Apple’s Revenue Is Impacted by Pressure from Chinese Rivals

Apple revealed its largest quarterly decline in iPhone sales since the July-September period in 2020 during the pandemic, placing additional pressure on the tech giant to step up its artificial intelligence efforts. Apple iPhone sales for January-March dropped 10 percent year-over-year, as its top product faced increased competition from Huawei in China, Apple’s third-largest market. Apple’s quarterly revenue decreased 4 percent from the same period last year to $90.8 billion, marking the fifth dip in the past six quarters for the company. Apple’s $23.64 billion profit for the quarter represents a 2 percent reduction from last year. Still, Apple shares rose in after-market trading. Continue reading Apple’s Revenue Is Impacted by Pressure from Chinese Rivals

Huawei Continues Financial Rebound Despite U.S. Sanctions

Chinese telecommunications firm Huawei Technologies continues to bounce back after taking an initial hit from U.S. sanctions resulting from the company being declared a national security threat in 2019. Year-over-year, net profit surged 564 percent to $2.7 billion in Q1, with revenue up 37 percent to $24.65 billion. It was the company’s fourth consecutive quarterly profit gain. Although Huawei doesn’t breakout performance for individual sectors, analysts estimate the company’s smartphone sales rose 70 percent, leading to further speculation the global firm is taking market share from rivals, particularly Apple in China. Continue reading Huawei Continues Financial Rebound Despite U.S. Sanctions

Apple Unveils OpenELM Tech Optimized for Local Applications

The trend toward small language models that can efficiently run on a single device instead of requiring cloud connectivity has emerged as a focus for Big Tech companies involved in artificial intelligence. Apple has released the OpenELM family of open-source models as its entry in that field. OpenELM uses “a layer-wise scaling strategy” to efficiently allocate parameters within each layer of the transformer model, resulting in what Apple claims is “enhanced accuracy.” The “ELM” stands for “Efficient Language Models,” and one media outlet couches it as “the future of AI on the iPhone.” Continue reading Apple Unveils OpenELM Tech Optimized for Local Applications

Audio-First Social Platform Airchat Has Successful Relaunch

Airchat is the latest app to take tech leaders in Silicon Valley by storm. Described as a “combination of voice notes and Twitter,” Airchat lets you follow other users and scroll through posts — adding replies, likes and shares — but the twist is the content is generated through audio recordings the app then transcribes. Airchat ranked 27th on the App Store’s social networking chart, even though users must be invited to join. Launched last year by Naval Ravikant, founder of AngelList, and erstwhile Tinder product exec Brian Norgard, Airchat was just relaunched on iOS and Android. Continue reading Audio-First Social Platform Airchat Has Successful Relaunch

Supercut Improves Streaming of Netflix, Amazon on Vision Pro

Apple Vision Pro users disappointed by the Netflix webOS experience on the spatial computing wearable can now take advantage of the independently developed Supercut app, designed to enhance the streaming platform on Apple’s new headset, as well as to make Amazon Prime Video work better through a dedicated iPad app port. Created by Christian Privitelli, Supercut delivers the correct aspect ratio for each app, as well as eliminating black bars, and more. It also enables 4K streaming with Dolby Vision and Dolby Atmos. Privitelli is working on a version for streaming platform Plex. Continue reading Supercut Improves Streaming of Netflix, Amazon on Vision Pro

Google Introduces Faster, More Efficient JPEG Coding Library

Google is attacking slow-loading web pages with the new JPEG image encoder/decoder Jpegli, which offers a 35 percent compression ratio improvement using high quality compression settings, the Alphabet company says. The Jpegli JPEG coding library offers backward compatibility via “a fully interoperable encoder and decoder complying with the original JPEG standard and its most conventional 8-bit formalism, and API/ABI compatibility with libjpeg-turbo and MozJPEG,” Google says. The resulting images compressed using Jpegli are “more precise and psychovisually effective” as a result of computations that make images “look clearer” with “fewer observable artifacts.” Continue reading Google Introduces Faster, More Efficient JPEG Coding Library

Apple’s ReALM AI Advances the Science of Digital Assistants

Apple has developed a large language model it says has advanced screen-reading and comprehension capabilities. ReALM (Reference Resolution as Language Modeling) is artificial intelligence that can see and read computer screens in context, according to Apple, which says it advances technology essential for a true AI assistant “that aims to allow a user to naturally communicate their requirements to an agent, or to have a conversation with it.” Apple claims that in a benchmark against GPT-3.5 and GPT-4, the smallest ReALM model performed “comparable” to GPT-4, with its “larger models substantially outperforming it.” Continue reading Apple’s ReALM AI Advances the Science of Digital Assistants

Oregon’s Right to Repair Law Is the First to Ban Parts Pairing

Oregon has signed into law one of the strongest right to repair bills in the United States. With the new law, it will become the first state to ban “parts pairing,” which is when replacement parts are prevented from working unless the manufacturer’s software approves them. The pairing protections also forbid companies from limiting functionality for off-brand parts. Apple — which endorsed California’s right to repair law, passed in October — pushed back against the pairing provision. Only devices made after January 1, 2025, when the Oregon law goes into effect, are prevented from parts pairing. Continue reading Oregon’s Right to Repair Law Is the First to Ban Parts Pairing

EU’s Digital Markets Act Investigation Targets Big Tech Firms

The European Commission has opened five investigations targeting Apple, Google, Meta and Amazon with regard to its new Digital Markets Act (DMA) antitrust rules. Under examination are steering practices with regard to Google and Apple and their app stores, potential “self-preferencing” tactics by Google and Amazon, Meta’s “pay or consent” policy for ad targeting, Apple’s compliance with “user choice” obligations, and also its recent App Store price adjustments for third parties. The vetting is expected to last for 12 months. The DMA was adopted in 2022 and goes into force this May. Continue reading EU’s Digital Markets Act Investigation Targets Big Tech Firms

YouTube TV Begins Offering Multiview for iPhones and iPads

Google is beginning to extend YouTube TV’s multiview functionality to mobile platforms, with iPhones and iPads added in time for March Madness and Android coming in the months ahead. During early access, some users will see an option to simultaneously watch up to four different, though pre-selected, streams in their “Top Picks for You” section. After selecting multiview, viewers will be able to toggle audio and captioning between streams and can jump in and out of a particular game’s full screen view. YouTube TV announced multiview last month “on all devices that support multiview.” Continue reading YouTube TV Begins Offering Multiview for iPhones and iPads

U.S. Targets Apple Smartphone Monopoly in Antitrust Lawsuit

U.S. Attorney General Merrick Garland, joined by 16 other state and district attorneys, has filed a civil antitrust lawsuit against Apple for “monopolization or attempted monopolization” of the smartphone market. The move comes after years of regulatory scrutiny triggered by complaints from companies who compete against Apple or rely on it to do business and pay hefty fees for doing so. The charges center on the iPhone, which has an estimated 60 percent share of the U.S. smartphone market and is seen as an essential platform for anyone that wants to reach mobile consumers. Continue reading U.S. Targets Apple Smartphone Monopoly in Antitrust Lawsuit

MetaHuman and Animator Now Available to Fortnite Creators

Since Epic Games debuted the Unreal Editor for Fortnite (UEFN) and Creator Economy 2.0 tools in March 2023, the company says creators have published more than 80,000 UENF islands, and Epic has rewarded creators with more than $320 million in engagement payouts. Now Epic is adding more core features to UEFN: MetaHuman Creator and MetaHuman Animator, which enable the creation and animation of non-playable MetaHuman characters. Epic’s UEFN 2024 roadmap, presented at this week’s Game Developers Conference in San Francisco, includes more camera options for the player-made game platform, including a first-person perspective. Continue reading MetaHuman and Animator Now Available to Fortnite Creators

Apple Unveils Progress in Multimodal Large Language Models

Apple researchers have gone public with new multimodal methods for training large language models using both text and images. The results are said to enable AI systems that are more powerful and flexible, which could have significant ramifications for future Apple products. These new models, which Apple calls MM1, support up to 30 billion parameters. The researchers identify multimodal large language models (MLLMs) as “the next frontier in foundation models,” which exceed the performance of LLMs and “excel at tasks like image captioning, visual question answering and natural language inference.” Continue reading Apple Unveils Progress in Multimodal Large Language Models

Figure Unveils Humanoid Robot, Draws Notable Investments

Robotics firm Figure AI is getting a lot of attention for its humanoid robot, Figure 01, which the company unveiled along with news that it has raised $675 million, for a $2.6 billion valuation, from investors including OpenAI, Nvidia, Microsoft and Amazon founder Jeff Bezos. Pronounced “Figure One,” the general purpose robot looks and moves like a human, and can perform mundane tasks like serving food as well as undesirable jobs like picking up trash. It “sees” using “onboard cameras that feed into a large vision-language model (VLM) trained by OpenAI,” according to Figure co-founder and CEO Brett Adcock. Continue reading Figure Unveils Humanoid Robot, Draws Notable Investments

Apple, Google, Microsoft, Mozilla Team on Speedometer 3.0

The Apple WebKit team introduced the initial version of the Speedometer benchmark in 2014. Since then, it has become an industry-wide tool for gauging browser optimization and performance, even as some stakeholders complained that having been developed in the Apple ecosystem, it could not help but exhibit systemic biases that favored Safari. So, Microsoft, Google and Mozilla joined Apple to create Speedometer 3.0, “a new governance benchmark” that aims for neutrality across the architectures used by Google Chrome, Microsoft Edge and Mozilla’s Firefox. Continue reading Apple, Google, Microsoft, Mozilla Team on Speedometer 3.0