Google Expands Access to its Educational VR Field Trip App

Google has released a beta Android app for its Google Expeditions Pioneer Program that allows educators to bring their students on a virtual reality field trip. The VR content includes immersive educational experiences in locations such as Machu Picchu, Mars, the Great Barrier Reef and Buckingham Palace. Students use Google Cardboard headsets to view the content while the teacher can use a tablet to guide their students through the location and monitor where each student is looking. Continue reading Google Expands Access to its Educational VR Field Trip App

Microsoft Developing a Classroom Edition of ‘Minecraft’ Game

The building-block game “Minecraft” may make its way into classrooms next fall. Microsoft is planning to launch a classroom version of the game, which will allow teachers to create custom challenges and track students’ progress on their building projects. This new version of “Minecraft” would be based on “MinecraftEdu,” a spinoff of the original game that was sold to Microsoft last year. Microsoft plans to charge $5 per student annually for the classroom version of the game. Continue reading Microsoft Developing a Classroom Edition of ‘Minecraft’ Game

HP Expected to Debut “Sprout” Computing Product Next Week

We recently reported that Hewlett-Packard has plans to split into two businesses — one that will target PCs and printing, and another that will focus on enterprise IT. CEO Meg Whitman promised “new computing experiences” from the former, the first of which we may see next week when “Sprout” is unveiled at a New York event on October 29. According to sources, Sprout combines a large flat screen display with a touch-enabled work surface and an overhead assembly featuring a 3D scanner and projector. Continue reading HP Expected to Debut “Sprout” Computing Product Next Week