Magic Leap 2 Lighter with Better Field of View Than Original

Announced in 2019, the Magic Leap 2 augmented reality headsets are now being demoed for reviewers, with a commercial launch set for later this year. In 2020 the company shelved consumer plans to focus on enterprise clients in areas like healthcare, manufacturing and defense, where it will compete against Microsoft’s HoloLens. Offering a significantly improved field of view compared to the original 2018 Magic Leap, the new Magic Leap 2 is also lighter and more powerful than its predecessor. The new goggles are wired to a disc-shaped processor that must be carried or clipped on for mobility. Continue reading Magic Leap 2 Lighter with Better Field of View Than Original

Sony Reveals Design Features of Its PlayStation VR2 Headset

Sony Interactive Entertainment has shared the design of its new virtual reality headset, the PlayStation VR2, and revealed some new design details of the PlayStation VR2 Sense controller. White with black accents, like the PlayStation 5, the PS VR2 headset continues the “orb” look of the PS VR2 Sense controller, whose circular look is intended to reflect the “360-degree view that players feel when they enter the virtual reality world,” according to the company. The VR2 is slimmer and lighter than its predecessor, and adds a lens adjustment dial to optimize the view and new side vents. Continue reading Sony Reveals Design Features of Its PlayStation VR2 Headset

Meta Reality Labs Haptic Glove Aims for VR Touch Sensation

Meta’s Reality Labs division has previewed a haptic glove designed to give the user sensation of handling a real object when manipulating things that only exist digitally in virtual space. Reality Labs, a division of Facebook prior to that company’s renaming as Meta Platforms, has spent seven years working on a haptic glove prototype, now rolled into Meta’s announced 2021 spending of $10 billion to develop hardware, software and apps for the metaverse — an AR/VR fused world conjured through digital sight, sound and touch. Companies including HaptX, Hi5, Manus and SenseGlove have also demonstrated haptic gloves, an increasingly competitive field. Continue reading Meta Reality Labs Haptic Glove Aims for VR Touch Sensation

Vive Cosmos: HTC Offers Details of Next-Gen VR Headset

HTC is set to debut the Vive Cosmos next-generation VR headset that aims to simplify VR for gamers. The PC-compatible Cosmos is portable, featuring a single cable from the left side of the headset. It relies on four cameras located on the headset, one on each side and two on the front, plus two others that can be added via a removable faceplate with cameras on the top and bottom. Removable speakers are integrated on either side of the headset. By being self-contained, the Vive Cosmos can be used in more play environments. Continue reading Vive Cosmos: HTC Offers Details of Next-Gen VR Headset

Reviews: With Touch Controller, Oculus Rift Is Now Complete

After months of anticipation, Oculus finally rolled out its Touch controller — years after PlayStation unveiled its Move controllers in 2010, and even after Vive began shipping two motion controllers. But reviewers who’ve gotten their hands on the Touch are giving it a thumbs-up, saying that its addition now “completes” the promise of the Rift VR headset for a sophisticated and satisfying VR experience. Among Touch’s features is that it tracks the positions of the user’s hand in 3D space. Continue reading Reviews: With Touch Controller, Oculus Rift Is Now Complete