GlobalCoin: Facebook Expected to Debut Bitcoin Rival Soon

Facebook reportedly plans to release its GlobalCoin cryptocurrency later this month, and will hand over control of it to an independent foundation. GlobalCoin, which is intended to rival Bitcoin, is the fruit of Facebook’s development, linked to a project dubbed Libra in concert with financial and technology partners. GlobalCoin is likely to target developing countries with unstable currencies and will be pegged to the U.S. dollar. Facebook will purportedly integrate GlobalCoin on WhatsApp, Messenger and Instagram. Continue reading GlobalCoin: Facebook Expected to Debut Bitcoin Rival Soon

Apple Promotes Privacy Features at Developers Conference

At this week’s WWDC in San Jose, California, Apple introduced an anonymous login system and tools that prevent apps from tracking the user’s location, in an attempt to gain the high ground among big tech companies targeted by regulators for privacy issues. Apple also differentiated itself from Facebook and Google, which rely heavily on tracking users’ behavior and activity. The company’s next mobile operating system, iOS 13, slated to debut this fall, will allow users to log into apps without giving up any personal information and generate “automated and random” email addresses. Continue reading Apple Promotes Privacy Features at Developers Conference

Apple Divides iTunes Features into Music, Podcast, TV Apps

Apple executives announced the end of iTunes at its annual Worldwide Developer Conference (WWDC) this week. But iTunes features will live on in three apps: Apple Music, Apple Podcasts and Apple TV. The iconic iTunes was created 18 years ago as a so-called digital jukebox that allowed users to import and organize music and burn custom mixes. It evolved into a music store, where an enormous variety of songs sold for 99 cents. In 2003, Steve Jobs declared that “people want to buy their music on the Internet by buying downloads.” Continue reading Apple Divides iTunes Features into Music, Podcast, TV Apps

Instagram Plans to Introduce More Ads From its Influencers

Facebook-owned photo- and video-sharing app Instagram announced yesterday that it plans a change to its advertising strategy that involves more sponsored ads from social influencers. Instagram will offer brands the ability to promote creators’ branded content in users’ feeds, regardless of whether or not those users follow the influencers creating the content. The move could be lucrative for popular influencers who generate revenue promoting products and services, but may prove frustrating to average users who will subsequently see more unwanted ads in their feeds. Continue reading Instagram Plans to Introduce More Ads From its Influencers

Government Expected to Take a Closer Look at Tech Giants

U.S. tech giants are expected to become targets of in-depth antitrust investigations to determine if any companies have become too large and may be stifling competition. According to sources, federal agencies have agreed to distribute the investigative responsibilities. The Justice Department reportedly has authority over looking into Apple and Google, while the Federal Trade Commission will have oversight of Amazon and Facebook. In addition, the House Judiciary Committee plans to examine competition in digital markets and the growing power of the tech industry. Continue reading Government Expected to Take a Closer Look at Tech Giants

Bots Take On Gamers to Help Advance Artificial Intelligence

At DeepMind, Alphabet’s AI labs, researchers built virtual video-game players that master the game by playing other bots. Most of the time, the bots played a capture-the-flag video game better than human game testers who are professional. DeepMind researcher Max Jaderberg said that the work, first described in the company blog last year, is moving towards “developing the fundamental algorithms” that could in the future lead to a “more human intelligence.” Not every lab, however, can afford the compute power required. Continue reading Bots Take On Gamers to Help Advance Artificial Intelligence

Researchers Advocate for Deeper Analysis of Online Habits

Determining the impact of screen time isn’t easy. It’s almost impossible to put together a “control group” of people living non-digital lives, and there are no baselines for such factors as “average daily Facebook usage.” Stanford University professor of communication Byron Reeves, in a paper in Human-Computer Interaction, suggested a new approach that eschews the term “screen time” as hopelessly ambiguous. Instead, he argued, scientists should analyze what people are watching — but this data doesn’t exist. Continue reading Researchers Advocate for Deeper Analysis of Online Habits

Amazon Launches Echo Show 5 and Alexa Privacy Features

Amazon unveiled Echo Show 5, the third generation of its Alexa-enabled Echo Show, which offers a 5.5-inch 960×480-pixel diagonal smart display and built-in far-field microphones. Although in numerous ways, the Echo Show 5 resembles past generations of the device, it differs in that it includes a mechanical slide that lets the user close the shutter on the device’s front-facing camera. To assuage consumers’ privacy concerns about Alexa, Amazon has also added the “Alexa Privacy Hub,” an online collection of privacy settings. Continue reading Amazon Launches Echo Show 5 and Alexa Privacy Features

Facebook Removes More Fake Accounts and Hate Speech

In Q1 2019, Facebook removed 2.2 billion fake accounts from its popular social platform. That compares to 583 million fake accounts the company deleted in Q1 2018; in Q4 that year, it removed “just more” than 1 billion. Facebook said that “the vast majority” is removed within minutes of being created, so they do not count in its monthly/daily active user metrics. In its biannual report, Facebook also said its automated detection software used to delete “illicit content” was improving, removing more than half of the targeted speech. Continue reading Facebook Removes More Fake Accounts and Hate Speech

IGTV Shifts Model From Exclusively Offering Vertical Video

Instagram launched IGTV last year with plans to exclusively offer long-form vertical videos for mobile devices. Landscape video uploads would not be included. However, enthusiasm on the part of video creators failed to gain traction, and now IGTV is changing its vertical video policy. As of last week, users can upload horizontal landscape videos that can easily be viewed full-screen by turning a mobile device on its side. “Ultimately, our vision is to make IGTV a destination for great content no matter how it’s shot so creators can express themselves how they want,” the company explained. Continue reading IGTV Shifts Model From Exclusively Offering Vertical Video

Snap Inc. Hoping to Expand Use of Music in Snapchat App

As Snap faces increased pressure from competitors such as Facebook’s Instagram and ByteDance’s TikTok, the company is reportedly talking with music labels for broader licensing agreements to allow increased use of music via the popular Snapchat app. According to people familiar with the matter, Snap is in discussions with Sony Music Entertainment, Universal Music Group and Warner Music Group. Snap is not looking to launch the next Spotify, but rather expand the way its users can integrate music into Snaps and social media applications. Continue reading Snap Inc. Hoping to Expand Use of Music in Snapchat App

Facebook Turns to Robots to Advance Artificial Intelligence

Humans learn from experience to not “do dumb things,” and Facebook chief AI scientist Yann LeCun is trying to create a version of that for robots, saying that systems that learn “models of the world” are our best shot at advancing artificial intelligence. Unlike a rewards/demerits-based reinforcement learning, Facebook’s tack is to instill curiosity, by giving the robot freedom to try new things. With New York University, Facebook also dramatically reduced the number of tries to teach a robotic arm to grasp an object. Continue reading Facebook Turns to Robots to Advance Artificial Intelligence

Microsoft Urges U.S. to Adopt Laws Similar to EU’s GDPR

Microsoft corporate vice president/deputy general counsel Julie Brill believes that the federal government is essential in guaranteeing “a strong right to privacy” in the United States. She noted that California and Illinois have enacted serious data protection laws, but that the U.S. needs federal regulation. She came to that conclusion after observing that the European Union’s General Data Protection Regulation (GDPR), enacted almost one year ago, has been “very effective” in transforming how companies manage personal data. Continue reading Microsoft Urges U.S. to Adopt Laws Similar to EU’s GDPR

Oculus Quest to Launch with YouTube VR’s Million Videos

When Facebook’s Oculus Quest debuts on May 21, Google’s YouTube VR and its more than one million public VR videos will be available as an app. The app — first launched in 2016 — is already released for Oculus Go, Oculus Rift, HTC Vive, PlayStation VR, Samsung Gear VR and Google Daydream View. YouTube VR will allow Quest headset wearers to search for videos via voice and find VR (and non-VR) YouTube content with a “VR-optimized interface.” The VR movie theater Bigscreen will also launch on Oculus Quest and the Rift S headsets. Continue reading Oculus Quest to Launch with YouTube VR’s Million Videos

Microsoft Debuts Project to Adopt Blockchain for Digital IDs

Last year, Microsoft described the idea of a “self-sovereign digital identity,” and has now introduced a project that would shift login credentials to blockchain. With this model, users — not Microsoft — would be responsible for their own digital identities and the portable credentials would, in principle, allow access to numerous applications. Advocates of blockchain champion the concept as more private, preventing anyone from following the user’s activity on the Internet and limiting the opportunity for hacks. Continue reading Microsoft Debuts Project to Adopt Blockchain for Digital IDs