Microsoft Shares Vision For Present and Future Productivity

Microsoft recently invited journalists into its Envisioning Center for a peek into its vision of the future — in particular, its vision of the future of productivity. Inside the center, Microsoft houses some of its prototype work. Journalists witnessed teams working together on giant collaborative screens, meeting in rooms equipped with devices to automatically recognize participants, and doing work at touch-powered desks. The bulk of all provided demonstrations revolved around the use of touch, voice, and augmented reality. This marks a new way forward for Microsoft.

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WWDC: Apple to Unveil Apps, Software, Development Tools

When Apple’s 5-day Worldwide Developers Conference (WWDC) kicks off June 3 in San Jose, the company is reportedly planning to introduce an array of new apps, software features and development tools. According to those familiar with the plans, Apple is expected to introduce operating system updates for its Apple TV, Apple Watch, iPad, iPhone and Mac computers. The new iOS 13, codenamed “Yukon,” will offer new and updated features — while iOS14, codenamed “Azul,” will launch next year to support 5G wireless and new AR functions. Continue reading WWDC: Apple to Unveil Apps, Software, Development Tools

Fraunhofer Compression Tech Used to Stream VR Over 5G

German research organization Fraunhofer, known for its extensive work in applied sciences, including its contributions to compression tech used for today’s MP3 audio and MP4 video, is now working on 5G virtual reality streaming software. Last year, Fraunhofer revealed its high-speed VR microdisplay hardware. It is now demonstrating new video compression software based on the MPEG-OMAF standard, which allows for streaming of 360-degree video over 5G networks. The goal is to minimize the problems related to resolution, compression artifacts and latency commonly experienced when streaming VR content over 4G and Wi-Fi networks. Continue reading Fraunhofer Compression Tech Used to Stream VR Over 5G

Google Ups Investment in YouTube’s Anti-Piracy Content ID

Google has updated how it is combatting piracy across its suite of digital products. In its report “How Google Fights Piracy,” the company revealed that it has spent more than $100 million on YouTube’s Content ID since its inception, representing a big bump up from $60 million two years ago. That number includes computing resources and staffing. The report further details that it has paid out more than $3 billion to rightsholders, compared to “over $2 billion” in 2016 and $1 billion in 2014. Continue reading Google Ups Investment in YouTube’s Anti-Piracy Content ID

U.S. Restricts Business Interaction with Chinese Chipmaker

The U.S. Commerce Department announced yesterday that it plans to restrict American companies from doing business with semiconductor startup Fujian Jinhua Integrated Circuit Co. Micron Technology has accused the state-owned Chinese chipmaker of stealing company secrets, which has raised concerns regarding national and economic security. The restriction will prevent U.S. firms from selling software and goods to Jinhua, which relies on U.S. technology to build its chips. The announcement is the latest in an ongoing battle with China over intellectual property issues. Continue reading U.S. Restricts Business Interaction with Chinese Chipmaker

IBM Is Buying Red Hat, Aims to Be Top Hybrid Cloud Provider

IBM and open-source software provider Red Hat announced that they have reached an acquisition agreement. Marking what will be the third-largest tech acquisition in U.S. history, IBM will purchase all issued and outstanding common shares of Red Hat in a deal valued at approximately $34 billion. Red Hat is the largest distributor of open-source operating system Linux. The deal reflects IBM’s ambitions for a piece of the fast-growing cloud computing market. “The acquisition of Red Hat is a game-changer,” said Ginni Rometty, IBM chair, president and chief exec. “It changes everything about the cloud market.” Continue reading IBM Is Buying Red Hat, Aims to Be Top Hybrid Cloud Provider

Microsoft Joins OIN, Open Sources its Entire Patent Portfolio

Microsoft has joined the Open Invention Network (OIN), the North Carolina-based open-source patent community that launched in 2005 with a mission to protect Linux and Linux-related software. In joining OIN, Microsoft is essentially granting an unrestricted, royalty-free license for its patents to the community’s 2,650 members. Microsoft’s corporate VP and chief IP counsel Erich Andersen said the company is pledging its “entire patent portfolio to the Linux system. That’s not just the Linux kernel, but other packages built on it.” Continue reading Microsoft Joins OIN, Open Sources its Entire Patent Portfolio

Snap Chief Exec Outlines a New Plan for Profitability, Growth

In a 15-page letter on September 26, Snap chief executive Evan Spiegel told employees his plan to achieve full-year profitability in 2019 and refocus the company around new strategies. He admitted that the company’s redesign created many problems and “lost the core of what made Snapchat the fastest way to communicate.” That widely criticized redesign led to Snapchat’s first-ever decline in daily active users last quarter. Spiegel now wants the company to focus on adults, not teens, and messaging, not stories. Continue reading Snap Chief Exec Outlines a New Plan for Profitability, Growth

Snap Refocuses With Debut of Stylish Next-Gen Spectacles

Snap has unveiled two new versions of Spectacles 2 — the Veronica (for women) and the Nico (for men) — that incorporate all the features of the company’s second generation Spectacles, but tout a sleeker, more stylish design and cost $200, versus $150 for the previous version. Many of Snapchat’s core demographic has left for Instagram, and critics question why Snap is still making hardware. When Spectacles initially debuted in 2016, Snap created hype by selling them out of pop-up vending machines. A few months later, the company was stuck with $40 million worth of unsold glasses. Continue reading Snap Refocuses With Debut of Stylish Next-Gen Spectacles

Apple Plans to Offer Three New iPhones With Bigger Screens

Apple is expected to launch three new mobile phones this fall that will mimic the edge-to-edge screen design of the company’s flagship iPhone X, released last November. According to those familiar with the plans, the new iPhones will vary in price and feature a range of features and sizes, although a wholly new design is not expected until 2019. The largest of the three new devices will reportedly tout a 6.5-inch display, stainless steel edges, and glass back with dual cameras. It will feature an OLED screen and the ability to view apps like Mail and Calendar side-by-side. Continue reading Apple Plans to Offer Three New iPhones With Bigger Screens

AMPAS, Linux Foundation Team Up for Open Source Software

The Academy of Motion Picture Arts and Sciences and The Linux Foundation announced this morning the launch of the Academy Software Foundation (ASWF) to create an environment for developers to contribute to open source software for the motion picture and related media industries. Industry partners funding and participating in ASWF include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks, Epic Games, Google Cloud, Intel, Walt Disney Studios, Weta Digital, with Foundry and SideFX. Continue reading AMPAS, Linux Foundation Team Up for Open Source Software

Adoption of Blockchain Technology Is Slower Than Expected

According to Forrester Research, many blockchain-based software projects are ending this year and 90 percent of them will never be integrated into the companies’ operations. Blockchain/cryptocurrencies advocate Nasdaq stated in 2016 that it would deploy blockchain for voting in shareholder meetings, but has yet to deploy any large-scale project. The initial enthusiasm over blockchain seems to be dying down, while some traders are manipulating cryptocurrency prices to enrich them but leave investors in the cold. Continue reading Adoption of Blockchain Technology Is Slower Than Expected

Adobe Updates Creative Cloud with Photoshop App for iPad

Adobe Systems, now focused on a strategy to make its popular software compatible across multiple devices, plans to introduce a full version of its popular Photoshop app for Apple’s iPad, said sources. The app, which will likely be introduced at the company’s October creative conference, is also intended to drive new subscriptions. The new Adobe app for iPad will be released widely in 2019, although engineering could still change the dates. Adobe switched its business model to a software subscription model in 2012. Continue reading Adobe Updates Creative Cloud with Photoshop App for iPad

Social Media Platforms Ramp Up Removal of Fake Accounts

On Facebook, Instagram and Twitter, millions of fake profiles take on the identities of authentic celebrities and public figures in music, movies and politics. Such profiles can be a cover for crimes, as when Australian authorities busted a 42-year old man who impersonated Justin Bieber and racked up 900 child sex offenses. Such social media imposters are so rife that Oprah Winfrey has warned her Twitter followers, and her chief marketing officer Harriet Seitler reported that, due to sheer volume, her team only reports the impostors if the miscreants are trying to scam fans. Continue reading Social Media Platforms Ramp Up Removal of Fake Accounts

DeepMind Intros Intriguing Deep Neural Network Algorithm

A research team at Google’s AI unit DeepMind, led by Ali Eslami and Danilo Rezende, has created software via a generative query network (GQN) to create a new perspective of a scene that the neural network has never seen. The U.K.-based unit developed the deep neural network-based software that applies the network to a handful of shots of a virtual scene to create a “compact mathematical representation” of the scene — and then uses that representation to render an image with a new perspective unfamiliar to the network. Continue reading DeepMind Intros Intriguing Deep Neural Network Algorithm