Facebook Reveals New AI-Powered Text-to-Speech System

Facebook introduced an AI text-to-speech system (TTS) that produces a second of audio in 500 milliseconds. According to Facebook, the system, which is used with a new approach to data collection, powered the creation of a British accent-inflected voice in six months, versus over a year required for other voices. The TTS is now used for Facebook’s Portal smart display brand. The system can be hosted in real time via ordinary processors and is also available as a service for other apps, including Facebook’s VR. Continue reading Facebook Reveals New AI-Powered Text-to-Speech System

Microsoft Announces Azure-Hosted OpenAI Supercomputer

At Microsoft’s Build 2020 developer conference, the company debuted a supercomputer built in collaboration with, and exclusively for, OpenAI on Azure. It’s the result of an agreement whereby Microsoft would invest $1 billion in OpenAI to develop new technologies for Microsoft Azure and extend AI capabilities. OpenAI agreed to license some of its IP to Microsoft, which would then sell to partners as well as train and run AI models on Azure. Microsoft stated that the supercomputer is the fifth most powerful in the world. Continue reading Microsoft Announces Azure-Hosted OpenAI Supercomputer

E-Commerce: Facebook Reveals AI-Powered Shops Feature

Facebook chief executive Mark Zuckerberg announced updates to Shops, a new version of an existing Facebook feature that lets retailers upload product catalogs to their Facebook page or Instagram profile. Users can access Shops on the retailer’s page or, by clicking on an ad, will land on the retailer’s Facebook-located Shop. Zuckerberg stated that Shops will eventually be available on Messenger and WhatsApp as well. The company relies on several AI systems, including GrokNet, which can “segment, detect and classify images.” Continue reading E-Commerce: Facebook Reveals AI-Powered Shops Feature

Nvidia A100: Powerful New Chipset Created for Advancing AI

Nvidia unveiled its A100 artificial intelligence chip, which houses 54 billion transistors and can execute 5 petaflops of performance, about 20 times more than the company’s previous Volta chip. Chief executive Jensen Huang, who revealed it during his Nvidia GTC keynote address, dubbed it “the ultimate instrument for advancing AI.” The original March 24 introduction was postponed due to the COVID-19 pandemic. Nvidia also unveiled the DGX A100 system, the third generation of Nvidia’s AI DGX platform, which uses the new chips. The DGX A100 is now shipping. Continue reading Nvidia A100: Powerful New Chipset Created for Advancing AI

AWS Intros AI Tool to Add Human Reviewers to ML Workflow

Amazon Web Services unveiled Amazon Augmented Artificial Intelligence (A2I), a fully managed service that makes it easy for developers to build workflows that use human reviewers to validate machine learning predictions. Human reviewers can be added via Mechanical Turk, third-party vendors or the developer’s own employees. The developer can also use Amazon A2I to structure the review process and manage the human reviewers. Users do not need to commit to use Amazon A2I, but instead pay only for each review needed. Continue reading AWS Intros AI Tool to Add Human Reviewers to ML Workflow

The State of AI in Media & Entertainment: Pedal to the Metal

As the world turns its sights on the “new normal,” the future of the media and entertainment industry is starting to come into focus. Cloud-based everything. Internet of Production. Digital distribution. Automation. Truth is, most of these changes were already in progress. It’s the timeline that has been dramatically shortened: 5-year plans now have to be implemented in 5 months. And among the handful of technologies being fast-tracked, artificial intelligence holds a special place because of its ability to solve two of the industry’s most pressing post-COVID challenges: (1) how to better manage its inherent product risk, and (2) protect and optimize its precious financial, human and technological resources. Continue reading The State of AI in Media & Entertainment: Pedal to the Metal

Microsoft and NBA Sign Multiyear Deal for AI, Cloud Services

Microsoft and the National Basketball Association have inked a multiyear deal to build a consumer-facing digital platform to debut with the 2020-2021 season. The NBA will utilize the tech company’s Azure cloud computing and artificial intelligence capabilities to customize games and experiences. The deal’s terms were not revealed, but it covers all NBA properties including the Women’s National Basketball Association and USA Basketball. To win the deal, Microsoft bested cloud competitors Amazon and Google. Continue reading Microsoft and NBA Sign Multiyear Deal for AI, Cloud Services

Apple Preps for Release of New iPhones, HomePod Speaker

Apple is readying the fall release of its new iPhone line-up, including the redesign and the addition of 5G to two high-end phones and two less expensive models to replace the iPhone 11. Sources report that among the redesign of the top-tier phones are flat stainless-steel edges and flat screens. Yesterday, the company delivered a virtual unveiling of its new iPhone SE, featuring a design similar to its older iPhone 8. Apple also plans to release a new version of its HomePod speaker that is smaller and cheaper than the original, in addition to Apple Tags for tracking keys, wallets and other objects. Continue reading Apple Preps for Release of New iPhones, HomePod Speaker

China Battles for Dominance in Tech Sectors, Standardization

The U.S. has long been dominant in technology, but China, the world’s second largest economy, has made huge investments in several sectors, threatening American hegemony. The Trump administration is battling that with tariffs and export controls and is currently considering ways to hinder China from making its own high-end semiconductors. That’s one of the technologies at stake, in addition to 5G, artificial intelligence, quantum computing and autonomous vehicles. China also aims to control international tech standards. Continue reading China Battles for Dominance in Tech Sectors, Standardization

Rivals Apple and Google Collaborate on Contact-Tracing Tool

Long-time rivals Apple and Google joined forces to build software into smartphones that would alert people who have recently been in contact with someone infected with the coronavirus. Users will have to opt-in to use the tool, which will be ready to release in “several months” and enable smartphones to “constantly log other devices they come near,” to accomplish what is called contact tracing. It also relies on a user’s voluntary report of having become infected. The two companies said they teamed-up in the last two weeks. Continue reading Rivals Apple and Google Collaborate on Contact-Tracing Tool

AI Spending Is Expected to Increase During Global Pandemic

Artificial intelligence is one bright spot in an otherwise gloomy employment picture. According to International Data Corp., the number of AI jobs could increase as much as 16 percent in 2020, for a total of 969,000 workers in data engineering, data science and machine learning development. That’s up from the 13 percent IDC predicted before the coronavirus took hold. But, said IDC global research lead Ritu Jyoti, 11 percent growth is also a “worst case scenario” during what are uncertain times. Continue reading AI Spending Is Expected to Increase During Global Pandemic

FaceBank Group and fuboTV Announce a Merger Agreement

Florida- and New York-based FaceBank Group, Inc. — developer of hyper-realistic digital humans for use in artificial intelligence, entertainment, productivity and social media — is merging with OTT live TV streaming service fuboTV, which currently touts “more top Nielsen-ranked sports, news and entertainment channels for cord cutters than any other live platform.” The combined digital entertainment company, to be led by fuboTV CEO and co-founder David Gandler, will be named fuboTV, Inc. with plans to offer a premium viewing experience across a global distribution network. Continue reading FaceBank Group and fuboTV Announce a Merger Agreement

Intel to Unveil Experimental Neuromorphic Computing System

Intel will debut Pohoiki Springs, an experimental research system for neuromorphic computing that simulates the way human brains work and computes more quickly and with less energy. It will first be made available, via the cloud, to the Intel Neuromorphic Research Community, which includes about a dozen companies (such as Accenture and Airbus), academic researchers and government labs. Intel and Cornell University jointly published a paper on the Loihi chip’s ability to learn and recognize 10 hazardous materials from smell. Continue reading Intel to Unveil Experimental Neuromorphic Computing System

Big Tech Companies Acquire Significant Number of AI Startups

The Federal Trade Commission is investigating the purchase of hundreds of small startups made by Big Tech companies Amazon, Apple, Facebook, Google and Microsoft to determine if they have become too powerful. In 2019, a record-breaking 231 artificial intelligence startups were snapped up, which in many cases ended public availability of their products. According to CB Insights, that number compares to 42 AI startups acquired in 2014. Apple has been the No. 1 buyer of these startups since 2010. Continue reading Big Tech Companies Acquire Significant Number of AI Startups

ETC@USC Announces Winners of Immersive Media Challenge

ETC’s Immersive Media Challenge judges selected four submissions that best meet the criteria of “a great idea, well told.” Jack Vomacka’s Audio-Visual Animation describes a blend of physical objects and projection technologies that would create more believable LBE experiences. Sam Clempson’s Mind Palace is an AR-based memory-improvement tool. Courtney Zhang’s Affa Streaming AI Experience uses mood detection to make content recommendations. And Lance Newby’s MIC (ML for In-game Content) turns non-playable characters into minor characters who participate in and can influence the action of a video game. Pitch videos and answers to challenge questions for all submissions are posted on ETC’s homepage. Continue reading ETC@USC Announces Winners of Immersive Media Challenge