Apple’s Keyframer AI Tool Uses LLMs to Prototype Animation

Apple has taken a novel approach to animation with Keyframer, using large language models to add motion to static images through natural language prompts. “The application of LLMs to animation is underexplored,” Apple researchers say in a paper that describes Keyframer as an “animation prototyping tool.” Based on input from animators and engineers, Keyframer lets users refine their work through “a combination of prompting and direct editing,” the paper explains. The LLM can generate CSS animation code. Users can also use natural language to request design variations. Continue reading Apple’s Keyframer AI Tool Uses LLMs to Prototype Animation

Apple Launches Open-Source Language-Based Image Editor

Apple has released MGIE, an open-source AI model that edits images using natural language instructions. MGIE, short for MLLM-Guided Image Editing, can also modify and optimize images. Developed in conjunction with University of California Santa Barbara, MGIE is Apple’s first AI model. The multimodal MGIE, which understands text and image input, also crops, resizes, flips, and adds filters based on text instructions using what Apple says is an easier instruction set than other AI editing programs, and is simpler and faster than learning a traditional program, like Apple’s own Final Cut Pro. Continue reading Apple Launches Open-Source Language-Based Image Editor