Could Success of 4K TV Be in the Hands of Console Gamers?

The adoption of 4K TV technology could be in the hands of console gamers, if the history of HDTV is any indication. In 2005, when few households owned HDTVs, due largely to a lack of available HD content, the Xbox 360 and PlayStation 3 helped transform the industry. “They gave people a reason to buy an HDTV and that gave content producers reason to invest in the formats it supported,” suggests Wired UK. Continue reading Could Success of 4K TV Be in the Hands of Console Gamers?

CES 2013: Intel Debuts its Perceptual Computing Technology

Intel introduced its “perceptual computing” technology at this year’s CES. The company hopes it will help users switch between keyboards, trackpads, touchscreens, voice commands and gestures with ease — or even lead to simultaneous use. The new interface, designed to augment current methods of interaction, could help keep laptops alive if intuitive applications are developed. Continue reading CES 2013: Intel Debuts its Perceptual Computing Technology

PrimeSense Takes Sensor and Gesture Control to New Level

PrimeSense, the company responsible for the 3D sensor inside the popular Microsoft Kinect gaming system, demonstrated new possibilities for its technology at CES. The company’s depth sensor Carmine is being put to use in a variety of applications outside of gaming, and a smaller version of the sensor may soon appear in smartphones and tablets. Continue reading PrimeSense Takes Sensor and Gesture Control to New Level

CES 2013: Illumiroom Set To Light Up Your Viewing Experience

Microsoft demonstrated a research project called Illumiroom at the Samsung CES keynote event. Illumiroom is a display technology that fills the room with images and lights beyond the traditional limitations of a television screen. For example, the technology was used to present a video of an individual playing Xbox games while providing the appearance that it was snowing in the room. Continue reading CES 2013: Illumiroom Set To Light Up Your Viewing Experience

Now Cooler than Skype: What Happened to the Microsoft Kinect?

  • The Microsoft Kinect 3D camera was a hot seller last holiday season, but now it seems that the buzz has subsided.
  • According to PC Magazine writer John C. Dvorak, the Kinect is in phase 10 of an 11-phase process that most high-tech products go through…
  • Phases 1-3: A hot product generates rumors, there’s a pre-announcement to either downplay or exaggerate the product, followed by media speculation, which is drawn out until the product arrives.
  • Phases 4-6: The product is rolled out and a shipping date is set, followed by shipment of the first batch ship and afterwards, a shortage announcement.
  • Phases 7-9: The black market, described by Dvorak as “a short-term black market for the device emerges, sometimes arranged by the company itself,” followed by the product’s complete release and then a PR effort to sustain interest.
  • Phase 10: New uses. “Out-of-the-blue, new uses are ascribed to the device if possible. These supposed new uses should have been planned from the beginning.”
  • And finally, Phase 11: an analysis determined by long-term public reception of product, leading to three options: do it all over, make routine minor adjustments/improvements, or let it sell until it runs out and call it quits after that.
  • “The Kinect is now in phase ten and new uses are being ascribed, mainly 3D telecommunications,” writes Dvorak. “You can spot the hand of the PR folks involved by the repetitious and redundant messages seen in far too many of the stories. In this case, it’s that 3D Kinect is ‘now cooler than Skype.'”

Xbox TV to Launch: Microsoft Wants to Change the Way People Watch TV

  • Microsoft confirmed it will launch Xbox TV this holiday season. CNNMoney reports that the service will be similar to services offered in other countries which allow Xbox users to stream Sky TV in the UK, Canal Plus in France, and FoxTel in Australia.
  • At Microsoft’s recent financial analyst meeting in Anaheim, CEO Steve Balmer confirmed the company is working with “dozens or hundreds of additional content suppliers.”
  • Xbox TV will use Bing to search for content and use Kinect for voice or motion commands. Microsoft will also seek to create a social experience for TV shows and movies around its 35 million Xbox Live community.
  • In related news, Comcast and Verizon are reportedly in talks with Microsoft to enable cable subscriptions through the Xbox 360. “The tech giant’s gaming console, which already streams content from sources like Netflix, Hulu Plus and others, could in effect become a cable box if Microsoft manages to strike a deal ahead of its upcoming release of Xbox TV,” suggests ReadWriteWeb.

Will Gesture-Based TV Remotes Set the Stage for a CE Revolution?

  • As earlier reported on ETCentric, CE controls may soon be based on gestures rather than directional buttons, creating a more “natural” experience that could potentially change the way viewers interact with media.
  • The motion-sensing technology for Nintendo’s Wii and the Kinect module for Microsoft’s Xbox 360 is advancing to remote controls for other consumer electronics, including the TV.
  • For example, Hillcrest Labs has unveiled a portfolio of products targeted at applications in computers, game consoles, industrial automation, mobile phones, robotics and TVs.
  • Hillcrest has released its Motion Engine and Sensor Modules for hardware products, and the its new Scoop pointer replaces the consumer-facing Loop product (the company raised $5.5 million earlier this year).
  • “Most recently, streaming set-top box maker Roku unveiled a new controller that includes Hillcrest Labs’ motion-sensing technology,” reports GigaOM. “Right now, that controller is used primarily for a new generation of casual gaming apps — like ‘Angry Birds’ — that have been introduced on its boxes, but we could imagine its use being extended to controlling app navigation with an update to its outdated UI.”
  • GigaOM suggests that making the TV remote gesture-based will open up the possibility of more interactive experiences that could lead to a revolution, similar to how graphical user interfaces and the computer mouse fundamentally changed how people used their PCs and led to new applications and capabilities: “No longer trapped by the up-down-left-right navigation that comes from traditional remotes, operators will be able to create improved user interfaces. Finally, being able to point and click on the TV screen could also allow broadcasters and advertisers to create more immersive applications as part of their shows and advertisements.”

Endemol Games to Launch Motion Control Sensor Game

  • Online gaming firm Endemol Games UK is getting ready to launch one of the first motion control sensor games not developed around the Xbox Kinect controller.
  • Based on the TV show “Total Wipeout,” the game uses motion control technology developed by OmniMotion Technology.
  • The game is based around a virtual obstacle course similar to what is featured on the TV show. Players use their bodies to control the action through their webcam.
  • “Total Wipeout: Big Ball Run” will be available in the UK later this month through Facebook, or as a downloadable application from totalwipeout.co.uk.
  • Endemol also has plans to roll out the game internationally.

Review: Gizmodo Excited about ESPN 2.0 for XBox 360

  • Gizmodo calls the new ESPN 2.0 service, available on Microsoft’s Xbox 360 beginning August 25th, “super polished and super useful.”
  • The new interface includes the ability to watch two content streams in 720p simultaneously, a series of scrolling live thumbnails to select other games and access scores and stats, and the ability to control the system using voice commands over the Kinect.
  • Viewers can pause one game to focus on another, for example, or watch replays on one side of the screen while the other game keeps playing, or even access the same game twice (using one screen for replays and keeping the other screen for live coverage). Additionally, a live scoreboard runs vertically down the right side of the screen.

Microsoft Announces Free Software Developer Kit for Kinect

  • Microsoft is helping developers looking to utilize the full potential of Kinect technology by releasing a software developer kit. While Microsoft wants to keep the focus on gaming, the company recognizes the potential for Kinect-based applications beyond video games.
  • Soon after Microsoft released the Kinect add-on for its Xbox (which has reportedly sold 10 million units), developers and hackers have been creating new and interesting ways of using Kinect and its motion-sensing camera system – from compelling interactive window displays to steering remote-controlled toy helicopters. There is even a Kinect Hacks site dedicated to such efforts.
  • Recognizing the strong interest in the technology, Microsoft officially announced the introduction of a free software developer kit for the Kinect.
  • According to the Microsoft blog: “This is only the beginning in our commitment to deliver an SDK to the community. Microsoft’s vision of the natural user interface is that interactions between people and computers will ultimately become invisible – computers will understand peoples’ gestures, listen for their voice commands, even interpret and respond to their expressions and inflections in voice.”

E3 2011: Pre-Show Announcements from Sony and Microsoft

The 3-day Electronic Entertainment Expo (E3) kicks off today at the Los Angeles Convention Center. E3 is a professional trade event with a focus on electronic gaming (no longer open to the general public) that draws CE manufacturers, business partners, news media and industry analysts from 80 countries. Yesterday’s pre-show press events featured some interesting announcements from Sony and Microsoft. Today, the big news should come from Nintendo, when it unveils its next-gen Wii console (watch it live starting at 9:00 AM PDT).

Microsoft began by introducing new Xbox 360 features and games (Microsoft has sold 55 million Xbox 360s globally to-date, thanks in part to the successful Kinect motion sensor technology). Next up: voice-activated search via Bing will be available for the Xbox enabling users to sort through Netflix, Hulu Plus, YouTube and other sites via voice commands, minimizing the need for the remote control. “You no longer have to navigate through the menus to find content,” said Mark Whitten, corporate VP of Xbox Live.

Whitten also announced that the Xbox will incorporate a live TV service in the fall. Few details were offered, other than to say that more content partners will soon be added. For the gamers, Microsoft premiered the trailer for the next installment of the Halo video game series, which expects a 2012 release (Gamespot has the trailer plus an interesting commentary). Microsoft also demonstrated new games and innovations utilizing its Kinect technology.

Sony began its Monday evening press conference with an apology to customers, video game developers and retailers regarding the recent hacker attacks that hit 70 million user accounts. Jack Tretton, CEO of Sony Computer Entertainment America, explained that activity on the PlayStation Network is now back up to 90 percent from what it was prior to the data breach.

Tretton also discussed the PlayStation’s growing success as the leading Netflix streamer (according to Sony, the PS3 accounts for 30 percent of video streamed via the service). Engadget reports this should come as no surprise: “…consoles far outpace other TV connected streamers in install base, and between the Xbox 360, Wii, and Sony’s box, the PS3 is the only one that lets you watch without an additional subscription and in HD.” In addition to the Netflix news, Sony announced a new partnership that will provide access via the PS3 to more than 12,000 video on-demand movies and TV shows from Best Buy-owned CinemaNow.

Sony also showcased a collection of 3D products and games, including an interesting new product bundle that features a 24-inch active shutter 3D display and 3D glasses. Engadget noted in its initial hands-on eval: “The dual-full-screen trick will only work with PlayStation 3 games specifically programmed to make use of the feature, and although none have been announced yet, we wouldn’t be surprised if pack-in title Resistance 3 is compatible. Staff couldn’t say if the games featured in the demo video, Motorstorm Apocalypse and Wipeout, would be updated to support this feature. While the demo units we saw performed their trick reasonably well, visible ghosting and flat, muted colors give us some reservations about that competitive $499 price tag.”

Sony’s biggest announcement, however, was its new handheld device, PSP follow-up the PlayStation Vita. Touting a 5-inch multitouch OLED display with rear touch pad (and front and rear cameras), the Vita will sell for $249.99 (Wi-Fi-only) and $299.99 (Wi-Fi/3G). Engadget was especially impressed with the “monstrous” OLED display and the dual analog sticks (“they completely blow away the original PSP’s analog nub”). Both models will be available exclusively through AT&T toward the end of 2011.

Related Engadget post: “Microsoft sells 55 million Xbox 360 consoles, claims that’s consoles history” (6/3/11)

Related CNET post: “E3 2011: Live TV coming to Xbox this fall” (6/6/11)

Related PC Magazine article: “E3: Sony Apologizes for Outage, Pitches 3D Display, PS Vita” (6/6/11)

Related Engadget post: “Sony’s 24-inch PlayStation 3D display first hands-on!” (6/7/11)

Related Digital Trends article: “Sony 3D Display could revolutionize 2D gaming” (6/7/11)

Related Engadget post: “PS3 claims the lead in Netflix streaming, adds VOD from Best Buy’s CinemaNow” (6/6/11)

Related Engadget update (with videos): “Sony’s PlayStation Vita: a closer look (update: burning questions answered)” (6/7/11)

Related Engadget post: “Sony’s PlayStation Vita official: $249 for WiFi, $299 for 3G” (6/6/11)

Related Engadget post: “Sony’s PlayStation Vita: first hands-on impressions” (6/6/11)

Related Wired article: “With New Hardware Far Away, E3 Expo is Thin on Innovation” (6/3/11)