By
Paula ParisiJanuary 17, 2023
The upcoming Razer Edge, a gaming handheld built for streaming, may change how players interact with cloud games. With a 6.8-inch AMOLED display at 2,400 x 1,080 FHD+ resolution with a 144Hz refresh rate, the Razer Edge and Razer Edge 5G from Verizon start at $360 and are designed for ever-connected mobile play. Razer says its latest handhelds are the first developed exclusively for the latest Snapdragon G3x Gen 1 Gaming Platform. They include active cooling “for long gaming sessions playing top AAA titles and native games on the go without having to compromise performance.” Continue reading CES: Razer Edge Cloud Gaming Handheld Arrives January 26
By
Debra KaufmanJuly 12, 2019
Nintendo just unveiled the Switch Lite, designed as a handheld version, priced at $199 and due out September 20. The new unit, which will cost $100 less than the original, won’t be able to connect to the TV and its Joy-Con controllers are built-in. According to Nintendo of America president Doug Bowser, the two systems “complement each other and co-exist in the marketplace.” The new unit is also much lighter and, with built-in controllers, feels more robust. A d-pad replaces the original directional buttons. Continue reading Nintendo Reveals $199 Switch Lite with Built-In Controllers
By
Debra KaufmanJune 5, 2017
Panasonic debuted its 5.7K cinema camera, the AU-EVA1, at Cine Gear Expo in Hollywood last week. The camera, which is meant to fill a gap between the Panasonic Lumix GH5 4K mirrorless camera and the VariCam LT 4K cinema camera, is aimed at handheld shooting, making it ideal for commercials, documentaries and music videos. The compact camera, which can easily fit in a backpack, weighs 2.65 pounds (body only), sports a newly designed sensor and will be priced under $8,000 when it ships in the fall. Continue reading Panasonic Intros Compact, Lightweight Super 35mm Camera
By
Debra KaufmanSeptember 21, 2016
GoPro just introduced the Karma Drone, priced at $799, and two new Hero cameras: the Hero5 Black, priced at $399, and the Hero5 Session, for $299. The cameras will release on October 2 and the drone will ship on October 23. The Karma Drone, which is small and folds into the rectangular backpack it comes with, requires no assembly: its four arms, each of which sports a rotor, fold down against the body to store and snap into place for action. The drone itself is very flat, which makes it easy to carry. Continue reading GoPro Unveils Karma Drone, Hero5 Black and Hero5 Session
By
Rob ScottNovember 2, 2015
Nintendo is building its new online network, Nintendo Account, with Japanese mobile gaming publisher DeNA. Nintendo Account will allow gamers to login to games via consoles, PCs, smartphones and tablets. Nintendo recently announced that its first foray into mobile games would be “Miitomo,” a new take on the popular “Tomodachi Life” series that will emphasize microtransactions, player-to-player communications and dressing up players’ Mii avatars. The company is also replacing its defunct Club Nintendo with the My Nintendo loyalty system. Continue reading Nintendo is Shifting Gears with New Moves into Mobile Gaming
If you were not at E3, the recent Electronic Entertainment Expo, you might think that the great expanse of the Los Angeles Convention Center was wall-to-wall virtual reality. Despite VR’s headline domination, it was a different story on the floor where impressive visuals and sophisticated gameplay ignited the crowd. Even jaded game industry media could not contain their excitement. As IGN enthused after the Sony press conference, for instance, “That may be the best E3 press event ever.” We divided our overview into two parts: the evolution of E3 and direction of the gaming industry, followed by a breakdown of this year’s top products. Continue reading Perspective: In Reality, VR Not the Only Game at E3 (Part 1)
By
Erick MendozaJanuary 29, 2015
Google wants to redefine the way mobile devices are designed, built and sold. The Ara Smartphone, expected to release later this year in Puerto Rico, is a unique mobile device with replaceable components. Owners of the Ara will have the option to purchase additional hardware from a store, to enhance and upgrade their mobile devices rather than having to buy an entirely new phone every couple of years. A growing number of developers are reportedly working on a wide range of Ara modules. Continue reading Google Plans to Release Modular Mobile Phone in Puerto Rico
By
Erick Mendoza January 7, 2015
As a follow up to its impressive Inspire 1 drone featuring a 4K camera, DJI unveiled a new mount at CES that works using a smartphone and the detachable Inspire camera. The mount was designed for filmmakers, especially those seeking the versatility of using the Inspire to capture aerial and handheld images without excessive equipment. DJI has a reputation among filmmakers. Prior to its Phantom and Inspire drones, DJI was most known for its Ronin brushless gimbals, considered among the best in the market. Continue reading CES: DJI Unveils Handheld Mount for Inspire Drone Camera
By
Lisette LeonardApril 15, 2014
Stanford engineers have created the next step in interactive gaming — a video game controller that can sense a player’s emotions. The handheld game controller can monitor a player’s brain activity to decipher when a user is extremely engaged or bored, which could trigger zombies or another element of the game to be thrown at them to catch their attention. Gregory Kovacs, a professor of electrical engineering at Stanford, created a prototype controller in his lab in collaboration with Texas Instruments. Continue reading Engineers Developing Emotion-Based Video Game Controller
By
Lisette LeonardFebruary 25, 2014
Samsung has become the largest smartphone maker worldwide without having many of its own retail stores. Since its growth has slowed while faced with a variety of cheaper models from rivals, Samsung is looking to expand its retail presence in North America and Europe. In the next few months Samsung is planning to open around 60 stores in Europe, and 90 kiosks in Canada. The company has no independent retail stores in the U.S., but teamed up with Best Buy last year to create 1,400 “store-in-store” kiosks. Continue reading Samsung Expands Retail Presence in Europe and North America
By
Lisette LeonardFebruary 20, 2014
Sony’s goal was to sell over 5 million PlayStation 4 game consoles by March, but sales had already reached 5.3 million units by February 8. PS4 was first released in November in North America, then Europe, Latin America, parts of Asia, and lastly Japan. PS4 sales have dramatically exceeded analysts’ predictions. Sony is also preparing to release PlayStation Now, an online service that will allow PS3 games to be played on PS4 and the Vita handheld this summer. Continue reading Sony Sells More Than 5 Million PS4 Game Consoles Worldwide
By
Lisette LeonardJanuary 31, 2014
After purchasing Motorola Mobility 22 months ago for $12.5 billion, Google has decided to sell the handset business to China’s Lenovo Group for $2.91 billion. Although this is a loss for Google, the company did retain numerous Motorola patents. Google had been struggling to compete in the smartphone hardware business. The deal also signifies Lenovo’s attempt to break into the smartphone market, and create a bigger presence in the technology market worldwide. Continue reading Google Sells Motorola Handset Biz to Lenovo for $2.9 Billion
By
Rob ScottJanuary 23, 2014
Phablets — smartphones with screens larger than 5.5 inches — could grow to become a multibillion dollar market in the coming years. Initially ridiculed by some analysts, the ‘phone-tablets’ are experiencing unexpected success with consumers in global regions such as East Asia. Juniper Research forecasts phablet shipments will increase by 100 million units over the next four years (20 million shipped last year). By 2018, Juniper expects manufacturers to ship 120 million units per year. Continue reading Phablets Poised to Become Multibillion Dollar Market by 2018
By
Paula ParisiJanuary 7, 2014
Chinese phone manufacturer Huawei is making its move to break into the U.S. market and onto the global scene with the Ascend Mate2, a 4G LTE phone with a splashy 6.1-inch screen and other features that aim it squarely at the active social and entertainment user. A zippy 1.6GHz Qualcomm Snapdragon quad core processor and 2.4GHz/5GHz dual band Wi-Fi powers 150mbps LTE Cat4 transfer speeds, making it possible to download a feature film in one minute, according to Huawei. Continue reading Huawei Rises To the 4G Challenge with New Ascend Mate2
By
Cassie PatonNovember 27, 2013
The Sense 3D scanner is now available, with a $400 price tag and scanning abilities for objects up to 10 x 10 feet. The handheld device can even digitize a person, and within the next few years, it is expected to become a mainstream consumer product. Sense reviewers are enthusiastic about the scanner, praising its attention to detail and ease of use, although there is a minor learning curve and some have questioned the need for a USB cord. Continue reading 3D Systems Portable Handheld Sense Scanner Now Available