Microsoft Brings Updated Edge Browser to Its Xbox Consoles

Microsoft continues to merge the desktop PC and game console experience by making its updated Chromium-based Edge browser available for Xbox One and Xbox Series X/S platforms. The update lets Xbox owners stream Google Stadia games and access Steam PC or web games like “Krunker” or “QuakeJS” from the comfort of a browser housed within your console dashboard — no third-party hardware or software hacks required. Users can also access subreddits, social media and Discord on the web to join voice calls and text channel chats with mouse and keyboard support on current and last-gen Xbox consoles. Continue reading Microsoft Brings Updated Edge Browser to Its Xbox Consoles

CES: LG Unveils Evo OLED Display with Improved Brightness

During CES 2021, LG Electronics introduced Evo, its high-end OLED TV that features greatly improved light output. OLED TVs offer superior picture quality to LCD TVs, as each pixel can turn on and turn off its own light. But OLED TVs offer half that of the brightest LCD TVs, hobbling the overall picture quality. This year, LG’s Evo and Sony’s new OLED TVs offer more brightness. In addition to LG, only Sony and Vizio sell OLED TVs, all produced by LG Display. During CES, LG also showcased new QNED Mini LED and NanoCell TV models. Continue reading CES: LG Unveils Evo OLED Display with Improved Brightness

Amazon Games’ Relentless Studios to Roll Out First AAA Title

Amazon Game Studios will release “Crucible” — its first big budget original game — on May 20. In the free-to-play PC hero-shooter developed by Amazon’s Relentless Studios, the user plays as one of ten hunters, each with his or her own weapons and abilities, all of them battling for Essence, a resource that enhances those abilities. Amazon has game studios in Seattle, San Diego, Orange County (Southern California) and San Francisco, with such home-grown executives as vice president of games Mike Frazzini, who has been with Amazon for 16 years. Continue reading Amazon Games’ Relentless Studios to Roll Out First AAA Title

Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Over last weekend, Raphael van Lierop, director and writer of Hinterland Studio’s “The Long Dark,” pulled the game from Nvidia GeForce Now, stating his displeasure with the fact that Nvidia’s service lets anyone who purchases a digital game on Valve’s Steam reinstall it on a virtual machine and play from its cloud platform. “Sorry to those who are disappointed you can no longer play #thelongdark on GeForce Now,” he tweeted. “Nvidia didn’t ask for our permission to put the game on the platform so we asked them to remove it.” Continue reading Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Google, Microsoft Target Triple-A Games via Cloud Streaming

Microsoft and Google are engaged in efforts to enable people to play triple-A games — the most visually complex, big budget games — on devices that are not connected to the Internet, without expensive specialized hardware. The two tech behemoths join game developer Electronic Arts in this 10+year push to allow gamers to stream from the cloud, anytime and anywhere, attracting those who don’t want to buy game consoles or high-end PCs. The move might also tempt existing gamers to play more and spend more time and money. Continue reading Google, Microsoft Target Triple-A Games via Cloud Streaming