Facebook’s New Storage Policy Limits Live Video to 30 Days

Facebook is downsizing data storage expenditures by deleting old live video feeds. Meta Platforms announced that beginning this week “new live broadcasts can be replayed, downloaded or shared from Facebook Pages or profiles for 30 days, after which they will be automatically removed from Facebook.” Prior to removing the content, users will be notified they have 90 days to download or transfer the material to other storage or convert it to a new reel. Previously, such content was stored indefinitely. Facebook stores more than 100 petabytes of material with an estimated 500 terabytes added each day. Continue reading Facebook’s New Storage Policy Limits Live Video to 30 Days

YouTube Shorts Updates Dream Screen with Google Veo 2 AI

YouTube Shorts has upgraded its Dream Screen AI background generator to incorporate Google DeepMind’s latest video model, Veo 2, which will also generate standalone video clips that users can post to Shorts. “Need a specific scene but don’t have the right footage? Want to turn your imagination into reality and tell a unique story? Simply use a text prompt to generate a video clip that fits perfectly into your narrative, or create a whole new world,” coaxes YouTube, which seems to be trying out “Dream Screen” branding as an umbrella for its genAI efforts. Continue reading YouTube Shorts Updates Dream Screen with Google Veo 2 AI

Netflix Explores Podcasts in Push for Creator-Driven Content

Netflix is thinking about adding video podcasts as an inexpensive way to expand program offerings and boost engagement. The streamer has reportedly been in discussions with agencies in recent months, exploring talent to host talk-based video podcast shows. Netflix execs had previously considered the format but were skeptical it could work on the platform. Having witnessed YouTube’s explosive growth on television screens, which have surpassed mobile and desktop in terms of viewing hours, podcasts are now getting a second look as an entry point to creator-driven content. Continue reading Netflix Explores Podcasts in Push for Creator-Driven Content

BuzzFeed Social Platform to Battle Algorithmic Programming

BuzzFeed is launching a new social media platform that aims to fight the tide of content designed primarily to please AI algorithms. BuzzFeed founder and CEO Jonah Peretti described the upcoming service in a “BF Island Manifesto” blog post that blasts SNARF media, an acronym that stands for Stakes, Novelty, Anger, Retention, Fear. “SNARF is the kind of content that evolves when a platform asks an AI to maximize usage,” Peretti writes. “Content creators need to please the AI algorithms or they become irrelevant. Millions of creators make SNARF content to stay in the feed and earn a living.” The nearly 3,000 word manifesto name-checks TikTok and Facebook. Continue reading BuzzFeed Social Platform to Battle Algorithmic Programming

TV Surpasses Mobile as YouTube’s Primary Viewing Platform

TVs have become the primary viewing platform for YouTube in the U.S., surpassing mobile and desktop by watch time. The platform, which turns 20 this year, has gone from people “filming grainy videos of themselves on desktop computers to building studios and producing popular talk shows and feature-length films.” Content creators are “becoming the startups of Hollywood,” wrote CEO Neal Mohan in his annual letter to the YouTube user base. Mohan emphasized the company’s role in the entertainment ecosystem as 2024 marked the second consecutive year that YouTube was the most-watched streaming platform in the U.S., according to Nielsen. Continue reading TV Surpasses Mobile as YouTube’s Primary Viewing Platform

Google Adds Gemini Flash Thinking to Search, Maps and More

Google has initiated a flurry of AI activity following the recent collection of Chinese AI releases. The Alphabet company has launched an experimental version of a new flagship AI model, Gemini 2.0 Pro. Its premiere coding and complex questions model is now available in Google AI Studio, Vertex AI and the Gemini Advanced app. The company has also made its general-purpose “workhorse” model, Gemini 2.0 Flash, available in general release via the Gemini API in AI Studio and Vertex. This follows last week’s announcement that Gemini 2.0 Flash is powering the Gemini app for desktop and mobile. Continue reading Google Adds Gemini Flash Thinking to Search, Maps and More

NHL Is Turning Players into Avatars in Game Recaps for Kids

The National Hockey League is testing an animated recap show aimed at drawing young viewers. “NHL Hockeyverse Matchup of the Week” uses NHL Edge Positional Data to turn NHL player into avatars, creating “a visualization of the on-ice action with stunning realism and dynamic movements,” the league says. The half-hour show premiered February 1 featuring a recap of a January 25 game between the Vancouver Canucks and Washington Capitals. Episodes air on the NHL Network and on the NHL YouTube channel in the U.S. and on Sportsnet in Canada and are expected to continue in the Saturday slot. Continue reading NHL Is Turning Players into Avatars in Game Recaps for Kids

DeepSeek Follows Its R1 LLM Debut with Multimodal Janus-Pro

Less than a week after sending tremors through Silicon Valley and across the media landscape with an affordable large language model called DeepSeek-R1, the Chinese AI startup behind that technology has debuted another new product — the multimodal Janus-Pro-7B with an aptitude for image generation. Further mining the vein of efficiency that made R1 impressive to many, Janus-Pro-7B utilizes “a single, unified transformer architecture for processing.” Emphasizing “simplicity, high flexibility and effectiveness,” DeepSeek says Janus Pro is positioned to be a frontrunner among next-generation unified multimodal models. Continue reading DeepSeek Follows Its R1 LLM Debut with Multimodal Janus-Pro

YouTube Premium Offers Speed Controls and Improved Audio

YouTube is rolling out new experimental features for Premium users and letting those paid plan subscribers access more than one test feature at a time. Among the exploratory features now available to YouTube Premium users is high-quality 256kbps audio on music videos and the ability to “jump ahead” on the web, something previously available only on mobile devices. For iOS users, picture-in-picture and smart downloads for YouTube Shorts are also among the new features. In addition, the company announced bundled pricing for those users who subscribe to both YouTube Premium and Google One Premium. Continue reading YouTube Premium Offers Speed Controls and Improved Audio

CES: Canon Updates Its Volumetric X Motion Capture System

The Canon Americas Lab exhibit at CES this year featured a demonstration of Canon USA’s Volumetric X Motion Capture system that creates videos viewable from any camera angle. The multi-camera system leverages 2D data, 3D volumetric data, and analytical tools for sports and entertainment applications. The basis of the system is the same as the Free Viewpoint video system — Canon’s CES 2023 headliner — which was used in an NBA pilot for Cleveland Cavaliers’ alternative game stream. We checked in with the project’s researchers for updates, including ESPN highlights on Meta’s Xtadium VR app, a new U.S. volumetric studio, and how AI was used in this technology. Continue reading CES: Canon Updates Its Volumetric X Motion Capture System

CES: Disney+ to Support HDR10+ High Dynamic Range Video

Disney+ is the latest major streaming service to deploy HDR10+, which adds dynamic metadata to any video source to optimize picture quality on a frame-by-frame basis. In doing so, it joins other big streamers: Apple TV+, Hulu, Amazon Prime Video, Paramount+, and Google’s YouTube. The HDR10+ standard, which replaces SDR (Standard Dynamic Range) provides improved brightness and contrast as well as the benefits of standardization and global certification. HDR, originally debuted in 2017 by Samsung and Panasonic, now has over 160 adopters and more than 13,000 compatible products. CES featured a collection of additional HDR10+ announcements. Continue reading CES: Disney+ to Support HDR10+ High Dynamic Range Video

California Backs Net Neutrality, Despite Recent Court Reversal

A federal appeals court axed the FCC’s net neutrality rules, punctuating a 20-year battle to classify broadband Internet providers as utilities. The Cincinnati-based U.S. Court of Appeals for the Sixth Circuit — with jurisdiction over Kentucky, Michigan, Ohio and Tennessee — said the FCC lacks the authority to prevent ISPs from thwarting access to Internet content. Citing the Supreme Court’s Loper Bright decision from June, the three judge panel wrote that government agencies lack the authority to deploy and administer such regulations. Since Sixth Circuit decisions aren’t precedent in other states, California says it will keep existing rules intact. Continue reading California Backs Net Neutrality, Despite Recent Court Reversal

Meta Platforms Replaces Fact Checking with Community Notes

Meta is changing its content moderation policies, eliminating third-party fact checking in lieu of a “community notes” model that will be phased in over the coming months, starting in the U.S. The changes were outlined by Joel Kaplan, the company’s new chief global affairs officer, who was promoted following the recent resignation of Nick Clegg, who managed Meta’s public image since 2018 and set up its oversight board. Kaplan says the policy shift “will allow more speech by lifting restrictions on some topics that are part of mainstream discourse and focusing our enforcement on illegal and high-severity violations.” Continue reading Meta Platforms Replaces Fact Checking with Community Notes

CES: Power of Gaming IPs, Why Games Are the New Comics

Fourth Frame Studios Head of Studio Oluwafemi Okusanya held a conversation with Blizzard Entertainment Senior Vice President and Chief Marketing Officer Monica Austin on how her company is defining its IP in the marketplace. Austin reported that “World of Warcraft” just had its 20th anniversary and reached one-quarter of a billion players. “Blizzard was the first studio to recognize community,” she said. “For the next 20 years, we want to think about a modern version of building community. Community from a marketing and Blizzard lens is the biggest opportunity for exploring our IP.” Continue reading CES: Power of Gaming IPs, Why Games Are the New Comics

CES: Samsung and Google Team on Spatial Audio Standard

Samsung Electronics has teamed with Google on a new spatial sound standard, Eclipsa Audio, that could emerge as a free alternative to Dolby Atmos. On display at CES 2025 in Las Vegas this week, the format is rolling out across Samsung’s line of 2025 TVs and soundbars, and Google will support it on the content side by enabling Eclipsa 3D audio on some YouTube videos this year. Samsung has been a notable holdout on Dolby Vision HDR embracing instead the competing HDR10+. Now the South Korean electronics giant seems to be staking out its own turf in 3D audio, advocating for open source. Continue reading CES: Samsung and Google Team on Spatial Audio Standard