By
Paula ParisiJune 6, 2025
Bytedance-owned social video platform TikTok is improving ways in which users can customize their For You feed, letting them increase emphasis on subjects of interest with Manage Topics and adding AI-powered Smart Keyword Filters to suppress content they don’t want to see. While the social platform has featured keyword filters for some time, the new filters are smart enough to catch a broader range of unwanted content. Users can now include up to 200 filtering keywords and let AI do the rest “to capture additional videos featuring similar words, synonyms and slang variations” that reduce unwanted content in the For You feed. Continue reading TikTok Adds Features Letting Users Fine-Tune ‘For You’ Feed
By
Paula ParisiMay 2, 2025
Microsoft has “tapped on the brakes” of its spending on artificial intelligence, reducing capital expenses by more than $1 billion in the first three months of 2025. But after 10 straight quarters of increased AI outlay, momentum continues to propel the sector forward with new data center commitments in 16 countries and the expansion of the Phi small language family with the debut of Phi-4 (that supports text, visual and voice inputs). The moves come on the heels of $70 billion in sales for the first three months of 2025, when profits were up 18 percent to $25.8 billion. Continue reading Microsoft Reduces Spending on AI but Momentum Continues
By
Debra KaufmanJanuary 8, 2025
In an era of tremendous innovation and an explosion of new lines of products, the creation of standards has never been so important. UL Standards & Engagement (ULSE) created its first standard in 1903 and now boasts a portfolio of 1,700 standards; other standards-setting bodies include the Consumer Technology Association (CTA) and the Connectivity Standards Alliance (CSA). Moderated by ULSE Director of Insights Sayon Deb, a CES panel of experts underscored the critical importance of such standards for developing and marketing innovative products. According to Deb, 60 percent of consumers express greater confidence in certified products. Continue reading CES: Standards Are Increasingly Vital for Fostering Innovation
By
Paula ParisiOctober 22, 2024
Penguin Random House, the world’s largest commercial book publisher, has updated the copyright disclaimer that appears in every book to say “no part of this book may be used or reproduced in any manner for the purpose of training artificial intelligence technologies or systems.” The warning will roll out globally on all new releases as well as backlist titles that are reprinted. Tom Weldon, CEO of Penguin Random House UK, has told staff the company will at its discretion “use generative AI tools selectively and responsibly, where we see a clear case that they can advance our goals.” Continue reading Penguin Random House Warns All Against AI Model Training
By
Paula ParisiOctober 18, 2024
A new LLM framework evaluates how well generative AI models are meeting the challenge of compliance with the legal parameters of the European Union’s AI Act. The free and open-source software is the product of a collaboration between ETH Zurich; Bulgaria’s Institute for Computer Science, Artificial Intelligence and Technology (INSAIT); and Swiss startup LatticeFlow AI. It is being billed as “the first evaluation framework of the EU AI Act for Generative AI models.” Already, it has found that some of the top AI foundation models are falling short of European regulatory goals in areas including cybersecurity resilience and discriminatory output. Continue reading ‘EU AI Act Checker’ Holds Big AI Accountable for Compliance
By
Paula ParisiSeptember 27, 2024
The European Commission has released a list of more than 100 companies that have become signatories to the EU’s AI Pact. While Google, Microsoft and OpenAI are among them, Apple and Meta are not. The voluntary AI Pact is aimed at eliciting policies on AI deployment during the period before the legally binding AI Act takes full effect. The EU AI Pact focuses on transparency in three core areas: internal AI governance, high-risk AI systems mapping and promoting AI literacy and awareness among staff to support ethical development. It is aimed at “relevant stakeholders,” across industry, civil society and academia. Continue reading Amazon, Google, Microsoft and OpenAI Join the EU’s AI Pact
By
Paula ParisiSeptember 9, 2024
The first legally binding international treaty on artificial intelligence was signed last week by the countries that negotiated it, including the United States, United Kingdom and European Union members. The Council of Europe Framework Convention on Artificial Intelligence is “aimed at ensuring that the use of AI systems is fully consistent with human rights, democracy and the rule of law.” Drawn up by the Council of Europe (COE), an international human rights organization, the treaty was signed at the COE’s Conference of Ministers of Justice in Lithuania. Other signatories include Israel, Iceland, Norway, the Republic of Moldova and Georgia. Continue reading U.S. and Europe Sign the First Legally Binding Global AI Treaty
By
Paula ParisiAugust 26, 2024
Meta Platforms CEO Mark Zuckerberg and Spotify CEO Daniel Ek have joined forces to express displeasure with the European Union’s regulations on artificial intelligence, claiming they are suppressing innovation. That is the opposite of the stated goals of EU lawmakers in passing the regulations. In a joint statement first published in The Economist and then on the Meta and Spotify websites Friday, the duo took aim at alleged EU obstruction to the development of open source AI, suggesting that Europe’s “fragmented regulatory structure, riddled with inconsistent implementation, is hampering innovation and holding back developers.” Continue reading Meta, Spotify Issue Statement Criticizing EU’s AI Regulations
By
Paula ParisiAugust 20, 2024
The battle between Epic Games and Apple has arrived at a truce that finds the game maker’s massively popular “Fortnite” title back on iOS in the European Union, where Apple was pushed into the move by the competition-fostering Digital Markets Act. “Fortnite” is now available for iPhones there via the new Epic Games Store as well as the third-party outlet AltStore PAL. The launch comes after years of litigation between Epic and Apple in Europe and the U.S., where the Supreme Court declined to hear an appeal, resulting in a decision Epic found less satisfactory than the EU outcome. Continue reading Epic Launches App Store for iOS in the EU, Android Globally
By
Paula ParisiAugust 6, 2024
The U.S. Department of Justice has filed suit against TikTok and its parent company, ByteDance, charging they’ve violated the Children’s Online Privacy Protection Act (COPPA) by allowing children to create TikTok accounts without parental consent, and collecting their data. The suit also alleges TikTok retained the personal data of minors who joined prior to COPPA going into effect in 2000, even after parents demanded it be deleted, a right under COPPA. This latest move in the ongoing legal battle with ByteDance follows the Chinese company’s own lawsuit against the U.S. government. Continue reading U.S. Raises Stakes in TikTok Legal Battle, Suing Under COPPA
By
Paula ParisiJuly 30, 2024
An alternative app store called AltStore PAL recently launched in response to the European Union’s Digital Markets Act (DMA) and is now offering third-party iOS apps. The move comes several months after the company implemented an updated version of its open-source app marketplace in the EU. The DMA was enacted to foster competition, regulating Apple into opening up to rivals. Among AltStore PAL’s new offerings is iTorrent, which lets users download peer-to-peer files, and qBitControl, a remote client for iOS devices. Another app, PeopleDrop, automatically helps users connect to those nearby. Epic Games revealed it plans to offer “Fortnite” on AltStore PAL. Continue reading App Merchant AltStore PAL Bows in EU with a Focus on iOS
By
Paula ParisiJuly 19, 2024
U.S. tech companies are fighting back against what they feel are overly oppressive European Union regulations by withholding products from that market. Meta Platforms will not release its next Llama multimodal AI model there, along with future products. Apple last month said certain Apple Intelligence AI features will not be released in the EU. Previously, tech companies would accommodate regional laws by adapting global strategies so they could do business everywhere with the same products. Given the restrictions of the Digital Markets Act and other EU rules, Big Tech is signaling that may no longer be possible. Continue reading Tough EU Laws Prompt Meta, Apple to Withhold New Products
By
Paula ParisiJuly 19, 2024
Samsung Electronics has agreed to acquire UK-based Oxford Semantic Technologies, a knowledge graph firm whose tech will help improve Samsung’s AI-equipped smartphones, TVs and home appliances. When combined with Samsung’s own on-device Galaxy AI, Oxford’s tech will allow “hyper-personalized” user experiences that keep data secure, Samsung said, adding that “knowledge graph technology stores information as an interconnected web of related ideas and process data in a manner similar to how humans acquire, remember, recall and reason over knowledge,” offering insight on “how people use a product or service.” Continue reading Samsung Buying Oxford Semantics to Boost AI Personalization
By
Paula ParisiJuly 18, 2024
TikTok owner ByteDance lost its court battle challenging the European Union’s classification of it as a “gatekeeper” under the Digital Markets Act. The victory for EU antitrust regulators underscores its seriousness about reining in the power of Big Tech. As a gatekeeper, China’s ByteDance is lumped in with behemoths Google, Apple, Meta and Microsoft, among others. The DMA, which was passed in 2022 and came into effect this year, says gatekeepers must make certain aspects of their apps interoperable with rivals and forbids self-dealing, with stiff fines imposed for those found to fail. Continue reading ByteDance’s DMA Gatekeeper Appeal Dismissed by EU Court
By
Paula ParisiJuly 10, 2024
Apple has approved the Epic Games Store app for iOS and the App Store in the EU. But the battle apparently continues, with Apple couching the move as “temporary,” and Epic founder and CEO Tim Sweeney vowing to fight any reversals. Sweeney says Apple is “demanding we change the buttons in the next version — which would make our store less standard and harder to use. We’ll fight this.” Even a temporary toehold moves Sweeney — whose Maryland-based Epic Games is home to the popular “Fortnite” — closer to its goal of an alt game store on the insular Apple platform at home and abroad. Continue reading Apple Issues ‘Temporary’ Epic Game Store Approval for iOS