The Reel Thing: Machine Learning Powers Restoration Engine

During last week’s The Reel Thing at the Academy’s Linwood Dunn Theater in Hollywood, Video Gorillas managing director/chief executive Jason Brahms, formerly a Sony Cloud Media Services executive, and chief technology officer Alex Zhukov described the Bigfoot “Frame Compare” solution that leverages machine learning to speed up preservation, asset management, and mastering workflows. The engine, whose development dates back to 2007, relies on a proprietary, patented technology, frequency domain descriptor (FDD). Continue reading The Reel Thing: Machine Learning Powers Restoration Engine

Creative Storage Conference Comes to Culver City Next Month

For those interested in the latest in digital storage for media and entertainment, the 2018 Creative Storage Conference is scheduled for June 7th at the DoubleTree Hotel in Culver City, California. Coughlin Associates is conducting a survey of digital storage requirements and practices for M&E professionals with results to be presented at the event. M&E professionals who complete the online survey and indicate their contact information at the end of the survey will receive a free full pass to the Creative Storage Conference. Coughlin Associates is also offering a $100 discount off full conference registration. Continue reading Creative Storage Conference Comes to Culver City Next Month

2018 Creative Storage Conference Seeking M&E Professionals

The 12th Annual Creative Storage Conference (CS 2018) will be held June 7, 2018 at the DoubleTree Hotel in Culver City, California. CS 2018 is now taking submissions for presentations as well as sponsorships and exhibits. The submission deadline is April 20. Organizers are seeking media and entertainment professionals who can add real hands-on experience and independent suggestions for all the sessions. The agenda features four keynote presentations and seven sessions throughout the day. You can submit speakers/panelists for this premier event online. Continue reading 2018 Creative Storage Conference Seeking M&E Professionals

Archivists Promote AXF as Standard to End Metadata Issues

At AMIA’s The Reel Thing conference in Hollywood, HBO director of archives and asset management Randal Luckow and Digital Preservation Laboratories president Steve Kochak discussed cataloging unstructured metadata for preservation in distributed databases using the open standard Archive eXchange Format (AXF). Migrating physical elements often leaves out information important for the future, and metadata generated in the course of the project isn’t always documented, leading to problems linking the metadata to digital audio-video.

Continue reading Archivists Promote AXF as Standard to End Metadata Issues

ETC Publishes White Paper on C4 Cloud Production Framework

The Cinema Content Creation Cloud, or C4, an open-source framework for media production using globally distributed resources, is detailed in a new white paper published today by the Entertainment Technology Center@USC. C4 enables interoperability between humans, organizations, databases, software applications, and networks, and is essential to the globally distributed workflows of media production. The framework, written by Joshua Kolden, is a product of ETC’s Project Cloud, a collaboration between studios and technology companies to address key issues as the entertainment industry migrates production into The Cloud. Continue reading ETC Publishes White Paper on C4 Cloud Production Framework

SIGGRAPH 2015: More on VR and 360 Degrees of Experience

Last week we reported that beneath the aura of excitement generated this year at SIGGRAPH 2015 by the prevalence of virtual reality, a number of compelling panels examined the nuts and bolts of creating VR experiences, including managing workflow and assets. Part 2 of our report on SIGGRAPH VR panels continues with coverage of the VR Village sessions Creating on the Edge and Convergences in Film and Games Technologies, featuring perspectives from professionals in production, post production, visual effects, gaming and journalism. Continue reading SIGGRAPH 2015: More on VR and 360 Degrees of Experience

CES 2013: On the Lookout for A/V Production Technologies

Advances in the production of audiovisual content — on both the consumer and professional levels — are expected to be incremental rather than revolutionary, with the general trends of technology being more powerful, less expensive, and more mobile continuing. Our coverage in this area will be focused around three main trends: new products for content capture, new tools for production and post-production workflows, and new technologies for the storage and management of digital assets. Continue reading CES 2013: On the Lookout for A/V Production Technologies