Facebook Detects Malware That Was Being Used for Ad Fraud

Facebook shut down malware out of China that stole user credentials to serve ads for diet pills, sexual health products and counterfeit goods including designer handbags, shoes and sunglasses. The hackers used the consumer’s associated payment method to purchase the ads, at the cost to victims of $4 million. The social media company first exposed these attacks in 2018 and traced them to ILikeAd Media International, filing a civil suit against the firm and the two Chinese nationals who allegedly developed the malware. Continue reading Facebook Detects Malware That Was Being Used for Ad Fraud

Akamai Reports a Rise in Game Hacking During the Pandemic

Cyberattacks against gamers have increased during the coronavirus pandemic, according a report from cloud services company Akamai, which detailed that hackers attempted almost 10 billion credential-stuffing attacks to take over accounts. Akamai security researcher Steve Ragan, who wrote the report, noted that, “as games move online and leverage cloud infrastructure and cross-platform and cross-generation play, that’s an attack surface.” “The bigger the attack surface, the more room [hackers] have to play,” he added. Continue reading Akamai Reports a Rise in Game Hacking During the Pandemic

Microsoft Debuts Project to Adopt Blockchain for Digital IDs

Last year, Microsoft described the idea of a “self-sovereign digital identity,” and has now introduced a project that would shift login credentials to blockchain. With this model, users — not Microsoft — would be responsible for their own digital identities and the portable credentials would, in principle, allow access to numerous applications. Advocates of blockchain champion the concept as more private, preventing anyone from following the user’s activity on the Internet and limiting the opportunity for hacks. Continue reading Microsoft Debuts Project to Adopt Blockchain for Digital IDs

Study Indicates Streaming Services Losing Revenue to Piracy

A study by CordCutting.com suggests that up to 20 percent of consumers are using another person’s account information to stream video from Netflix, Hulu or Amazon. “Netflix tends to be pirated for the longest period — 26 months, compared with 16 months for Amazon Prime Video or 11 months for Hulu,” reports TechCrunch. “That could be because Netflix freeloaders often mooch off their family instead of a friend — 48 percent use their parents’ login, while another 14 percent use their sister or brother’s credentials.” The reports estimates monthly revenue losses at $192 million for Netflix, $45 million for Amazon, and $40 million for Hulu. Continue reading Study Indicates Streaming Services Losing Revenue to Piracy