SMPTE Launches Informational YouTube Video Channel

  • The Society of Motion Picture and Television Engineers (SMPTE) launched its official YouTube channel earlier this month.
  • The channel will feature videos on the importance of industry standards and various clips on scientific and research findings from upcoming conferences.
  • Initial content will include a series of 60- second clips on the findings that will be presented at the SMPTE’s Second Annual International Conference on Stereoscopic 3D for Media and Entertainment (scheduled for tomorrow and Wednesday at the Millennium Broadway Hotel in New York City).
  • Expect clips regarding human factors related to viewing 3D materials, live holographic television and computational photography.

Microsoft Announces Free Software Developer Kit for Kinect

  • Microsoft is helping developers looking to utilize the full potential of Kinect technology by releasing a software developer kit. While Microsoft wants to keep the focus on gaming, the company recognizes the potential for Kinect-based applications beyond video games.
  • Soon after Microsoft released the Kinect add-on for its Xbox (which has reportedly sold 10 million units), developers and hackers have been creating new and interesting ways of using Kinect and its motion-sensing camera system – from compelling interactive window displays to steering remote-controlled toy helicopters. There is even a Kinect Hacks site dedicated to such efforts.
  • Recognizing the strong interest in the technology, Microsoft officially announced the introduction of a free software developer kit for the Kinect.
  • According to the Microsoft blog: “This is only the beginning in our commitment to deliver an SDK to the community. Microsoft’s vision of the natural user interface is that interactions between people and computers will ultimately become invisible – computers will understand peoples’ gestures, listen for their voice commands, even interpret and respond to their expressions and inflections in voice.”

Nielsen Reports TV Viewing Increase Across All Platforms

  • Americans are watching on average 22 more minutes of television per month than last year, according to Nielsen’s cross-platform video report.
  • The average viewer watched more than 158 hours a month of television content on a TV set in Q1 2011.
  • Viewing has increased across all platforms, with Internet and mobile devices seeing increases of 34.5 percent and 20 percent, respectively.
  • However, a subset of viewers who access video via their PCs tend to watch significantly less traditional TV (especially in the 18- to 34-year-old demographic).
  • Nielsen credits the surge to increased amount and diversity of content in addition to the ability to view content based on viewer’s convenience.
  • Another factor is the rise of the tablet, which offers a bigger and better viewing surface than smartphones.
  • According to Peter V. Dobrow from Comcast, families are increasingly adopting mobile devices for TV viewing. “Families use them, if the adults want to watch one thing, then the kids can watch another on the iPad and the whole family can still be in the same room,” Dobrow said. “We’re pulling together different apps and trying to make it easier to use and more consumer friendly.”

Multiplatform News: Google Acquires SageTV

  • Google announced it has acquired Inglewood, California-based SageTV and the company’s multiplatform DVR technology.
  • SageTV integrates broadcast, Internet, Netflix and Hulu via its Home Theater PC (HTPC) software.
  • SageTV Placeshifter enables users to view TV from any high-speed Internet connection, similar to Slingbox.
  • Although details have yet to be announced, we may see SageTV functionality incorporated into Google TV.
  • From the SageTV site: “We’ve seen how Google’s developer efforts are designed to stimulate innovation across the web, and as developers have played a core role in the success of SageTV, we think our shared vision for open technology will help us advance the online entertainment experience.”
  • The Engadget post features the SageTV press release and a 4-minute video (created by user jaredduq).

Smartphone Data Usage Hits All-Time High

  • It should come as no surprise that Nielsen’s monthly analysis of cellphone bills for more than 65,000 lines indicates that smartphone users (which comprise 37 percent of U.S. mobile subscribers) are consuming more data than ever before on a per-user basis (especially those with app-friendly iPhones and Android devices).
  • The average smartphone user is accessing 89 percent more data per month than last year’s figures, growing from an average of 230MB per month to 435MB per month in the first quarter of 2011.
  • Nielsen reports that “data usage for the top 10 percent of smartphone users (90th percentile) is up 109 percent while the top 1 percent (99th percentile) has grown their usage by an astonishing 155 percent from 1.8GB in Q1 2010 to over 4.6GB in Q1 2011.”
  • As data usage dramatically increases, most users are paying approximately the same amount they did a year ago for data, translating to a lower cost per unit of data consumed.  According to Nielsen: “The amount the average smartphone user pays per unit of data has dropped by nearly 50 percent in the last year, from 14 cents per megabyte (MB) to a mere 8 cents.”

Facebook Media Plans Include Spotify and Others

  • Facebook is working with Spotify and others to integrate new music services and applications.
  • The social networking giant has expanded its position in significant Internet sectors – including retail, news and games – and is now getting serious about music and other media.
  • At the recent Cable Show in Chicago, Comcast CEO Brian Roberts predicted that cloud-based guides and interfaces will be paramount to television’s future. Roberts described an integration with Facebook that can make TV more social with recommendations and interaction with “friends.”
  • Spotify already allows users to share info about songs with Facebook friends, but the next level of integration is expected to be much deeper. Additionally, Facebook has reportedly been reaching out to other online music services.
  • Facebook’s Music Dashboard will show songs of friends, recommended songs and “happenings” in your social and music areas.
  • This opens new potential for Facebook to become a social e-commerce business.

3D Phones: Next Big Thing or Next Big Gimmick?

  • Recent product announcements indicate 3D technology may not be just for cinema releases and home theaters, as the technology is beginning to make its way to mobile devices.
  • The first significant 3D mobile device was the Nintendo 3DS (launched in March). The $249 3DS features a 3.5-inch glasses-free 3D screen. However, sales so far have been disappointing. NPD Group reports that Nintendo sold almost 400,000 units in the first week following its U.S. launch (100,000 units less than sales of the original DS in November 2010).
  • Now, tablets and smartphones are in the 3D spotlight.
  • Rumors are surfacing that the next iPad will feature 3D capabilities – and two new Android smartphones, the LG Thrill and the HTC Evo 3D, are already touting glasses-free 3D.
  • Manufacturers hope these devices will make watching movies, playing games, and sharing photos more of an immersive experience.
  • The LG and HTC phones include special 5MP dual-lens cameras for shooting 3D photos and videos.
  • It is too early to tell whether 3D technology for mobile devices will be the next big thing or merely the next big gimmick. However, the much lower cost of mobile devices could make adoption more swift than its been for comparably higher priced HDTVs.
  • According to Ross Rubin, director of industry analysis at NPD Group: “Handsets by themselves are typically not as strong a voice for developers to create 3D applications. If someone the likes of Apple or Google get into 3D, then there will be a large enough base.”

Is Gamification the Future of Work for Next Generation?

  • Salesforce.com chief scientist JP Rangaswami recently spoke at the ReadWriteWeb’s 2Way Summit about how game mechanics are impacting many aspects of our lives, with the enterprise poised to be next.
  • Rangaswami outlined what he sees as a new direction of “gamification” shaping the future of work.
  • A new generation of knowledge workers have different expectations and are motivated differently than workers before them.
  • Rangaswami explains that one way to motivate this generation is by incorporating game mechanics into the workplace, particularly as a means of rewarding performance (such as rewarding symbolic tokens like Foursquare badges).
  • According to the ReadWriteWeb article (which includes a video of Rangaswami’s session): “This type of gaming convention is familiar to the new generation of workers, most of which are digital natives who, even if they’re not gamers, have dealt with game mechanics in social media and other aspects of their lives.”
  • Yet Rangaswami warns against “putting the lipstick of gamification on the pig of work.” He suggests that if the work is not inherently rewarding, adding a layer of game mechanics is not a quick fix.

Average YouTube Viewer Watches 5 Hours of Videos per Month

  • According to comScore’s May 2011 online video rankings, the average U.S. Internet user watched almost 16 hours of video last month.
  • The report indicates the total U.S. audience engaged in more than 5.6 billion viewing sessions during May, while 83.3 percent viewed online video.
  • Not surprisingly, Google’s YouTube was was the leading video site (again) with 147.2 million unique viewers, and an average of five hours spent per viewer on the site.
  • VEVO followed YouTube with 60.4 million viewers, Yahoo had 55.5 million viewers, and Facebook took the fourth spot with 48.2 million viewers.
  • Hulu had the highest number of video ad impressions at more than 1.3 billion.
  • The average length of online video content was 5.2 minutes.

Comcast Subscribers Will Be Able to Video Chat via Skype

  • Comcast announced it is teaming with Skype to provide its broadband subscribers video calling on their TVs.
  • Details of the service are still being worked out. Testing is expected to begin in the next few months.
  • An Xfinity broadband service subscription will be required (subscribers will also have access to Skype calls through the Comcast Xfinity Mobile app).
  • The service will be enabled via an adapter box and a “high-quality” video camera provided by Comcast (a number of Internet-enabled TVs from Panasonic and Samsung already offer Skype but the set-up requires compatible cameras, that typically cost between $130 and $170).
  • According to Comcast, customers will be able to receive Skype calls or send and receive IMs while watching television.

Toshiba Introduces Two New Camileo Pocket Camcorders

  • Toshiba recently announced two new additions to its Camileo line of pocket digital camcorders.
  • The 3-ounce Camileo B10 ($120) offers FullHD 1080P and a 16x digital zoom.
  • The 4.7-ounce Camileo P100 ($180) also offers FullHD 1080P, plus a 5x optical zoom and 8x advanced zoom in video mode.
  • Both are Windows- and and Mac-compatible.
Is the demise of the Flip good news for the Camileo line and others such as GoPro, Creative Vado, Kodak Playfull and Sony Bloggie?

Sharp Announces New Smartphone-Linked TVs

  • Sharp announced it will launch new Internet-ready TVs next month in Japan that can interact with its smartphones.
  • The new Aquos L Series will enable Internet access via a new online platform called Aquos City.
  • The platform plans to offer “news, entertainment and weather forecasts, among other content and services.”
  • The TVs will also link with Sharp’s Aquos cellphones and smartphones (but not with non-Sharp handsets).
  • “Users will be able to take videos with their mobile handsets and send them to the TV, for example.”
If successful, will we see this in the US? Or will adoption be contingent upon interaction with other devices?

Best of D9: All Things Digital Conference

Walt Mossberg and Kara Swisher of The Wall Street Journal hosted the D9 (D: All Things Digital) conference May 31 to June 2 in Rancho Palos Verdes, California. The annual event featured compelling interviews and demonstrations from an array of top media and technology executives representing companies such as HP, Twitter, AT&T, Nokia, Netflix, Disney, Adobe and many more.

The D conference was established in 2003 by columnists Mossberg and Swisher as an annual showcase for technology innovators and big names from the worlds of business, entertainment and occasionally politics. This year the title was “D9” (indicating its ninth year). The conference is known for hosting influential heavy-hitters and its somewhat exclusive nature. Typically, attendance is limited to about 500 guests.

ETCentric readers were quick to forward relevant news items and announcements that emerged during this year’s show. The following is a collection of links to articles and videos submitted by our readers, accompanied by their comments:

 

D9 Video: Eric Schmidt Highlights

  • Google, Apple, Amazon and Facebook are successfully exploiting global platform strategies.
  • Challenge working with entertainment companies since taking content from scarcity to ubiquity.
  • Also need to deal with disintermediation and piracy. On privacy, Google will remain a place where you can do anonymous searches. And committed to insuring you have control over information they have on you.
  • We’re seeing the consumerization of IT that will lead to the death of IT as we know it.
  • There are not sufficient resources to develop for more than the two largest players: Google and Apple.
  • Search is moving from link-based answers to algorithmically-based answers using artificial intelligence.
  • Concerned about a balkanization of the Internet, which will lead to an Internet per country.
  • If you’re concerned about security, use the Chrome browser and use a Mac.

 

Google Shows Off Its Groupon Killer, Launching Tomorrow

  • Video of Eric Schmidt’s demo of Google Wallet and Google Offers.
  • Google is not charging a processing fee but is taking a share of the offer.
  • Credit card companies are willing to upgrade the POS terminals to get benefits of higher security.
  • Lookout Groupon, LivingSocial, etc.!!!

 

Groupon CEO Andrew Mason on Google, Clones and Hubris – But Not on an IPO

  • CEO sees Groupon evolving in three phases so far: One – the Daily Deal, Two – Personalized Deals, and Three – a technology company where they become more integral to a person’s daily life (i.e. wherever they are and whatever they want to do, they can get a deal right now based on the inventory of available deals).
  • Could you use Groupon to sell media?

 

D9 Video: Microsoft’s Steven Sinofsky on Windows 8

  • 95 percent of how the world gets on the Internet is through Windows.
  • Windows 8 will be a “modern” rethink to enable PCs and tablets to satisfy “things they say are solved in an iPad” and still bring all the benefits of Windows.
  • Video demo of Windows 8 showing touch-based UI (can still use mouse too), live tiles.
  • Targeting 2012.

 

D9 Video: Fanhattan Demo

  • Free video discovery app Fanhattan launched at D9 this week.
  • The iPad app serves as a directory and discovery engine, sourcing reviews and ratings from Metacritic and Rotten Tomatoes, while organizing related content from the likes of YouTube, IMDb and Amazon.
  • Also shows pre-release version running on an Internet TV which is capable of creating a branded movie page in this case for Pirates of the Caribbean.
  • It connects to iTunes, Netflix, Hulu and the ABC Player to view TV and movies.
  • CNET review: “This free iPad app sounds simple–it finds stuff about movies and TV shows you want to watch–but the depth of the content, utility of what the site does, and clarity of the interface just puts this app on a different level than anything else I’ve seen.”

 

D9 Video: Hewlett-Packard CEO Leo Apotheker

  • WebOS will be available to other companies and enterprises for their own use.
  • Goal is to create an end-to-end ecosystem that figures out on a single device in the Cloud whether you’re doing enterprise or private work.
  • HP can create a large ecosystem of printers, PCs and tablets amounting to 100 million devices a year itself. They hope to interest others as well.

 

D9 Video: Reed Hastings Highlights

  • On Netflix’s virtuous cycle: the more content they get, the more members they get and they can pay more for content.
  • Consumers want all the new stuff but that’s very expensive.
  • At $8/month, they’re a compliment to the new stuff.
  • The news stuff will remain pay-per-view since has higher margin for content owners.
  • Can grow from 24 million subscribers currently to capture Internet TV and tablet viewers plus a share of the 5 billion active mobile phone users worldwide who like video.
  • Need to stay innovative.
  • Focus on talent density, which is the fewest number of talented people.

 

D9 Video: Twitter CEO Dick Costolo

  • Took three years to send the first billion tweets. Now sends a billion tweets every SIX days!
  • There are over 600,000 developers who have downloaded over 900,000 API tokens.
  • Will look to TweetDeck (recently acquired) as the professional UI.
  • Rolling out a native photo sharing app, relevance sorted search results and web intents which allows you to add a Twitter client into your website. 80 percent of advertisers using promoted tweets renew.
  • Advertisers are experiencing very high engagement rates (VW’s ad: 52%).
  • Focused on success of business, not IPO.

 

DARPA – The Coolest Agency You’ve Never Heard Of: Regina Dugan at D9

  • Regina Dugan’s DARPA t-shirt says “Impossible, Improbable, Inevitable” which describes the progression of their programs.
  • Developed Internet, GPS, stealth, night vision, UAV, MEMS technologies.
  • DARPA’s Mission is the “prevention and creation of strategic surprise.”
  • Encourages programs to have the big success.
  • So that means they can’t fear failure. Fear of failure is the limiting factor.
  • Talks about growth in need for cyber security, new computing architectures, explosive detection system.

 

D9 Tech Demo: Inkling

  • Inkling reinvents the college textbook for the iPad that is both interactive and social.
  • Rather than paying $200 for a book, you can buy it a chapter at a time for far less cost since the content is not re-sold like a physical book.
  • See impressive video demo.

Motorola Televation Streams Live TV Slingbox-Style

  • At the 2011 Cable Show in Chicago this week, Motorola Mobility showcased a new Slingbox-style device that allows customers to stream live TV to connected devices within range of their home network.
  • Motorola Televation, a broadband device that works with a Wi-Fi router, was developed with engineers from Comcast (the cable provider is also demoing Televation at the Cable Show).
  • Televation uses a 1GHz digital tuner and CableCard to access channels directly from a coax outlet and real-time transcoding of live MPEG-2 TV broadcasts into MPEG-4 IP streams for devices such as Android and iOS tablets, IP-connected TVs, etc.
  • “Consumers love entertainment, and want easy access to TV no matter where they are in the home. Coupled with the explosive popularity of tablet devices, this represents a terrific opportunity for MSOs to increase customer satisfaction while generating new revenue,” explains John Burke, senior VP and GM, Converged Experiences, Motorola Mobility. “Televation gives our customers the ability to launch a new service that puts innovation back into TV, enabling their subscribers to enjoy TV beyond the TV.”

Next-Gen Animators Adopt Online Model

  • YouTube’s profit-sharing Partner Program enables animators to be their own bosses, reach out directly to potential audiences while enjoying a cut of the traffic.
  • So far, approximately 20,000 program participants have gained hundreds of thousands of subscribers and tens of millions of monthly views.
  • For the more successful, this has translated into incomes in the high six figures.
  • In addition to becoming a viable platform for earning, the program serves as a launching pad for emerging talent (companies are perusing the YouTube content as a means of recruiting).
  • “It’s been a huge game-changer,” says Aaron Simpson, VP of animation and business development for Mondo Media. “Profit sharing had been done a bit before on some websites, but not on the huge scale that YouTube allows.”