YouTube Launches New iPhone App, Hopes to Draw Major Labels

  • YouTube has unveiled an iPhone app that allows users to stream content optimized for their devices, while providing YouTube parent Google the opportunity to generate revenue through ads.
  • The third-party app, which replaces Apple’s own YouTube platform, will also offer YouTube the ability to expand content options by adding major labels and other publishers that had opted out of the ad-free version.
  • “One of the app’s most notable new features, if you can call it that, are ads,” reports GigaOM. “Launching its own app means that YouTube can now monetize its videos on the iPhone. For YouTube, this means making more money with mobile: The site also announced Tuesday that it now clocks 1 billion mobile views every single day.”
  • “Other features include easier sharing through Twitter, Facebook and Google+, as well as the ability to leave comments on a video while you’re still watching it,” notes the post. “YouTube’s iOS app also supports AirPlay mirroring.”
  • The iOS app is optimized for the iPhone and iPod touch; an iPad version is in development.

The Internet Association Aims to Protect Freedom and Foster Innovation

  • Top Internet companies have come together to form The Internet Association, a lobbying group and trade association created to provide a unified voice in Washington, DC.
  • The group has three primary goals: protecting Internet freedom, fostering innovation and economic growth, and empowering users.
  • The 14 members of the association include Amazon, AOL, eBay, Expedia, Facebook, Google, IAC, LinkedIn, Monster Worldwide, Rackspace, Salesforce.com, TripAdvisor, Yahoo and Zynga.
  • “The Internet is the fastest-growing sector of the U.S. economy, with an unparalleled record of job creation and innovation across all sectors,” says Michael Beckerman, president and CEO of The Internet Association.
  • “It is the Internet’s decentralized and open model that has unleashed unprecedented entrepreneurialism, creativity and innovation,” he adds. “Policymakers must understand that the preservation of that freedom is essential to the vitality of the Internet itself and the resulting economic prosperity.”

Will Millions of New iPhones Cause Problems for 4G LTE Networks?

  • Apple’s new iPhone 5 could potentially cause challenges for carriers as millions of new customers jump onto the faster 4G LTE networks.
  • “The question now is whether the networks can handle the demand,” writes Technology Review.
  • Carriers are preparing. “Stung by the 3G congestion debacles consumers faced in recent years, they’ve spent billions of dollars to expand networks. At the same time, they instituted tiered pricing based on how much data consumers use, which has the effect of tamping down runaway demand,” notes the article.
  • As of today, there are 12.7 million LTE users in the U.S. Millions more will come with the iPhone 5 and problems could come with that rush, according to Bill Moore, the CEO of Rootmetrics.
  • “Whatever happens in the short term, demand is expected to explode in the next few years. Bell Labs has estimated that mobile data traffic will grow by a factor of 25 by 2016; Cisco says it will grow 18-fold over that time period,” writes Technology Review.

Wi-Fi Alliance Announces Miracast Spec for Wireless Media Streaming

  • The Wi-Fi Alliance has introduced a new specification for wireless multimedia streaming called Miracast that allows devices to transmit content without a wireless router.
  • Miracast uses the Alliance’s Wi-Fi Direct standard for enabling peer-to-peer ad-hoc wireless connections. This allows devices to communicate directly without access to Wi-Fi or much, if any configuration.
  • “Speed-wise, Miracast is based on 802.11, so connections will be limited to the slowest device in the network,” ExtremeTech reports. “Good news for content owners too: Miracast has built in content protection, using wireless versions of the same security measures used in HDMI and DisplayPort.”
  • Intel and Apple already have their own technology — Wireless Display (WiDi) and Airplay — for wireless multimedia streaming.
  • “Miracast may have the advantage here where others have failed: it is not a proprietary solution unlike AirPlay, and that it seems to be targeted towards portable devices as it is far more power efficient — one of WiDi’s biggest downfalls,” the article suggests.
  • Intel has already updated its WiDi pages to include support for Miracast, which “likely indicates that the industry is ready to settle on a single specification,” notes the article.
  • Many consumer products are already compatible with the standard. By 2016, an estimated 1.5+ billion devices will be Miracast-enabled, according to an iSuppli analyst.

Vudu Service Joins Roku, $99 Streaming Stick to Launch in October

  • Roku will release its anticipated flash drive-sized Streaming Stick for $99 next month.
  • “Priced the same as as the Roku 2 XS set-top box, it brings the same feature set but in a smaller package designed to work directly with your HDTV, thanks to power, remote control and data signals fed through an MHL-compatible HDMI port,” explains Engadget.
  • “If you pick up an otherwise dumb flat-panel with the stick bundled along with it the price is set by that manufacturer, but the standalone plan means buyers’ savings are focused on the two cables they won’t be needing, and simplified remote capability since their TV remote can talk to the Stick directly. Like the Roku 2 XS, the Streaming Stick also includes the motion control capable game remote.”
  • In more good news for Roku customers, the Walmart-owned Vudu service launched on the platform yesterday.
  • “You will need a Roku HD (2500), LT or Roku 2 box (or the Streaming Stick, once it launches) to take advantage of the Vudu app and its streams that bring quality of up to 1080p and 7.1 surround sound,” notes the post.

Customized Vimeo Features Help Content Creators Earn Revenue

  • “Can a media platform really survive without flooding its audience with advertising?” asks The Atlantic.
  • Vimeo has long attempted to take this route, even while its competition at Facebook and YouTube have relied heavily on advertising.
  • But Vimeo has marketed itself differently. “With its clean interface and cuddly community vibe, Vimeo has carved out a niche as the videomaker’s video platform,” explains the article.
  • On Thursday, the video sharing site announced two new tools that will further enhance its ad-less business model. The tools will allow videomakers to generate their own revenue.
  • Videomakers can utilize the new “tip jar” and keep 85 percent of profits earned. “The second and more exciting feature is a ‘pay-to-view’ setup, which will allow users to charge viewers for access to content, customizing the parameters to suit their needs,” details The Atlantic.
  • Vimeo will roll out its pay-to-view this fall, with a full launch in early 2013.
  • “It goes back to the core of Vimeo as a platform,” says Vimeo CEO Kerry Trainor of the new tools. “Vimeo has been quite successful in terms of distinguishing itself as the quality platform for creative people. Enabling those people to start to build businesses and generate revenue around their work really feels like the next logical step.”

Team Behind Film Shot on Smartphone Looks to Rethink Distribution

  • “Olive” has already made history as the first feature-length film shot exclusively on a smartphone. Now co-directors Hooman Khalili and Pat Gilles hope to “democratize distribution” as they aim to rethink methods for distributing independent films.
  • “The movie probably has the connections to make that happen — after all, one of its executive producers, Chris Kelly, is also involved in the ‘indie Netflix’ site Fandor and movie distribution start-up GoDigital,” reports TechCrunch. “Kelly was formerly Facebook’s chief privacy officer, and he isn’t [the film’s] only link to Facebook — Randi Zuckerberg also has a small part.”
  • The movie — shot on a Nokia N8 fitted with a special 35mm lens, and featuring Gena Rowlands — has completed production, but is being recut with four new Dolly Parton songs.
  • Although the directors are considering a limited theatrical release, their focus is elsewhere. “Khalili suggests that a a low budget, independently-produced movie with a sincere message just isn’t a good fit for Hollywood executives, but it does play well with the elderly, soccer moms, children, and people of faith,” explains the post.
  • The new version will debut this month at Stream, “the annual ‘unconference’ organized by advertising conglomerate WPP and hosted by WPP CEO Martin Sorrell and investor Yossi Vardi,” reports TechCrunch.
  • Khalili hopes to screen the film at the Dubai Film Festival, and then target video/digital distribution — bypassing theatrical, the importance of which he argues is overstated. “Khalili’s more excited about figuring out the right way to release ‘Olive’ with a big push through video on demand — hopefully before the holiday season, which is really the perfect time to watch the film.”
  • The post includes a one-minute trailer of the film.

DreamWorks Animation Chief: The Time Has Come for Exceptional 3D

  • In a taped interview recorded for the 3D Entertainment Summit this week in Hollywood, DreamWorks Animation CEO Jeffrey Katzenberg said producers need to offset consumers’ doubt in 3D by creating “exceptional” 3D movies that are worth the more expensive ticket.
  • Katzenberg described 2012 as a “spectacular year” for worldwide box office, “after a phase in which auds seemed to doubt 3D’s legitimacy and consistency,” reports Variety.
  • “Some people tried to capitalize on the gimmick of 3D rather than giving a quality experience and trying to deliver something exceptional to audiences, and the audience really snapped back on us,” he said. “But I think the trend is growing and we’re starting to earn back trust and respect from the audience.”
  • Katzenberg said the rate of ticket sales strongly reflects how critical responses to a 3D film influence moviegoer’s choices.
  • As for 3D in the home: “There still isn’t much to watch,” he said. “Making that incremental investment, people want to know that there’s use and value in that. Sports has been pretty good, but it’s still pretty limited in 3D product you can get on a TV set.”

International Markets Fuel Theatrical 3D, Home Adoption on Hold

  • “International markets are fueling the growth of theatrical 3D, while consumers and programmers seem to be awaiting the arrival of glasses-free TV to fully embrace the format at home,” reports Variety.
  • During a presentation at this week’s 3D Entertainment Summit, IHS Screen Digest senior analyst Richard Cooper explained that approximately 60 percent of screens worldwide have made the digital conversion, largely driven by 3D.
  • “In North America, 3D exhibition is maturing,” notes the article. “About 44 percent of digital screens in North America are 3D-capable, below the world average, but that’s because much of the world is still converting and will install 2D-only screens after its 3D capacity is in place.”
  • Outside the U.S. the number of 3D screens increased 51 percent year-on-year to reach 27,000. China remains a strong driver of 3D expansion and while international adoption remains high, content remains low.
  • “Cooper said that while 3D feature production is down from its 2011 peak, films in an expanding number of genres are being produced in 3D, and the mix of 3D films is coming to resemble the mix of the entire market — an indication that the format is maturing,” Variety writes.
  • In terms of home entertainment, 3D TV is slightly ahead of HDTV over time, but more content is needed. “3D will remain a niche market in all markets in which it touches,” Cooper said. “One of the biggest barriers to 3D adoption is it remains very event-based viewing. Consumers and programmers are waiting for that revolution: autostereo 3D.”
  • Networks are reluctant to pay for 3D, but electronics makers such as Samsung and LG are paying for 3D content for their VOD promotional channels.

Canon Announces EOS 6D Full-Frame DSLR with Wi-Fi and GPS

  • Canon will ship its new EOS 6D in December for $2,099 (body only) — the company’s first DSLR with built-in Wi-Fi and GPS.
  • The compact 1.7-pound camera will also be offered with a zoom lens for an additional $800. Although lighter than the 5D, there’s no fold-out arm for the viewfinder and no built-in flash. Users will need to rely on the SD card since there’s also no Compact Flash.
  • “Like the 5D Mark III (and its predecessor, the popular Mark II), the EOS 6 is a full-frame camera (meaning the CMOS image sensor is as large as a frame of 35mm film),” explains Mashable.
  • “The megapixel count is slightly less (20.2 MP instead of 22.3), though it’ll be tough to tell the difference,” adds the post. “The 6D also packs the relatively recent DIGIC 5+ image processor, which gives it a speedy continuous shooting rate, at 4.5 frames per second.”
  • The DSLR records 1080p video at 30 frames per second and 720p at 60 fps.
  • “For still pics, the 6D has an HDR (High Dynamic Range) mode, which captures three different exposures of the same shot and combines them for better detail and color,” notes Mashable. “There’s also a Multiple Exposure mode that lets you merge up to nine different pics into the same image, no Photoshop required.”

Photographer Calls Black Magic Cinema Camera Beautiful and Befuddling

  • Director and Pulitzer Prize–winning photographer Vincent Laforet has published an extensive review of the new Black Magic Cinema Camera.
  • The Pros: beautiful images, great detail, sensor that provides filmic look, overall design, price (under $3,000).
  • The Cons: sensor size, ergonomics, awkward position of start/top button, lack of interchangeable battery and hot shoe.
  • In an update to his review, Laforet notes that Black Magic Design has announced an MFT version to launch in December.
  • “That camera will sport a Passive Micro Four Thirds mount that can be adapted to use with PL Lenses,” he writes. “This new mount means that a much larger series of lenses will now work with this camera and in effect changes my opinion on the lens limitations.”
  • “The MFT version of this camera will likely make a lot more sense for most users than the EF in my opinion,” he adds.

Associated Press Goes Live: Delivering 24/7 News Via AP Video Hub

  • The Associated Press Video Hub is now out of beta, offering 24/7 news videos. Content is curated from the Internet and supplemented by the AP’s archives.
  • AP is hoping the service will help recruit publishing clients. The UK’s Daily Telegraph has signed on with a significant investment in production equipment.
  • “TMG’s existing three-camera studio will now be able to stream directly to the Web as a story breaks,” reports TheNextWeb. “Used in conjunction with a series of new content deals, this will give the Telegraph’s digital subscribers access to key live events as they unfold.”
  • In 2003, AP became one of the first to launch a live news service. “Today, around 200 broadcasters use it as a live video source, tapping AP’s coverage to bring news and analysis to their own viewers,” notes the post.
  • “AP Video Hub is already proving itself as an indispensable tool for online news providers,” says Sue Brooks, AP director of video transformation. “The addition of live content will enable our customers to create even richer storytelling experiences for their customers.”

Nathan Myhrvold Calls On the Wealthy to Help Fund New Innovation

  • Many successful tech innovators are putting their earned money into new start-ups.
  • “Jeff Bezos has Blue Origin, a company that builds spaceships. Elon Musk has Tesla, an electric-car company, and SpaceX, another rocket-ship company. Bill Gates took on big challenges in the developing world — combating malaria, HIV, and poverty,” according to Technology Review.
  • Nathan Myhrvold, former CTO of Microsoft, explains why he’s involved with TerraPower — a company built to “commercialize a promising new kind of nuclear reactor.”
  • He writes that “in the next few decades, we need more technology leaders to reach for some very big advances. If 20 of us were to try to solve energy problems — with carbon capture and storage, or perhaps some other crazy idea — maybe one or two of us would actually succeed. If nobody tries, we’ll all certainly fail.”
  • He sees a focus on nuclear energy as imperative to the future.
  • “In the U.S., more than 700,000 metric tons of depleted uranium — the by-product of enrichment — sits in storage. TerraPower’s technology is designed to use that depleted uranium as fuel, turning the cheap by-product of today’s reactors into enough electricity to power every home in America for 1,000 years,” Myhrvold explains.
  • Those with established money can likely help the cause. “Our challenge now, especially for those of us whose financial success is the greatest, is to think big,” he writes.

Steam Big Picture Wants You to Play Computer Video Games on TV

  • “Move over, Sony, Microsoft, and Nintendo. Valve Software today revealed a new television-friendly version of its massive Steam digital video game distribution service,” CNET reported last week. “Aptly named Big Picture, the new view transforms Steam into a more polished experience for the big screen.”
  • The new interface allows users to purchase and play 2,000-plus games on big-screen TVs. The interface also has its own browser for playing Web-based games.
  • “The browser features reticle-based navigation (meaning players move a scope around to zoom or scroll); cloud-saved favorites; and tabbed browsing,” explains CNET. “For those wanting to ditch keys completely, Big Picture offers Daisywheel, a directional-based keyboard that supposedly makes it easier to type with a controller.”
  • “PC gaming continues to be the leading edge of entertainment, whether it’s social gaming, MMOs, graphics hardware, free-to-play, or competitive gaming,” notes Gabe Newell, president of Valve. “With Big Picture for Steam, we are trying to do our part to give customers and developers what they want — their games, everywhere, optimized for the environment in which they are playing.”
  • According to Valve, the PC version is available in beta, with a Mac version coming soon. The CNET post includes a Steam promo video.

Kinect Sesame Street TV: New Interactive Video Gaming for Children

  • “Sesame Street” has been on the air for 42 seasons — and the brand remains relevant as its creative forces come up with new ways to entertain and educate.
  • “Sesame Workshop has teamed up with Microsoft to create ‘Kinect Sesame Street TV’ — one of the most innovative children’s video games we’ve seen in a while,” reports Mashable. “With the help of the Microsoft Kinect sensor, it puts kids (and adults) into the game, letting them engage and interact with their favorite characters.”
  • Included are eight interactive games that take kids through activities and competitions, while interacting with favorite characters.
  • The focus will be on both physical activity and cognitive learning. “The characters introduce words; concepts like over and under, numbers, letters, and free play. But this play gets kids up and off the couch,” details the post.
  • “Kinect Sesame Street TV” is currently available on Xbox 360. The post includes a video demo.