By
Cassie PatonJanuary 16, 2014
Curved TVs were a hot topic at this year’s CES, and many of them were promoted as giving a “3D-like” effect — more theatrical and cinematic. But some analysts are questioning whether there is a need for a curved display. “3D-like” may not serve as an accurate description of the experience for average viewers. Some say it even alters the experience in a way a director might not intend, as the effect could easily be achieved by a special camera lens instead. Continue reading Will Consumers See Any Real Need for a Curved TV Display?
By
Cassie PatonJanuary 16, 2014
The annual Sundance Film Festival kicked off this week in Park City, but despite the buzz surrounding the event, the indie distribution landscape is changing. Filmmakers are not profiting from festival exposure like they were only a few years ago, and some are choosing to deliver movies directly to an audience on smaller screens. Many independent films, even those that get scooped up at festivals, run the risk of not making it to theatrical distribution. Continue reading Sundance: Some Indie Films are Opting for Smaller Screens
By
Rob ScottJanuary 15, 2014
The U.S. Court of Appeals for the District of Columbia has struck down segments of the FCC’s Open Internet rules. Ruling on Verizon v. FCC yesterday, the court has determined that the Federal Communications Commission does not have the power to require Internet service providers to treat all traffic equally. And broadband providers are free to charge companies such as Netflix and Google higher fees to deliver content faster, a cost which would likely be passed on to consumers. Continue reading Verizon v. FCC: Federal Appeals Court Rules on Net Neutrality
By
Cassie PatonJanuary 14, 2014
Panel discussions at the 2014 CES about 3D TV made one thing clear: adoption will rely on getting rid of 3D glasses. 3D TV was a big hit at last year’s CES, but was much less prevalent among the 4K madness at this year’s show. Industry execs who are hopeful that the technology will prevail insist glasses-free 3D TVs will get consumers excited about 3D again. James Cameron and his team are in research and development to improve the 3D experience for the Avatar sequels. Continue reading CES: 3D TV Must Go Glasses-Free to Take Off in the Home
By
Rob ScottJanuary 13, 2014
As expected, Ultra HD was a hot topic at the 2014 International CES, with plenty of support as well as debate. While some have asserted that UHD is inevitable at this point, others have suggested that success will be reliant upon the right combination of multiple factors including 4K set penetration, an efficient delivery infrastructure and the availability of content. Industry leaders addressed these topics and more during compelling panel discussions in Las Vegas. Continue reading UHD: Execs Debate Production, Distribution, Adoption at CES
By
Cassie PatonJanuary 13, 2014
In an effort to join the official conversation on how to come up with a solution for copy protection of videos on the Web, the Motion Picture Association of America has joined the World Wide Web Consortium (W3C), which makes official decisions on Web standards like HTML. A new HTML component allows websites to host video directly on their sites instead of having to use a video tag, which doesn’t enable copy protection. Some, however, don’t care for the new approach. Continue reading MPAA Joins W3C to Help Standardize Video Copy Protection
By
George GerbaJanuary 10, 2014
Bendable video screens offer the best of both worlds: an immersive cinema experience by pushing forward into the screen for an increased peripheral experience — or a flat panel for viewing basic content such as a news show from across the room. New flexible substrates are making this possible, and two manufacturers showed prototypes at CES. Samsung and LG both unveiled widescreen TVs that can mechanically bend at the press of a remote control button. Continue reading Bendable Screens Provide the Option of Going Flat or Curved
By
Rob ScottJanuary 10, 2014
Technicolor demonstrated a high dynamic range (HDR) imaging technology at CES this week that intends to improve the consumer viewing experience. The company has plans to propose its imaging tech to the Moving Picture Experts Group in hopes of including it in the HEVC compression scheme for streaming 4K content. Technicolor is also demonstrating developments targeting the Internet of Things, in addition to connected cars and Ultra HD delivery. Continue reading Technicolor Demos New High Dynamic Range Imaging System
By
Rob ScottJanuary 10, 2014
While Ultra HD is clearly a leading theme at CES this week, numerous members of the engineering community believe the technology will require wider color gamut, higher dynamic range and higher frame rates to succeed. Dolby, Technicolor and Sony all presented plans to address these needs, while the Digital Entertainment Content Ecosystem, the consortium behind UltraViolet, is looking at support for 4K as well as higher dynamic range and related features. Continue reading UHD Tech: High Dynamic Range Lands on Hollywood’s Radar
By
Rob ScottJanuary 10, 2014
While much of the fanfare surrounding Ultra HD at CES this week was related to 4K technology and related products, its sibling 8K (at 16 times the resolution of 1080p) also had a presence. Samsung showcased its first 8K screen, a 98-inch QUHD or Quad Ultra HD, while Sharp demonstrated an 85-inch 8K display, in addition to a prototype combined with Dolby 3D glasses-free technology (that delivered nearly 4K resolution per eye, but with a rather narrow viewing angle). Continue reading Ultra HD TV: Samsung and Sharp Demonstrate 8K Tech at CES
By
George GerbaJanuary 10, 2014
Immersive technology was all the rage as wide screens took over cinema in the 1950s. Its impact was made real again in three manufacturers’ booths at the 2014 International Consumer Electronics Show. Samsung, LG and Hitachi all showed impressive 105-inch diagonal, “5K” displays. The immense curved screens, featuring an ultra-wide 21:9 aspect ratio, are the first of their kind to present movies this close to their native cinematic format. Continue reading Ultra HD Flirting with Aspect Ratio: Video Curves That Please
By
Rob ScottJanuary 9, 2014
At CES this week, Sony announced the development of a 4K Ultra Short Throw Projector that has the ability to cast a 4K Ultra HD image up to 147-inches diagonally. Housed in an attractive credenza with built-in speakers, no special wiring is required. The unit is simply placed against a bare wall and the image is then “thrown” directly above it, as opposed to across the room. Expected to launch in the U.S. by summer of 2014, a prototype was demonstrated at the Sony booth. Continue reading Home Entertainment: Sony Demos 4K Ultra Short Throw Projector
By
Debra KaufmanJanuary 9, 2014
Marketing executives across all industries are woefully ignorant how to handle mobile platforms, according to a recent Adobe report on Digital Distress. Only 9 percent of marketers are confident they’re doing digital marketing properly and 83 percent haven’t been formally trained in any capacity on mobile marketing. Michael Becker, market development & strategic advisor for Somo Ltd., intends to chip away at that ignorance. Continue reading Entertainment Media: Marketing Strategies for Mobile Platforms
By
Rob ScottJanuary 9, 2014
Good news for the home entertainment industry. The 2013 figures are in and the Digital Entertainment Group has announced a second annual year of growth for electronic sell-through and video-on-demand. EST (now referred to as Digital HD) was up 50 percent for the year, topping $1 billion for the first time. VOD rose 5 percent over 2012 to $2.1 billion. Spending on digital copies of television and movie titles was up 1 percent to $18.2 billion in total revenue. Continue reading DEG Announces VOD and Digital HD Spending Growth in 2013
By
Paula ParisiJanuary 8, 2014
Qualcomm is upping the ante in the automotive space with Snapdragon Automotive Solutions in the QNX CAR Platform for Infotainment, which supports high-performance video and graphics capabilities for connected infotainment systems. The solutions are designed for a more interactive in-car experience, and allow things such as streaming movies and music directly to the vehicle with multiple tasks executed in different locations within the car. Continue reading Qualcomm: Pursuing Next-Gen Connected Car with Snapdragon