CES: Superimaging Creates New Clear Window Display Tech

Last year we told you about VideowindoW, a high resolution clear-glass display that transforms windows, including the entire glass curtain of a skyscraper, into a black and white video screen. This year at CES, Superimaging Display showcased a proof-of-concept demo of a simpler approach to transparent window displays. The company has developed a thin film embedded with nanophosphors that display visible RGB images when excited by ultraviolet light from a DLP projector. The thin film can be attached to any glass surface, and the image is visible but translucent in daylight. Continue reading CES: Superimaging Creates New Clear Window Display Tech

Unity, Filmmaker Neill Blomkamp Partner on Creative Project

Game engine Unity and filmmaker Neill Blomkamp (“Elysium,” “District 9”) have partnered to create a more fleshed out version of “Adam,” a short proof-of-concept film that Unity released to show off its Cinemachine movie creation tools. At the same time, Unity debuted a new version of Cinemachine, software that allows users to direct their own CG films. Blomkamp is an ideal partner, having just launched his own studio, Oats, and released three videos (“Rakka,” “Firebase,” “Zygote”) and other shorter projects. Continue reading Unity, Filmmaker Neill Blomkamp Partner on Creative Project

SmartEyeglass: Sony Demonstrates AR Glasses at APPNATION

Sony demonstrated its SmartEyeglass product during APPNATION VI at CES, held at The Cosmopolitan Hotel. The augmented reality glasses use two forward-facing projectors built into see-through glasses to overlay data at a controlled stereoscopic distance in space onto the real world. Sony will sell the glasses at “a high price point” to consumers in a few select markets starting this quarter. More importantly, they hope to interest and involve developers worldwide and build out an ecosystem of apps over time. Continue reading SmartEyeglass: Sony Demonstrates AR Glasses at APPNATION