SIGGRAPH: Faceware Unveils Live Capture for Gaming Engine

At SIGGRAPH 2015 in Los Angeles, Faceware Technologies, which creates markerless 3D facial motion capture solutions, demonstrated its Faceware Live plugin for Epic Games’ Unreal Engine 4. With the plugin, developers for the UE4 will be able to capture facial movements with any video source and apply them immediately to digital characters. The Unreal Persona animation system displays the facial animation that takes place in real-time. The plugin was shown behind closed doors at SIGGRAPH. Continue reading SIGGRAPH: Faceware Unveils Live Capture for Gaming Engine