YouTube Capture for iOS Update Includes Splicing and Music

YouTube Capture is an easy-to-use app that allows smartphone and tablet owners to record videos of any length that can then be edited and shared. Google updated YouTube Capture for iOS this week with new editing features geared toward those who want to take their creativity beyond simple Vine and Instagram options. With the update, users can easily record video footage, edit, rearrange multiple clips and add music to create a single video. Continue reading YouTube Capture for iOS Update Includes Splicing and Music

Exclusive: Execs Discuss Second Screens at BroadbandTVCon

The BroadbandTVCon broadband TV and multi-screen summit took place at Hollywood & Highland on November 5-6. Executives from a range of companies including AOL, AT&T, CBS, Dijit Media, Omelet, Ooyala, Unicorn Media, Watchwith and Yahoo! gathered to offer their impressions regarding the direction of second screen apps, the impact of mobile devices, the growing influence of millennials and the subsequent changes to content and advertising. Continue reading Exclusive: Execs Discuss Second Screens at BroadbandTVCon

Simple.TV’s DVR Delivers Live Streaming to Mobile Devices

Simple.TV’s streaming DVR will be coming to the U.S. on December 12th, with recording and live streaming available for local devices, as well as TV delivered to Android and iOS apps. The $250 DVR supports several browsers and Roku players, and may even offer a Windows Phone app down the road. With options for premium services, TV-loving consumers who like to catch up with shows on-the-go will appreciate the added features. Continue reading Simple.TV’s DVR Delivers Live Streaming to Mobile Devices

Streamnation Offers New Approach to Sharing Movies and TV

Streamnation is a comprehensive solution for storing and streaming photos and videos. Version 2.0 now allows users to share movies and TV shows that have been ripped to their computers and uploaded to the cloud. Founder Jonathan Benassaya, who navigated digital rights for years as the co-founder of streaming music service Deezer, is confident in Streamnation’s approach. He sees it as similar to physical borrowing but in the digital realm, since no copy is made. Continue reading Streamnation Offers New Approach to Sharing Movies and TV

DSLR Sales Impacted By Ease and Quality of Phone Cameras

High-end camera sales have taken a dive this year, as the popularity of smartphones with powerful built-in cameras and related apps rises. Research firm IDC predicts shipments of digital single-lens reflex, or DSLR, cameras will decrease by more than 9 percent from last year. The two biggest camera manufacturers, Canon and Nikon, have even lowered their expected sales numbers, raising questions about whether consumers’ tastes are changing in an era of mobile devices. Continue reading DSLR Sales Impacted By Ease and Quality of Phone Cameras

Survey Suggests Consumers Prefer Smartwatches Over Glass

A common discussion about wearable technology is whether consumers will actually want to wear products like Google Glass. A survey among consumers commissioned by technology writer Jessica Lessin indicates that more people believe they might be more likely to own Apple’s smartwatch than they would Google Glass. A large number of respondents, however, also indicated they didn’t think they were likely to own either. Continue reading Survey Suggests Consumers Prefer Smartwatches Over Glass

Samsung to Manufacture its Own 64-Bit Core for Mobile Chips

Samsung revealed new design plans with investors Wednesday at its Analyst Day event in South Korea. The company will now design its own custom 64-bit core for mobile chips, and it’s working on even higher resolution displays. By 2015, Samsung projects it will bring 4K displays to phones. Also in the works are flexible AMOLED screens. It’s a big transition for a company that seems to want to possess greater control of its own products. Continue reading Samsung to Manufacture its Own 64-Bit Core for Mobile Chips

Google Uses Location Tracking to Target Customers On-the-Go

Google is beta-testing a program that tracks consumers wherever they go using location data on their smartphones. It is the company’s answer to advertisers’ question: “How do we reach consumers who are on-the-go?” The program uses Android and iOS technology to track consumers’ locations and looks at their recent Google searches. Participating advertisers whose brick-and-mortar stores are nearby can pay to appear first in those listings. Continue reading Google Uses Location Tracking to Target Customers On-the-Go

BlackBerry Calls Off Company Sale, CEO Heins to Step Down

BlackBerry announced yesterday that it will abandon a sale of the company, following two months of talks with potential buyers including Facebook, Lenovo and private equity firms. Instead, the struggling smartphone maker plans to raise $1 billion by issuing convertible notes to long-term investors including Fairfax Financial Holdings, the company’s largest shareholder. Additionally, BlackBerry said CEO Thorsten Heins will step down. The news resulted in a 16 percent drop in share price. Continue reading BlackBerry Calls Off Company Sale, CEO Heins to Step Down

Google Nexus 5 Smartphone Now Available for Android Fans

Google’s Android-powered Nexus 5 is now available with many of the features that were leaked prior to its release. The new smartphone includes an upgraded 4.95-inch 1080p display, Corning Gorilla Glass 3, 2.3Ghz quad-core Snapdragon 800 processor, and 2GB of RAM. It shows off the latest Android 4.4 technology, also known as KitKat, and it can be purchased on the Google Play Store today in 16GB ($349) or 32GB ($399) models. Continue reading Google Nexus 5 Smartphone Now Available for Android Fans

Media Consumption to Average 15.5 Hours Per Day in 2015

Media consumption continues as an integral part of the American lifestyle. According to a USC report released last week, Americans are voraciously consuming media via TV, radio, phone and computer, which led to an average consumption of 63 gigabytes per person per day last year. In 2012, total U.S. media consumption averaged 1.46 trillion hours, an average of 13.6 hours per person per day. By 2015, average media consumption is expected to reach 15.5 hours a day per person. Continue reading Media Consumption to Average 15.5 Hours Per Day in 2015

Moto X Owners Treated to a Pixar Experience on Their Phones

Owners of the Google-powered Moto X phone had an unexpected cinematic experience waiting for them on the home screen earlier this week when a red sombrero icon appeared. Motorola teamed up with Pixar to create an animated narrative for the mobile device that flaunts the company’s newest platform with high-level technology. And the intention is to not only redefine what it means to create a narrative, but how and where users experience it. Continue reading Moto X Owners Treated to a Pixar Experience on Their Phones

New ConnecTV App Lets Users Record and Share TV Moments

ConnecTV’s new app allows users to share short video clips of television content in a Vine-like fashion, without the need to access a camera phone or rewind via DVR. The Los Angeles-based social TV startup has created an alternative for recording highlights from sporting events, news bloopers and music videos. The app helps users select a highlight from live TV, and then edits the clip for sharing. ConnecTV also includes an option for searching for shows by network. Continue reading New ConnecTV App Lets Users Record and Share TV Moments

Infiniti Launches Marketing Campaign with Responsive Video

Viewers have the ability to interact with characters in Infiniti’s Deja View video, created as part of an online campaign to promote the 2014 Infiniti Q50 sport sedan. The responsive video, produced by New York agency Campfire, uses voice recognition technology that allows viewers to interact with the video’s characters through toll-free phone calls. The story’s plot then responds dynamically based on the responses of each online viewer. Continue reading Infiniti Launches Marketing Campaign with Responsive Video

Samsung Edges Out the Competition for Android Development

Samsung made some significant announcements at its Developers Conference earlier this week that indicate it is making a play for greater control over Android. Among the announcements, the company plans to release five new SDKs for phones, tablets, TVs and more. The developer kits include support for apps and features involving pen and gesture controls in addition to media playback from mobile devices. Samsung now sells more Android devices than any of its competitors. Continue reading Samsung Edges Out the Competition for Android Development