Niantic Acquires 6D.ai with Plans for Large-Scale AR Projects

Niantic has acquired 6D.ai, an augmented reality company that is building a 3D map of the world via smartphone cameras. According to Niantic chief executive John Hanke, the resulting dynamic 3D world map will enable developers to create planet-scale AR experiences. On the company blog, he stated that, “this means we’re even closer to an AR platform that will unlock the ability for any developer to make content for current and future AR hardware.” Founded in 2017, 6D.ai was spun out of Oxford University’s Active Vision Lab. Continue reading Niantic Acquires 6D.ai with Plans for Large-Scale AR Projects

Government, MIT Analyze Location Data For Spread of Virus

During the coronavirus pandemic, the U.S. federal government, via the Centers for Disease Control and Prevention, state and local governments, is receiving analyses of people’s movements — based on location data from millions of mobile phones — in “certain areas of geographic interest.” The data, provided by the mobile advertising industry, is being used to understand how such movements may be impacting the spread of coronavirus. MIT researchers are also debuting a project to track COVID-19 patients via a phone app. Continue reading Government, MIT Analyze Location Data For Spread of Virus

Apple, Huawei Test Demand for New Phones in Tough Market

With the coronavirus in full force, Apple is one of many companies finding it challenging to predict consumer demand, even as it readies the release of its low-price iPhone model and 5G-enabled iPhones. Apple closed factories in China and its Silicon Valley headquarters as well as stores in Europe, impacting iPhone sales, which peaked in 2015. The new model was scheduled to debut this month but might be delayed; 5G phones are expected to unveil in September. Meanwhile, Huawei is also testing the demand for new flagship phones. Continue reading Apple, Huawei Test Demand for New Phones in Tough Market

Stanford Project Studies Phone Use, Aims to Identify Patterns

Starting three years ago, Stanford University researchers began the Human Screenome Project to create a digital map with detailed information about how people use their phones. Stanford School of Medicine professor of pediatrics Thomas Robinson, one of the lead researchers on the project, is focused on the portion of the project on adolescents. Although the iPhone first debuted over ten years ago, said the researchers, we have very little information about how such screens impact this cohort’s well-being. Continue reading Stanford Project Studies Phone Use, Aims to Identify Patterns

Coronavirus: AMC Is Latest Theater Chain to Close Locations

In response to precautions being taken to avoid spread of the coronavirus, AMC Theatres announced that, as of yesterday, it is closing its U.S. locations for at least 6-12 weeks while remaining flexible to comply with CDC and government guidelines. “AMC Stubs A-List members will automatically have their accounts paused” for the period of closure (without billing or payments), while film fans “are encouraged to continue the AMC movie-watching experience through AMC Theatres On Demand.” AMC joins Regal Cinemas, which announced earlier that it would be closing all its theater locations “until further notice.” Continue reading Coronavirus: AMC Is Latest Theater Chain to Close Locations

EU’s New Recycling Law Will Cover Laptops, Phones, Tablets

The European Commission is set to extend its eco-design directive to cover laptops, phones and tablets, setting a standard for changeable and repairable parts, dubbed “the right to repair.” It is estimated that, in the European Union, less than 40 percent of electronic waste is recycled. The law currently covers energy efficiency standards for computers, dishwashers, TVs and washing machines. European commissioner for the environment Virginijus Sinkevičius said this Circular Economy Action Plan is a “new economic model.” Continue reading EU’s New Recycling Law Will Cover Laptops, Phones, Tablets

Google Assistant Adds Read Aloud, Sensor Support Features

Read It is a new Google Assistant feature that reads web pages out loud in 42 languages. Accessible through browsers and Android smartphones, it is launched by saying “Hey Google, read it” or “Hey Google, read this page.” Users can adjust the reading speed, and the feature highlights words as they are read out loud. Buttons can be used to skip forward or backward in the text or pause the reading. Google also added native support for sensors in Google Assistant, and a special device type for smoke and carbon monoxide detectors. Continue reading Google Assistant Adds Read Aloud, Sensor Support Features

GSMA Report Predicts the Future Impact of Global 5G Rollout

The Global System for Mobile Communications (GSMA), which represents 750 mobile operators as well as hundreds of other telecom industry companies, issued a report on 5G, finding it is now available in 24 markets around the world. The report predicts that 5G is likely to add nearly $2.2 trillion to the global economy between 2024 and 2034. Written by GSMA head of North America Ana Tavares Lattibeaudiere, the report added that, by 2025, 5G will account for 20 percent of all global connections. Continue reading GSMA Report Predicts the Future Impact of Global 5G Rollout

Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

Gartner just released figures on total global smartphone sales that show decreased sales in Q4 2019 despite small year-on-year increases for Apple and Xiaomi. In that quarter, consumers purchased 406.6 million new phones compared to 408.5 million in the same quarter the previous year. Samsung, the long-time leader in smartphone sales, retained the same 17.3 percent market share although it sold fewer units year-on-year. In comparison to Q4 2018, Apple sold 5 million more mobile devices in that quarter in 2019. Continue reading Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

Newzoo Predicts Global eSports Revenue to Top $1B in 2020

Newzoo reports that, for the first time, eSports revenue will surpass $1 billion this year, even without including broadcasting platform revenues. By revenue, China is the largest market ($385.1 million), with North America coming in second, with $252.8 million. Although Newzoo has been criticized for hyping eSports, the research company said it has re-evaluated the size of the market with better methodologies. It stated that the total global eSports audience will grow to 495 million in 2020. Continue reading Newzoo Predicts Global eSports Revenue to Top $1B in 2020

Google’s AutoFlip for Automated AI-Enabled Video Reframing

Google has unveiled AutoFlip, an open source, AI-enabled tool that offers smarter, automated video reframing. A lot of video is captured in landscape aspect ratios such as 16:9 and 4:3, not optimized for different (read: vertical) display devices. The traditional method has been to statically crop the material that doesn’t fit in the destination device, but that usually offers an unsatisfactory result. AutoFlip, however, relies on AI object detection and tracking to intelligently understand the video content. Continue reading Google’s AutoFlip for Automated AI-Enabled Video Reframing

WhatsApp Chief Pledges to Safeguard Messaging Encryption

WhatsApp head Will Cathcart revealed that the app now has more than two billion active users; numbers were last released two years ago. Cathcart also emphasized that he will continue to defend the messaging app’s encryption, noting that, “for all of human history, people have been able to communicate privately with each other … and we don’t think that should go away in a modern society.” Facebook, which acquired WhatsApp for $21.8 billion, finds encryption a barrier to recuperating its investment. Continue reading WhatsApp Chief Pledges to Safeguard Messaging Encryption

T-Mobile and Sprint Clear Another Hurdle to Finalizing Merger

The merger of T-Mobile and Sprint, the nation’s third and fourth largest wireless carriers, is nearly approved after a drawn-out battle. The Federal Communications Commission and Justice Department cleared the merger in June, but the process ground to a halt when attorneys general from 13 states and the District of Columbia sued. This week in Manhattan, U.S. District Court judge Victor Marrero rejected the suit, leaving one last step to navigate. The new company will be called T-Mobile and have about 100 million customers. Continue reading T-Mobile and Sprint Clear Another Hurdle to Finalizing Merger

Chinese Mobile Giants Join Forces to Develop App Platform

In China, four major mobile companies have teamed up to replace Google Play, which cannot operate there. Xiaomi, Huawei Technologies, Oppo and Vivo have revealed plans to debut what they’ve dubbed the Global Developer Service Alliance (GDSA), to make it easier for game, music, movie and other app developers to sell their wares in overseas markets. According to sources, GDSA was originally going to launch in March, but it’s unknown whether that might be delayed by the coronavirus outbreak. Continue reading Chinese Mobile Giants Join Forces to Develop App Platform

EU Presses Facebook for Documents Related to Competition

The European Commission’ antitrust probe into Facebook is now seeking internal documents related to allegations that Facebook suppressed competition by leveraging its own access to users’ data. EU investigators are also looking into changes Facebook made to software interfaces that enabled app developers to access data, as well as more information on Facebook’s use of Israeli VPN app Onavo it purchased in 2013. Facebook, which shut down Onavo last year, said it disclosed its data collection to users. Continue reading EU Presses Facebook for Documents Related to Competition