Facebook and Academics Use AI to Generate Game Worlds

Facebook, the University of Lorraine and the University College London published a paper that detailed how they researched a way to use artificial intelligence to create complex game worlds. Building video game environments has always been time-consuming, but this group’s approach — using content from the fantasy text-based multiplayer adventure “LIGHT” — demonstrated how machine learning algorithms can learn to “assemble different elements, arranging locations and populating them with characters and objects.” Continue reading Facebook and Academics Use AI to Generate Game Worlds

Google GPipe Library Speeds Deep Neural Network Training

Google has unveiled GPipe, an open-sourced library that makes training deep neural networks more efficient under the TensorFlow framework Lingvo for sequence modeling. According to Google AI software engineer Yanping Huang, “in GPipe … we demonstrate the use of pipeline parallelism to scale up DNN training,” noting that larger DNN models “lead to better task performance.” Huang and his colleagues published a paper on “Efficient Training of Giant Neural Networks Using Pipeline Parallelism.” Continue reading Google GPipe Library Speeds Deep Neural Network Training

PC Plus Running Windows and Android To Be Revealed at CES

New Windows personal computers will be introduced at CES next week. One called “PC Plus” will run both Windows 8.1 and Android mobile apps according to Creative Strategies’ Tim Bajarin, who says the initiative would be backed by Intel. PC Plus will be revealed by multiple original equipment manufacturers in a move many say should “scare” Microsoft. The PC market has seen a decline in the past two years, inspiring risks like this by OEMs. Continue reading PC Plus Running Windows and Android To Be Revealed at CES