Virtual & Augmented Reality Summit Comes to Digital Hollywood

Last week’s Digital Hollywood Spring event at the Ritz Carlton in Marina Del Rey featured a new track: a three-day Virtual & Augmented Reality Summit. Panels and sessions covered a wide range of topics — including cameras, software solutions, sound design, workflow, file management, and more — and demonstrated just how rapidly this new art form is evolving. GoPro’s acquisition of multi-GoPro spherical stitching software company Kolor was the big news. At the same time, VR producers say they are looking for better camera and stitching solutions. Continue reading Virtual & Augmented Reality Summit Comes to Digital Hollywood

ARKAMYS Demonstrates 360-Degree Audio-Visual Experience

With the rise of new headsets promising unique augmented and virtual reality experiences, many are anxiously awaiting the first killer product, while others are wondering how we will produce the compelling content — movies, games and other experiences — that will make the technology worthwhile to the public. ARKAMYS is a company that specializes in automotive audio, but at CES this year it is demonstrating how its tech can be used to create a 360-degree experience in which the user steps inside another’s perspective. Continue reading ARKAMYS Demonstrates 360-Degree Audio-Visual Experience

LiveSphere: 360-Degree Immersive Broadcast Video Platform

Journalist and ETCentric contributor Adrian Pennington forwarded us news that the LiveSphere 360-degree broadcast video application, which is presently under development in France and is at least a year from a commercial product, was tested during the recent Roland-Garros tennis tournament. LiveSphere is being developed by compression specialist ATEME in partnership with Kolor, maker of photo and video stitching software, and mobile interaction expert Finwe. Continue reading LiveSphere: 360-Degree Immersive Broadcast Video Platform