Detect Emotions via Google Glass with Facial Recognition App

When an Ohio State University study tested how well facial recognition software could detect emotions, it received a 96.9 percent accuracy rate with the six basic emotions and a 76.9 percent accuracy rate with compound emotions such as “happy surprise” and “angry fear.” Emotient, a company that uses machine-learning algorithms, is developing an app for Google Glass that detects emotions in real time. Lead scientist Marian Bartlett says the app will be on the market soon. Continue reading Detect Emotions via Google Glass with Facial Recognition App

Avegant Glyph: Virtual Reality Headset Gets Positive Review

Avegant’s virtual reality headset Glyph features a visually stunning, immersive, 3D retinal display. The $499 Glyph does not have a screen like many of its competitors, including the Oculus Rift. Instead, it uses a projection method emitting light from a low-power LED that reflects light on both eyes’ retinas with lenses and about two million mirrors, so as not to cause eye fatigue. While many people are impressed, there are concerns regarding the headset’s size and cost. Continue reading Avegant Glyph: Virtual Reality Headset Gets Positive Review

SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes

Disney Research is using 3D printing to create components to build expressive eyes for robots. However, rather than mimic human eyes, which can appear strange to some, the robot eyes have a cartoonish look. The technology may have future applications for interactive toys, video game characters and possibly even human prosthetic eyes. The research team demonstrated the technology at the ACM SIGGRAPH Conference in Anaheim last week. Continue reading SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes