By
Paula ParisiOctober 22, 2025
Netflix is consolidating its VFX holdings, merging the internal Eyeline Studios unit it created in 2019 with Scanline, the visual effects house it acquired in 2021 into a new entity called Eyeline. “Merging Scanline VFX and Eyeline Studios under one brand enables us to pioneer new tools, facilitate creative collaboration, and drive the future of filmmaking for the most ambitious storytellers around the world,” Eyeline CEO Jeffrey Shapiro said of the realignment. Eyeline’s initial plans include a focus on areas such as visual effects, virtual production, volumetric capture, generative AI, machine learning and computer vision. Continue reading Eyeline: Netflix Is Merging Two VFX Units into a Single Entity
By
Don LevyApril 18, 2017
More than 30 videos from the 3rd annual Entertainment Technology Center@USC vNAB Conference are going live for viewing on the ETCenterVideos YouTube channel. This year’s vNAB featured thought leaders and catalysts from the entertainment, consumer electronics, technology, and service industries presenting their insider’s perspective on emerging and disruptive technologies. The talks were recorded March 20-21 at Google’s offices in Venice, California. The vNAB Conference is a prelude to the Next Generation Media Technologies sessions scheduled for the upcoming NAB Show in Las Vegas, April 25-26. Continue reading ETC@USC Posts New vNAB Conference Videos on YouTube
By
Meghan CoyleDecember 8, 2014
Visual effects studios are increasingly using cloud computing technology to crank out film sequences faster and more efficiently. Rendering, the process of finalizing each frame, is an intensive processing process, and the cloud allows studios to use as much processing power as needed to finish the job. When the studio is in between film projects, it can save money because the studio can scale back on its computing power demand, which helps keep VFX costs low for filmmakers. Continue reading VFX Studios Leverage the Power of the Cloud for Film Projects