Google Debuts Features to Enable Browsing the Internet in VR

Google has been a significant player in defining and deploying what’s called WebVR, which enables VR websites to provide content directly to virtual reality headsets via standard capabilities. But Google has a much broader vision: it would like users to be able to access all websites in VR including those not created with virtual reality in mind. Currently, a user would have to take the VR headset off and on as she jumped from site to site. Google thinks it’s a better idea to let the user remain in an entirely VR environment. Continue reading Google Debuts Features to Enable Browsing the Internet in VR

Akamai: Global Broadband Speeds Reach 4Mbps for First Time

In its quarterly State of the Internet report, Akamai notes that we have now passed average worldwide connection speeds of 4 megabits per second, as Internet speeds continue to be impacted by the growth of cellular networks and affordable smartphones and tablets. While this number may not seem like big news in the U.S., it is a significant milestone in many other parts of the world. The report also indicates that distributed denial of service attacks are down by 15 percent compared to the previous year. Continue reading Akamai: Global Broadband Speeds Reach 4Mbps for First Time