for distribution and sales. Since its 2003 launch, the iTunes Store has revamped the way music is distributed and has dismantled the traditional concept of the album. However, now there is concern that artists are not receiving proper creative and financial support with digital distribution expanding to multiple platforms. Continue reading From Disc to Online: Impact of iTunes Over the Past Decade
Startup company Rabbit has created a video chat program in which users can share music and videos in real-time while chatting with one another. Users can have multiple conversations with friends, that all appear in circular bubbles to enhance the feeling of being in the same space together. The new approach by Rabbit could possibly provide competition for other successful programs such as Skype, Apple’s FaceTime, and Google+ Hangouts. Continue reading Rabbit Hops Into the Game with New Video Chat Program
HitBliss is offering consumers a new way to watch movies and television online — by working for it. The new model allows consumers to watch video ads of their choosing in exchange for earnings that can be used to view programming for free, without interruption. Katherine Boehret of the Wall Street Journal tested the service over the past week and found it to be a refreshing change compared with other video-watching alternatives. Continue reading HitBliss: Earn Free Shows and Movies by Watching Ads First
By
emeadowsMarch 11, 2013
Marvel has launched a new iOS app for comic book fans who want more access to their favorite superheroes. Back issues were previously only available via the Adobe Flash-based reader until Marvel launched an HTML5-based, iPad-compatible reader a few months ago. Now the companion Marvel Unlimited app will provide access to more than 13,000 comic books for a $10 monthly or $60 yearly subscription. Continue reading Marvel Comics Launches New Subscription Service for iPad