Google Debuts Game Developer Tools for Android, PC, Cloud

Google this week announced a host of new features at the Google for Games Developer Summit, a free virtual event designed to help developers get the most out of its platforms. Developers that have more than $5 million in annual consumer games spending will be able to tap a new Google Play Partner Program for Games. A “play as you download” feature for Android 12 users will let itchy-fingered players get to gaming sooner, and an “immersive stream” for games will let developers leverage cloud gaming service Stadia’s underlying technology. Continue reading Google Debuts Game Developer Tools for Android, PC, Cloud

Google Unveils Details on Google Play, Stadia, Google Cloud

After the cancellation of the Game Developers Conference, Google went online to release information about its cloud infrastructure, Google Play and Stadia cloud gaming services. Stadia head of product John Justice reported that Google Ads campaigns have thus far resulted in 27 billion game installs, that mobile gaming is “on track” to reach $100 billion in 2021, and that Southeast Asia, India, the Middle East and North Africa will drive mobile game growth going forward. There are 2 billion daily active users on Android. Continue reading Google Unveils Details on Google Play, Stadia, Google Cloud