By
Paula ParisiAugust 15, 2025
AI audio firm ElevenLabs has launched Eleven Music, which lets businesses and individuals generate studio-caliber music using natural language prompts. Users can generate tracks in any genre or style, even adding vocals in different languages. The Eleven Music model was developed in partnership with music licensing firm Merlin and independent publisher Kobalt. Artists and songwriters from the two groups will participate in the development of Eleven Music Pro, a subsequent model planned for release in the coming months. The company says it built-in guardrails to protect rightsholders. Continue reading ElevenLabs Debuts Eleven Music with Kobalt, Merlin Backing
By
Paula ParisiAugust 14, 2025
South Korea-based electronics giant Samsung has released the first TV set to use its new Micro RGB backlight technology. Measuring 115-inches, the 4K TV is being released in the company’s home country priced at roughly $32,300, with plans to hit U.S. shelves next, followed by a global rollout and additional screen sizes. Samsung’s proprietary Micro RGB technology arranges individually controlled red, green and blue micro RGB LEDs — each less than 100µm in size, less than the width of a human hair — behind the panel, enabling precision control over each color. The tech is drawing comments like “game changer” and “makes LED look outdated.” Continue reading Samsung Rolls Out New 4K TV, Its First with Micro RGB Tech
By
Paula ParisiAugust 13, 2025
Nvidia has unveiled the Blackwell Server Edition GPU designed for enterprise servers. The reveal was made at the ACM SIGGRAPH 2025 computer graphics conference, which started Sunday and runs through Thursday in Vancouver. The company also introduced a host of resources for robotics developers that include a new AI family called the Cosmos World Foundation Models, or Cosmos WFMs, which generate “physics-aware” videos. Notable among them is Cosmos Reason, an open and customizable 7-billion-parameter reasoning vision language model (VLM) for physical AI and robotics. Continue reading SIGGRAPH: Nvidia Touts Server Chip, Cosmos World Models
By
Paula ParisiAugust 1, 2025
The $88 billion Microsoft invested in building data centers for artificial intelligence and cloud computing over the past year seems to be paying off with the company reporting quarterly profit of $101 billion for fiscal year 2025, which ended June 30. Quarterly revenue for the April through June period was $76.4 billion, up 18 percent year-over-year, with profit of $27.2 billion, a 24 percent increase. “Cloud and AI is the driving force of business transformation across every industry and sector,” said Microsoft Chairman and CEO Satya Nadella, noting Azure passed $75 billion in revenue for the year, up 34 percent. Continue reading Driven by AI and Cloud, Microsoft Profit Exceeds $100 Billion
By
Paula ParisiJuly 25, 2025
Microsoft is enabling cross-device play history for its popular Xbox system so that console and cloud-playable titles can follow users across devices using the Xbox PC app. Initially available to Xbox Insiders, players can start on a PC and finish on a Series X console or Asus ROG Ally — connecting gaming for anyone with an Xbox account to connect across all platforms in the Xbox ecosystem. Cross-device gameplay even works with titles that aren’t natively available across all platforms. Whatever the device, users can find their play history at the end of the “Jump back in” list on the Home screen. Continue reading Latest Microsoft Xbox Update Enables Cross-Platform Gaming
By
Paula ParisiJuly 24, 2025
Startup Decart AI is showcasing MirageLSD, a “world transformation model” that can change the look of a camera feed, recorded video or game in real time. Built on the company’s Live-Stream Diffusion (LSD) model, Mirage debuted last week as a demo on the company website with iOS and Android apps scheduled for release this week. Mirage makes it possible to manipulate video continuously, in real time with zero latency. The technology has created buzz as a potential disruptor in the live-streaming space, and it looks like it could be an impactful special effects tool as well. Continue reading Decart AI’s Mirage Transforms Live-Stream Video in Real Time
By
Paula ParisiJuly 23, 2025
T-Mobile has begun updating its 5G network to the L4S standard (Low Latency, Low Loss, Scalable), becoming the first mobile service to do so. The technology reduces latency, resulting in improved video calls and smoother cloud gaming. T-Mobile says the format is “a key step toward a smarter, programmable 5G,” describing L4S as consistently delivering “low latency, minimal packet loss and real-time responsiveness — even under heavy traffic,” marking a significant improvement in “performance-driven use cases where every millisecond matters,” including Extended Reality (XR) “and even remote driving” for driverless cars. Continue reading T-Mobile 5G Update to L4S Improves Gaming and Video Calls
By
Paula ParisiJuly 17, 2025
Roblox has launched the Roblox License Manager, a self-service platform through which creators can submit applications to participating rights holders requesting use of IP in user-generated content for the virtual worlds platform. Participating companies are invited to identify content they are willing to license the new Roblox Licenses catalog, which creators can browse and use as the basis for applications that propose how the IP will be used. Rights holders can approve or decline the request and set terms. Netflix, Lionsgate, Sega and Japanese publishing firm Kodansha are the initial participants. Continue reading Roblox License Manager Lets Creators Connect with Studios
By
Paula ParisiJuly 7, 2025
AI startup Runway has a new tool called Game Worlds that lets users generate simple video game worlds using images and text-based prompts. At the moment, Runway Game Worlds can only help generate simple text-based interactive adventures that include pictures, but the company has plans to enable more complex game creation by the end of the year. Runway CEO Cristóbal Valenzuela says the company is interested in partnering with video game companies who are willing to provide game data that can be used to train the company’s models in exchange for generative capabilities. Continue reading Runway AI Intros Game Worlds Generator in Limited Preview
By
Paula ParisiJune 27, 2025
Anthropic has updated its Claude AI chatbot with the ability to build, host and share AI-powered apps directly in Claude. Launching in beta, the new function builds upon the Artifacts feature Anthropic introduced last year, allowing users to see and interact with what they asked Claude to create. “Now developers can iterate faster on their AI apps without worrying about the complexity and cost of scaling for a growing audience,” according to Anthropic. The San Francisco-based AI startup adds that millions people have already used Claude to create more than 500 million artifacts — from productivity tools to educational games. Continue reading Anthropic’s Claude Chatbot Is Now a No-Code App Developer
By
Paula ParisiJune 12, 2025
Fans have waited for years and now the new $450 Nintendo Switch 2 has finally been released, setting a new sales record in its initial rollout. Much more powerful than the original, it has a larger 7.9-inch screen that processes at 1080p with a 120Hz refresh rate and HDR compatibility and can go up to 4K when docked. Reimagined Joy-Con 2 controllers (the proprietary controllers on the Switch) connect to the system magnetically and can be used as a mouse in compatible games. A new software feature called GameChat — an online tool that allows users to chat with friends while gaming, described as “Discord-like” — is also part of the package. Continue reading The $450 Nintendo Switch 2 Offers Significant Improvements
By
Paula ParisiJune 11, 2025
Less than a week after the official launch of Nintendo’s Switch 2, Microsoft and Asus have unveiled some details about their rumored handheld Xbox gaming device powered by Windows 11. The ROG Xbox Ally and high-performance ROG Xbox Ally X are due to hit the market in time for this year’s holiday season, promising easy cloud access to “all of the games available on Windows,” including popular “games from Xbox, Game Pass, Battle.net, and other leading PC storefronts,” all from a single streaming device. The twist is that the new hardware bypasses the typical Windows boot requirements in lieu of streamlined access through an “aggregated gaming library.” Continue reading Microsoft, Asus Tease ROG Xbox Ally Mobile Gaming Devices
By
Paula ParisiJune 5, 2025
At its annual State of Unreal event, Epic Games demonstrated the formidable capabilities of its creator tools, showcasing open-world updates in Unreal Engine 5.6 and moving the MetaHuman photo-real 3D character generator out of early access and into general availability — its character and animation output now able to be used in competing game engines Unity and Godot and in software packages including Maya, Houdini and Blender. Game studio CD Projekt Red, creator of the popular “The Witcher” series, joined Epic in demonstrating how Unreal 5.6 lets teams build large-scale open worlds that run smoothly on current-generation phones and PCs. Continue reading Epic Games Unveils Updates to Unreal Engine, MetaHumans
By
Paula ParisiJune 4, 2025
Twitch is upgrading its presentation capabilities with the addition of vertical viewing and dual-format streaming. The popular Amazon-owned gaming platform is also adding 2K video in open beta for all partners and affiliates, broadening accessibility for high-definition formats. In January 2024, Twitch began experimenting with HD including 4K, which remains in closed beta for select users. The format tests were part of Twitch’s Enhanced Broadcast initiative with Nvidia and OBS Studio, purveyor of the open broadcaster format. Creators with access to Enhanced Broadcasting in Twitch Studio can use dual formatting to simultaneously stream in horizontal and vertical formats. Continue reading Twitch Announces New Features to Enhance Mobile Viewing
By
Paula ParisiMay 29, 2025
Apple is acquiring its first game studio — Vancouver-based RAC7, a two-person company best known for Apple Arcade’s breakout hit “Sneaky Sasquatch.” While Apple is couching the move as an exception rather than a calculated expansion into gaming, the lack of exclusive Apple Vision Pro gaming IP could be considered a disadvantage against competing platforms. In January, Nvidia announced that its GeForce NOW cloud gaming platform added support for more than 2,000 visionOS-compatible titles accessible through Apple’s Safari browser for 4K streaming at 120 fps. Continue reading Apple Buys into Game Industry with Purchase of RAC7 Studio