Machinima App for Xbox Live: Reaching Beyond YouTube

Successful YouTube channel Machinima recently launched an app for Xbox Live. The move is notable for the video entertainment channel, which is already available on iOS and Android apps, since it marks the first significant expansion to a distribution network beyond YouTube. Additionally, it marks the first time that Microsoft has introduced an app in all 41 of its global Xbox Live markets simultaneously. Continue reading Machinima App for Xbox Live: Reaching Beyond YouTube

Anomaly Showcases Augmented Reality for Graphic Novels

At the D:Dive Into Media conference, Anomaly Productions showcased its interactive storytelling technology. The company published a graphic novel called “Anomaly” last year, both as a hardcover book and a standalone app for iOS, Android, Amazon Kindle and Barnes & Noble Nook devices. The company also released a companion app for the printed version, that provides readers with extra material. Continue reading Anomaly Showcases Augmented Reality for Graphic Novels