CES: Project Leonardo PS5 Controller Aims for Accessibility

Sony wants to make gaming inviting for all players, including those with limited mobility, and to that end unveiled at CES 2023 a customizable controller kit for PlayStation 5 codenamed Project Leonardo that the company has in development. The configurable controller aims “to help many players with disabilities play games more easily, more comfortably, and for longer periods.” The circular controller lets players create a personalized controller by mapping buttons, swapping hardware and creating personalized profiles. Though specifically designed for the PlayStation 5, it will work in tandem with many third-party accessibility accessories. Continue reading CES: Project Leonardo PS5 Controller Aims for Accessibility

Microsoft Previews New Inclusive Tech Lab at Ability Summit

As part of its 12th annual Ability Summit, Microsoft is showcasing its new Inclusive Tech Lab, designed “to be an embassy for people with disabilities,” says the Redmond, Washington-based company, which also unveiled new software features and adaptive accessories to boost inclusion. The Inclusive Tech Lab will showcase Microsoft’s accessible hardware, software and services, and function as an incubator for inclusive design, the company says, calling it a place where “disability communities can ideate and evaluate product design and direction,” working with designers who are prepared to have their assumptions challenged. Continue reading Microsoft Previews New Inclusive Tech Lab at Ability Summit

Microsoft Builds a Videogame Controller for Disabled Players

Microsoft is readying the debut of its Xbox Adaptive Controller for Xbox One consoles and Windows 10 computers, its first videogame controller for people with disabilities. The controller, slated to go on sale later this year, will cost $100, about $40 more than the standard version. Currently, disabled players often rely on more expensive, customized gear. According to AbleGamers, which advocates for accessibility in the videogame industry, more than 33 million people in North America with a disability play videogames. Continue reading Microsoft Builds a Videogame Controller for Disabled Players