Dish Loses Subscribers in Q2, Preps Launch of Boost Infinite

Dish Network posted a Q2 subscriber loss in both the satellite TV sector and among customers of its virtual multichannel video programming distributor Sling TV. Sling shed 257,000 traditional satellite video subs while Dish lost 202,000 net satellite subscribers. Regarding Sling TV, the vMVPD lost subscribers for the third consecutive quarter, down 55,000 in Q2, a marked improvement over Sling’s Q1 net loss of 234,000 subs. Dish ended Q2 with 7.79 million satellite TV subscribers, while Sling closed the April through June period with about 2.19 million customers. Meanwhile, Dish announced its Boost Infinite postpaid wireless service will launch later this year. Continue reading Dish Loses Subscribers in Q2, Preps Launch of Boost Infinite

Immersive Gamebox Pacts with Netflix for IRL ‘Squid Game’

Netflix has licensed “Squid Game” rights to location-based game destination Immersive Gamebox, which will launch an interactive — and safe — version of the deadly competition, at U.S. locations including Manhattan, Dallas, Salt Lake City and San Jose, as well as overseas sites in the UK and Germany. Fans who purchase a ticket for $24.99 to $39.99 (£20.62 to £32.98) can participate in all six challenges from the show using 3D motion tracking visors and touchscreens placed around the room. Players that don’t “survive” will lose “lives,” while winners “earn money in the piggy bank,” though not actual cash.  Continue reading Immersive Gamebox Pacts with Netflix for IRL ‘Squid Game’

The Death of Day-and-Date Theatrical and Streaming Releases

National Association of Theatre Owners president and CEO John Fithian proclaimed the end of day-and-date streaming and theatrical releases in an address at CinemaCon 2022, which wraps today in Las Vegas. “I am pleased to announce that simultaneous release is dead as a serious business model, and piracy is what killed it,” Fithian declared Tuesday during his state-of-the-industry address. “When a pristine copy of a movie makes its way online and spreads, it has a very damaging impact.” Motion Picture Association chairman and CEO Charles Rivkin said that pre-release piracy reduces box office revenue by as much as 20 percent. Continue reading The Death of Day-and-Date Theatrical and Streaming Releases

ETC Releases Its CES 2022 Report: AI, AR, Multiverse, NFTs

Moving back toward an onsite experience, the Consumer Technology Association (CTA) hybrid format for CES 2022 opened to an anticipated reduced audience compared to previous years but continued its showcase of insightful and exciting product revelations and keynote addresses. With its own hybrid makeup, the ETC@USC team’s boots on the ground in Las Vegas and remote reporting in Los Angeles identified and covered four specific areas of activities — the multiverse, augmented reality, NFTs and artificial intelligence – as well as other CES tech trends, products, keynotes and highlights. ETC’s CES 2022 Report is now available online. Continue reading ETC Releases Its CES 2022 Report: AI, AR, Multiverse, NFTs

Google TV Aims to Build Its Own Identity Among TV Platforms

Alphabet’s Google continues on a path of global dominance, announcing during CES 2022 earlier this month that the total number of monthly active Android TV devices has grown to 110 million in the world. Since May alone, 30 million devices were added, a growing number of them featuring the company’s new Google TV platform, with TCL reporting that it is moving about 10 million television sets a year with the Google TV interface. Seven of the world’s top 10 smart TV OEMs are currently using a Google UI on their TVs, according to Google TV director of product management Rob Caruso. Continue reading Google TV Aims to Build Its Own Identity Among TV Platforms

Innovation Takes Center Stage at CTA’s State of the Industry

Consumer Technology Association (CTA) president and chief executive officer Gary Shapiro and CTA executive vice president Karen Chupka cut the ribbon to mark the official opening of CES 2022 and then took two photos: one with masks and, quickly, one without. The message was clear: CES is back in person, but safety protocols are still in place. “We made it to Las Vegas at a time when innovation has never been more important,” said Shapiro. “We’ve embraced technology during the pandemic and survived a virtual world in large part due to modern technology.” Continue reading Innovation Takes Center Stage at CTA’s State of the Industry

Thinking About CES: Increasing Computational Sophistication

The entertainment industry has traditionally piggybacked on primary development in other sectors to fuel our own innovative adoption of practical and compelling technologies. History shows that we consistently benefit from numerous advances across industries for reuse or adaption in our key areas ranging from internal communication all the way to distribution of content. As we start compiling our wish lists for emerging standout technologies to be featured at CES 2022 (returning to Las Vegas January 5-8), we anticipate that an expanded computational sophistication of consumer devices will be in the cards. Continue reading Thinking About CES: Increasing Computational Sophistication

Illuminarium to Launch ‘Wild’ Immersive Experience in Atlanta

On July 1, experiential entertainment company Illuminarium Experiences will open its first location in Atlanta, Georgia, offering “Wild,” a virtual safari shot by RadicalMedia. The company’s immersive entertainment is intended to offer a kind of virtual reality — but without the clunky headsets. Instead, visitors walk through exhibits with 4K video on giant screens, spatial sound systems, haptic flooring and other interactive features including scent. Tickets for “Wild,” at $35, give the visitor an hour to walk through an 8,000-square-foot room. Continue reading Illuminarium to Launch ‘Wild’ Immersive Experience in Atlanta

CTA Announces All-Digital Experience for January’s CES 2021

The Consumer Technology Association (CTA) announced that its next annual CES confab, scheduled for January 6-9, will be “an all-digital experience” due to the coronavirus pandemic. While prioritizing the health and safety of exhibitors and attendees, the virtual experience promises the usual keynotes and conferences, product showcases, media events, and opportunities for meetings and networking. According to CTA chief exec Gary Shapiro, “Technology helps us all work, learn and connect during the pandemic — and that innovation will also help us reimagine CES 2021 and bring together the tech community in a meaningful way.” Continue reading CTA Announces All-Digital Experience for January’s CES 2021

Advertising Sales Plummet Even as Social Media Usage Soars

Despite growing usage of social media platforms during the coronavirus pandemic, the platforms’ ad businesses are plummeting. Twitter, for example, saw its daily usage skyrocket 23 percent this year, but its revenue may have dropped as much as 20 percent in March. As businesses have slowed down or shuttered, marketers are decreasing or even stopping advertising, which is the core support of media companies. In difficult economic times, advertising spending on the media sector is often the first to be cut. Continue reading Advertising Sales Plummet Even as Social Media Usage Soars

Coronavirus: NAB 2020, Tech & Engineering Emmys Canceled

On March 11, NAB president/chief executive Gordon Smith announced that the NAB Show 2020 would be canceled. The NAB Show, which would have taken place April 18-22 in Las Vegas, gathers over 100,000 media, entertainment and technology professionals from all over the world. In a letter to the community, Smith wrote that the organization has been “carefully monitoring coronavirus developments both domestically and globally over the past few weeks.” Additionally, the NATAS Technology & Engineering Emmy Awards dinner was been moved to October. Continue reading Coronavirus: NAB 2020, Tech & Engineering Emmys Canceled

ETC Analyzes the Latest Products and Trends in CES Report

The Entertainment Technology Center at the University of Southern California (ETC@USC) has published its annual CES report, in which ETC analysts examine new and emerging products, technologies, companies and trends important to media and entertainment. This year’s conference followed through on promises from earlier shows regarding tech and products that offer compelling personal experiences. In our report, we present perspectives from CES 2020 most relevant to our industry and member companies. We’re pleased to deliver the report using Microsoft’s Sway instead of the traditional PDF file. It is our hope that this storytelling app with adjustable autoplay settings and navigation feature will make the presentation more enjoyable. Click here to access the report. Continue reading ETC Analyzes the Latest Products and Trends in CES Report

DreamlandXR Festival Brings the XR Community Together

If you were looking for a break from CES this week, DreamlandXR offered a wide range of social and professional events with a focus on immersive entertainment, music and eSports. The festival included an insightful two-day conference of immersive media panels and demos at the Alexis Park Resort. Industry leaders discussed the logistics, management, business models and marketing of XR experiences in location-based entertainment, casino spaces, VR theaters, and more. We were told that videos of all panels will be posted on the DreamlandXR site in the near future. Continue reading DreamlandXR Festival Brings the XR Community Together

Las Vegas Was a Target of Cyberattack While Hosting CES

Early Tuesday morning, just as CES 2020 was getting underway, the team that monitors computers for Las Vegas detected a potential cyberattack as the city’s systems were reportedly compromised. While city officials tweeted about the breach, the information was light on details regarding which operations had been affected or the extent of the attack. The timing was unfortunate, since the annual CES confab is one of the largest events in Las Vegas. Last year, the show attracted more than 175,000 people and 4,400 exhibitors, including a number of Fortune 500 companies. Continue reading Las Vegas Was a Target of Cyberattack While Hosting CES

CES 2020: Wooptix Creates 3D Images From a Single Lens

Wooptix approaches the problem of light-field image capture in an interesting way. Using a single camera lens, they capture the same image at multiple depth-of-field settings. They then assemble a 3D version of the captured image by identifying and grabbing the areas of each depth-of-field image that are in focus. The result is a clear, if slightly flat and layered, 3D image with some degree of parallax. The company’s tech could have multiple applications. Continue reading CES 2020: Wooptix Creates 3D Images From a Single Lens