By
Paula ParisiAugust 14, 2025
Meta Platforms has released an update for its Brand Rights Protection tools, which help businesses find and report misuse of their brand across advertising and user-generated content posted on popular social platforms Facebook and Instagram. Simultaneously, the company is expanding scam ad reporting to all Brand Rights Protection accounts, enabling businesses to report suspected scam ads at scale, and rolling out a simplified takedown request protocol to save brands time. The new features “include some of the most requested” tools by businesses who rely on these brand safety suites. Continue reading Meta Expands Brand Rights Protection on Its Social Platforms
By
Paula ParisiJuly 17, 2025
Roblox has launched the Roblox License Manager, a self-service platform through which creators can submit applications to participating rights holders requesting use of IP in user-generated content for the virtual worlds platform. Participating companies are invited to identify content they are willing to license the new Roblox Licenses catalog, which creators can browse and use as the basis for applications that propose how the IP will be used. Rights holders can approve or decline the request and set terms. Netflix, Lionsgate, Sega and Japanese publishing firm Kodansha are the initial participants. Continue reading Roblox License Manager Lets Creators Connect with Studios
By
Paula ParisiJuly 11, 2025
Moonvalley, the AI startup behind Marey, a high-quality video generator trained exclusively on licensed content, has just put the product in general release. The credits-based subscription pricing ranges from $15 to $150 per month. In addition to ethical training on 1080p native video, Marey also takes a non-traditional approach on its user interface, eschewing prompts for what it says is a more creatively intuitive process. “Directors need precise control over every creative decision, plus legal confidence for commercial use. Today we’re delivering both,” says Moonvalley CEO and co-founder Naeem Talukdar. Continue reading Moonvalley’s Production-Tailored AI Marey Publicly Released
By
Paula ParisiJuly 3, 2025
Cloudflare, which spent the past year introducing tools to help content providers prevent unwanted AI scraping, is launching a marketplace that lets websites charge for the privilege of using a “pay-per-crawl” model. The Internet infrastructure and security company says it is the first to enable blocking AI crawlers by default, providing access only with permission and, if wanted, compensation. As of July 1, AI companies can use Cloudflare’s marketplace to “clearly state their purpose — if their crawlers are used for training, inference, or search — to help website owners decide which crawlers to allow.” Continue reading Cloudflare Pay-per-Crawl Lets Publishers Monetize Scrapes
By
Paula ParisiMay 28, 2025
The Browser Company of New York has halted development of its Arc web browser to concentrate its energies on an AI-powered product called Dia, which was first announced late last year. CEO and co-founder Josh Miller says The Browser Company will continue to fix security issues and deliver other critical updates for the Arc product, but no new features will be forthcoming. Dia, now in an alpha testing stage, is “an entirely new environment — built on top of a web browser,” according to the product’s website. Miller says that while “Arc had real momentum,” the current era marks “the arrival of AI browsers.” Continue reading Dia: The Browser Company Is Testing a New AI Environment
By
Paula ParisiMay 20, 2025
Stability AI has released an AI model that generates stereo audio that is quick and lightweight enough for mobile devices. Called Stable Audio Open Small, the open-source model is the result of a collaboration between the AI startup and chipmaker Arm. While there are several AI-powered apps that generate audio — Suno and Udio among them — most rely on cloud processing, thus can’t be used offline. Stability says Stable Audio Open Small is also IP safe due to being trained entirely on audio from the royalty-free libraries Free Music Archive and Freesound. Continue reading Stability AI Releases a Fast Stereo Audio-Generator for Mobile
By
Paula ParisiMay 19, 2025
Warner Bros. Discovery had something old and something new to introduce at the TV Upfronts, reverting back to the name HBO Max a little after two years of being known as Max. The company also rolled out a new advertiser tool, WBD Storyverse, unlocking its 100 year-old asset vault “to help brands emotionally connect with audiences using beloved characters and IP with new twists.” WBD says it “will work strategically with partners” to identify good fits with “fan-favorite” content that can be used in new ways to “capture the magic of the original IP through a branded lens.” Continue reading WBD Rolls Out Advertiser Storyverse, Reintroduces HBO Max
By
Paula ParisiApril 29, 2025
Adobe has released its free Content Authenticity web app in beta. The app is designed to help protect creators’ work and allows them to embed a request that generative AI models don’t use their work for training. Users can apply tags for up to 50 images at once. In addition to applying tags, users can customize and inspect Adobe Content Credentials using the the Adobe Content Authenticity browser extension for Google Chrome. The information is invisible until the inspection tool is opened and can include links to a creator’s social media account, website or other identifying attributes. Continue reading Adobe Launches Its Content Authenticity App in Public Beta
By
Paula ParisiApril 28, 2025
News from Adobe MAX London 2025 spanned new Firefly image models to a refreshed web app that includes third-party image generators, an AI agent that automates Photoshop, an updated Firefly mobile app coming soon to iOS and Android, and the Firefly Video model in general release. The latest release of Firefly “unifies AI-powered tools for image, video, audio, and vector generation into a single, cohesive platform and introduces many new capabilities,” according to Adobe, which says that since its debut nearly two years ago, creatives have used Firefly to generate more than 22 billion assets worldwide. Continue reading Adobe Unveils Two New Image Models and Array of Products
By
Paula ParisiApril 11, 2025
Google’s Gemini coding assistant has gained agentic capabilities, available as part of Gemini in Android Studio, a subscription service for businesses designed to make app development for the Android ecosystem easier and more secure. This agent-centric “AI-powered cloud for developers and operators” is designed to infuse AI into all stages of application development, laying the groundwork for more rapid software creation cycles. The service is available to those who subscribe to Gemini Code Assist Standard or Enterprise editions. The new offering was unveiled at the Google Cloud Next 2025 developer conference in Las Vegas. Continue reading Google Pushes Gemini in Android Studio for App Developers
By
Paula ParisiFebruary 13, 2025
Thomson Reuters scored a victory defending its intellectual property in the first AI model training case to produce a substantive legal judgment. U.S. District Court of Delaware Judge Stephanos Bibas on Tuesday issued a partial summary judgment for Westlaw parent Thomson Reuters in its copyright infringement case against Ross Intelligence. The court found that after Thomson Reuters refused Ross’ offer to license Westlaw material the startup hired a third-party to procedurally reconstitute the material, resulting in infringement. Ross defenses, including fair use, “all fail,” says the court. Continue reading Round One in Thomson Reuters AI Lawsuit Is a Victory for IP
By
Paula ParisiFebruary 3, 2025
U.S. Representative Zoe Lofgren (D-California) has introduced a bill to thwart foreign-run pirate websites from exploiting loopholes in U.S. law. H.R. 791 — the Foreign Anti-Digital Piracy Act (FADPA) — would allow copyright holders to seek court orders requiring U.S. ISPs to block websites operated by foreign infringers who “present a massive and growing threat — costing American jobs, harming the creative community, and exposing consumers to dangerous security risks.” Lofgren said she worked with members of the tech, film and television industries to craft a proposal that remedies copyright violation without disrupting the free Internet for law abiders. Continue reading MPA Supports Lofgren’s Bill Targeting Foreign Digital Pirates
By
Paula ParisiJanuary 31, 2025
The U.S. Copyright Office has released Part 2 of its report on artificial intelligence, dealing with the legal and policy issues pertaining to copyright and generative AI. The two main takeaways are that legal questions concerning copyrightability and AI can be settled using existing federal law, requiring no legislative change. Also, “where AI ‘merely assists’ an author in the creative process, it does not change the copyrightability of the output.” Additionally, it reaffirms that any work created entirely by prompts (content “entirely generated by AI”) cannot be protected by copyright. Continue reading Copyright Office Says AI ‘Assisted’ Content Can Be Protected
By
Paula ParisiJanuary 28, 2025
Google is serious about making Android the operating system of choice for smart glasses and XR eyewear. In an IP play, the Alphabet company is purchasing aspects of HTC Vive for $250 million in cash. Since debuting in 2016, Vive has earned the respect of competitors and an enthusiastic consumer fan base. While it hasn’t grabbed headlines with the same velocity as major players such as the Meta Quest or Apple Vision Pro, HTC is still pushing its Vive line of virtual and mixed reality headsets, accessories and games, and may be destined for a second act. Google gains HTC’s XR expertise at a propitious time. Continue reading Google Makes $250M Deal to ‘Accelerate’ XR Using HTC Vive
By
Debra KaufmanJanuary 7, 2025
Fourth Frame Studios Head of Studio Oluwafemi Okusanya held a conversation with Blizzard Entertainment Senior Vice President and Chief Marketing Officer Monica Austin on how her company is defining its IP in the marketplace. Austin reported that “World of Warcraft” just had its 20th anniversary and reached one-quarter of a billion players. “Blizzard was the first studio to recognize community,” she said. “For the next 20 years, we want to think about a modern version of building community. Community from a marketing and Blizzard lens is the biggest opportunity for exploring our IP.” Continue reading CES: Power of Gaming IPs, Why Games Are the New Comics