Roku to Demo Its Pro Series TVs and Smart Picture AI at CES

Roku is following up the budget-priced, self-branded TV sets it introduced in January last year at CES with the more ambitious Roku Pro Series TV lineup debuting at next week’s CES 2024 and shipping later this spring. The 4K QLED Pro TVs will come in 55-inch, 65-inch, and 75-inch sizes retailing for under $1,500. Included are features like Mini LED local dimming for heightened contrast and deeper blacks. The Pro TVs also tap artificial intelligence for a Smart Picture feature that automatically adjusts picture and audio. The feature is scheduled to roll out to all Roku TVs this year. Continue reading Roku to Demo Its Pro Series TVs and Smart Picture AI at CES

Google Debuts Three Cloud-Gaming Optimized Chromebooks

Google is releasing what it says are “the world’s first laptops built for cloud gaming.” The Alphabet company is partnering with Acer, Asus and Lenovo to release three models featuring minimum 120Hz refresh rates and Wi-Fi 6 or 6E capability, among other features that make them a good fit for cloud-based interactivity. The company is also bundling free three-month trials to Nvidia’s GeForce NOW, Amazon Luna and Microsoft Xbox Cloud Gaming with the Chromebooks, and game-ready accessories certified as “Works with Chromebook” are being sold by Acer, Corsair, HyperX, Lenovo and SteelSeries. Continue reading Google Debuts Three Cloud-Gaming Optimized Chromebooks

Sennheiser Tech Delivers Immersive Spatial Audio for Netflix

Netflix has tapped Sennheiser to bring spatial audio its global subscribers. Netflix says its AMBEO 2-Channel Spatial Audio will work with any speakers and device to help convey a cinematic experience. “Some of the most iconic moments in TV and film are defined by the immersive moments they create through sound,” Netflix said, citing “Eddie Munson’s epic guitar scene in ‘Stranger Things 4,’” the series used to premiere the new technology as part of its development with Sennheiser. “Red Notice,” “The Witcher” and “Resident Evil” are also among the first shows to get the AMBEO upgrade. Continue reading Sennheiser Tech Delivers Immersive Spatial Audio for Netflix

Meta Releases Trio of New Spatial Audio Tools to Developers

Researchers from Meta Platforms’ Reality Labs and the University of Texas at Austin have developed audio tools that Meta CEO Mark Zuckerberg says will deliver a more realistic metaverse experience. Among the new tools is a visual acoustic matching model called AViTAR that adapts any audio clip to a chosen environment using a photograph, not advanced geometry, to create a simulation. Also in the pipeline is the Visually-Informed Dereverberation mode (VIDA), which will “remove reverberation,” isolating source sounds for a fully immersive effect. Continue reading Meta Releases Trio of New Spatial Audio Tools to Developers

HPA Tech Retreat: Immersive Audio Standards Ready For Use

Immersive audio standards are complete, said Sony Pictures Entertainment executive director of audio Brian Vessa, and now the task is to encourage widespread use. Immersive Audio Bitstream (IAB) is the interoperable system that allows one mix — the IAB DCP — to play back in multiple immersive sound systems in movie theaters. “For home entertainment, a single mix can be transcoded to multiple deliverables,” Vessa said. Most tentpole movies are already being mixed natively in immersive audio, he added. Continue reading HPA Tech Retreat: Immersive Audio Standards Ready For Use