Epic Games Rewarding Players for Using Its Payment System

Fresh off its legal victory in the years-long courtroom battle with Apple, Epic Games is getting ready to relaunch “Fortnite” in the App Store with a Rewards program offer that encourages people to use its own payment option rather than the iPhone maker’s system. Gamers who make purchases in “Fortnite,” “Rocket League” or “Fall Guys” using Epic’s payment system will get 20 percent credited back as Epic Rewards. The global offer for those in-game purchases is good in perpetuity, whether made using iOS, Android, a PC or the Web, as long as Epic’s payment system is used. Continue reading Epic Games Rewarding Players for Using Its Payment System

Stakes Escalate for Apple as Epic Scores Lower Court Victory

Apple had a legal setback last week when a federal judge in California ruled in favor of Epic Games, which sued the tech giant for violating a court order to stop demanding commission fees for purchases outside of the Apple App Store. In a ruling last week, Apple was found to be in “willful violation” of a 2021 injunction prohibiting it from anticompetitive practices involving pricing. U.S. District Court Judge Yvonne Gonzalez Rogers went so far as to refer the case to prosecutors for a possible criminal investigation. Apple has already filed a notice of appeal. Continue reading Stakes Escalate for Apple as Epic Scores Lower Court Victory

Star Wars Coming to Fortnite in New ‘Galactic Battle’ Season

The Walt Disney Company, which last year invested $1.5 billion in Epic Games and its “Fortnite” online gaming franchise, has unveiled plans for what is being called its biggest “Star Wars” collaboration with the platform “Fortnite: Galactic Battle.” Rolling out beginning May 2, the new battle royale season is a five-part saga where players will experience new “Star Wars” gameplay each week through early June. While Disney-owned Lucasfilm and Epic’s “Fortnite” have joined forces before to mount battle royale seasons with “Star Wars” characters, the “Galactic” effort is said to be its most expansive collaboration to date. Continue reading Star Wars Coming to Fortnite in New ‘Galactic Battle’ Season

Infinite Reality Agrees to Acquire Napster in $207 Million Deal

Tech firm Infinite Reality — which specializes in AI-powered 3D immersive experiences — has agreed to pay $207 million for Napster, the 26-year-old music streaming service. The sellers are crypto investment firm Hivemind Capital Partners and blockchain firm Algorand, that acquired the platform in 2022. Infinite Reality is privately held, listing among its investors Liberty Media, Live Nation, MGM, T-Mobile and Barry Diller’s IAC. The company plans to steer Napster to superfan experiences, making it “more immersive, more social, and more shoppable.” Napster CEO Jon Vlassopulos, former global music chief at Roblox, will continue in his current post. Continue reading Infinite Reality Agrees to Acquire Napster in $207 Million Deal

Netflix Execs Discuss a Continued Push into Gaming Business

Speaking in San Francisco during the Game Developers Conference this week, Netflix Games President Alain Tascan discussed how its gaming content can keep the platform’s 700 million-plus customers entertained between seasons. “We are not yet the Netflix of games, but that is where we are headed,” the executive said, calling gaming “the biggest shift in entertainment in the last 30 years.” In light of global youth’s involvement with games, “we see we need to be there,” Tascan said. Netflix added its first mobile games in 2021 and has since expanded by purchasing video game studios and building one from scratch. Continue reading Netflix Execs Discuss a Continued Push into Gaming Business

YouTube Playables Experiments with Live Multiplayer Gaming

YouTube’s Playables, a no-download app for light games, is testing a multiplayer feature for select titles. The Playables multiplayer lets users play games in real time with others on the platform. The test kicks off with two games available on both desktop and mobile, “Ludo Club” and “Magic Tiles 3.” YouTube launched Playables to all users in May with more than 75 titles and announced this week that it plans to introduce more features and content in the future. Gaming is a “sizable” viewing market for YouTube, according to Statista, which says its most-subscribed game channels each average about 47 million monthly subscribers. Continue reading YouTube Playables Experiments with Live Multiplayer Gaming

Disney, Epic Launch ‘ESPN Football Island’ Experience Online

The first big play from Disney following February’s $1.5 billion investment in Epic Games is “ESPN Football Island,” available now as part of the “Fortnite” social gaming platform. The new sports-themed experience is designed to get football in front of younger fans. Games include navigating an obstacle course and “high-intensity box fights,” with the main action centering on “Touchdown Rush,” where players “team up with friends and enter the stadium to navigate rocky terrain, a lava moat, and the other team,” according to ESPN. The experience includes participation from ESPN announcers and will soon feature regular updates highlighting the current season. Continue reading Disney, Epic Launch ‘ESPN Football Island’ Experience Online

Epic’s Fab Marketplace Has Open Approach to Digital Assets

Epic Games has launched Fab, an online marketplace for buying, selling, sharing and discovering digital assets. Fab supports different types of creators with content for use across Unreal Engine, Unity 3D and Unreal Editor for Fortnite (UEFN). Developers will be able to access Fab in the Unreal Engine 5 Editor, while “Fortnite” creators can look forward to tapping game-ready assets through Fab in UEFN. Epic says Fab will eventually support all game engines. It’s live now on the Web, though the Fab UEFN integration “is undergoing maintenance” while the Unreal Engine 5 Editor implementation is “coming soon.” Continue reading Epic’s Fab Marketplace Has Open Approach to Digital Assets

Epic Launches App Store for iOS in the EU, Android Globally

The battle between Epic Games and Apple has arrived at a truce that finds the game maker’s massively popular “Fortnite” title back on iOS in the European Union, where Apple was pushed into the move by the competition-fostering Digital Markets Act. “Fortnite” is now available for iPhones there via the new Epic Games Store as well as the third-party outlet AltStore PAL. The launch comes after years of litigation between Epic and Apple in Europe and the U.S., where the Supreme Court declined to hear an appeal, resulting in a decision Epic found less satisfactory than the EU outcome. Continue reading Epic Launches App Store for iOS in the EU, Android Globally

Apple Issues ‘Temporary’ Epic Game Store Approval for iOS

Apple has approved the Epic Games Store app for iOS and the App Store in the EU. But the battle apparently continues, with Apple couching the move as “temporary,” and Epic founder and CEO Tim Sweeney vowing to fight any reversals. Sweeney says Apple is “demanding we change the buttons in the next version — which would make our store less standard and harder to use. We’ll fight this.” Even a temporary toehold moves Sweeney — whose Maryland-based Epic Games is home to the popular “Fortnite” — closer to its goal of an alt game store on the insular Apple platform at home and abroad. Continue reading Apple Issues ‘Temporary’ Epic Game Store Approval for iOS

MetaHuman and Animator Now Available to Fortnite Creators

Since Epic Games debuted the Unreal Editor for Fortnite (UEFN) and Creator Economy 2.0 tools in March 2023, the company says creators have published more than 80,000 UENF islands, and Epic has rewarded creators with more than $320 million in engagement payouts. Now Epic is adding more core features to UEFN: MetaHuman Creator and MetaHuman Animator, which enable the creation and animation of non-playable MetaHuman characters. Epic’s UEFN 2024 roadmap, presented at this week’s Game Developers Conference in San Francisco, includes more camera options for the player-made game platform, including a first-person perspective. Continue reading MetaHuman and Animator Now Available to Fortnite Creators

Latest Disney Accelerator Backs AI, VR, Autonomous Vehicles

The Walt Disney Company has selected five companies to be in its annual Accelerator program, three of them AI startups, one in robotics and one developing VR. The program, now in its tenth year, identifies promising new tech companies to benefit from Disney funding and mentorship in exchange for an inside track on talent and acquisitions. The class of 2024 includes AudioShake, which leverages AI to aid in mixing and dubbing audio tracks for mixing or dubbing; ElevenLabs, which has a text-to-speech app for GenAI voicing; and Promethean AI, a digital archives search platform that informs prototype design. Continue reading Latest Disney Accelerator Backs AI, VR, Autonomous Vehicles

Apple’s Vision Pro Ignites Worldwide Interest as Sales Inch Up

Apple has reportedly sold about 200,000 Vision Pro units since its U.S. release February 2, the day before the tech giant’s quarterly earnings showed net sales increased by 2 percent to $119.58 billion for the three months that ended December 31. It was the company’s first quarterly revenue increase in a year, driving $33.92 billion in profit for the period, a 13 percent uptick year-over-year. Apple has yet to release official numbers for the Vision Pro, which it describes as “a revolutionary spatial computer that seamlessly blends digital content with the physical world.” Based on early estimates, sales of the $3,500 device are likely to be too small to significantly impact the next quarter. Continue reading Apple’s Vision Pro Ignites Worldwide Interest as Sales Inch Up

Disney Announces Gaming and Sports Part of Growth Strategy

The Walt Disney Company announced revenue of $23.5 billion for the quarter ending December 31, essentially consistent year-over-year, while net income was up 49 percent to $1.91 billion year-over-year. CEO Bob Iger amplified plans to bring the company “to a period of sustained growth.” Following news that ESPN plans to partner on a new sports streaming platform, Iger disclosed a $1.5 billion investment in “Fortnite” creator Epic Games that will see the companies “collaborate on an all-new games and entertainment universe.” He also revealed Disney+ will exclusively stream Taylor Swift’s “The Eras Tour” concert film. Continue reading Disney Announces Gaming and Sports Part of Growth Strategy

Court Rules in Favor of Epic Games in Google Antitrust Case

Epic Games has prevailed against Google in U.S. District Court, scoring a victory in the 2020 lawsuit filed against the search giant over antitrust behavior related to its Google Play store. Epic claims that Google leverages control over the Android mobile operating system to require content creators who want a presence on an estimated 71 percent of the world’s smartphones to sell through the Play Store. The verdict “proves Google’s app store practices are illegal and they abuse their monopoly to extract exorbitant fees, stifle competition and reduce innovation,” Epic wrote of the win. Google disagrees with the ruling and says it plans to appeal. Continue reading Court Rules in Favor of Epic Games in Google Antitrust Case