Google Bypasses Cloud to Offer AI to Enterprise Customers

AI can enable many important tasks from manufacturing to medicine, but only if the applications are speedy and secure. Communication via the cloud adds latency and risks privacy, which is why Google worked on a solution — dubbed Coral — that avoids centralized data centers. Coral product manager Vikram Tank described Coral as a “platform of [Google] hardware and software components … that help you build devices with local AI — providing hardware acceleration for neural networks … right on the edge device.” Continue reading Google Bypasses Cloud to Offer AI to Enterprise Customers

All About You: CES Products Highlight Personal Experiences

The display of Sony’s 360 Reality Audio at CES 2020 just might summarize the entire show: a personalized experience in a 360-degree spherical sound field, exactly as intended by artists and creators. Listeners optimize Sony’s object-based spatial audio technology with an app that captures an image and then analyzes their ears. With the app connected to one of the select new Sony headphones and a premium music service such as Deezer, nugs.net, and TIDAL they will hear individual instruments, vocals, and even the audience placed in the sound field. Continue reading All About You: CES Products Highlight Personal Experiences

CES 2020: 5G and Robotics Come to Cars, Factories, Farms

A session on 5G and robotics, moderated by Eugene Demaitre, senior editor of WTWH Media’s The Robot Report, drew a substantial crowd at CES 2020, although few in the audience raised their hands when asked who was involved in robotics. The panelists drilled down into how the advent of 5G is already and will further impact their industries, including manufacturing, agriculture and automotive. Produce Marketing Association vice president, technology Vonnie Estes noted that more and more farmers are adopting the new technology. Continue reading CES 2020: 5G and Robotics Come to Cars, Factories, Farms

CES 2020: A Look at Improving IoT at the Edge of the Cloud

Moderated by Deloitte Consulting chief cloud strategy officer David Linthicum, a group of experts gathered at CES to address the issues surrounding IoT at the edge of the cloud. Linthicum asked panelists what they think the big announcements of CES 2020 will be. Sikorsky Innovations flight control technical lead Derek Geiger echoed many of them when he said, “I don’t think there will be one major announcement.” “It will be little pieces of technology coming together,” he said. “It won’t be one company solving the problem.” Continue reading CES 2020: A Look at Improving IoT at the Edge of the Cloud

CES 2020: ‘Robots for Good’ Advocates See Hopeful Future

A conference on “Robots for Good” sought to allay increased fears that robot overlords will soon rule the world and make humans redundant in the workforce. UC Berkeley professor Ken Goldberg, who heads a robotics lab there, spoke about his “radically hopeful vision of the future.” Robots will not replace humans, he said, but rather enable people to focus on what they do best: creativity, innovation, empathy and other inherent human traits. Goldberg also put the fear of robots in historical perspective. Continue reading CES 2020: ‘Robots for Good’ Advocates See Hopeful Future

Apple Inks Deal With Imagination For Ray-Tracing Chip Tech

Apple inked a multi-year licensing agreement with U.K. company Imagination Technologies, giving it “wider range” access to that company’s IP including a new ray-tracing technology. Observers believe the move signals that Apple plans on adding ray tracing to its chips “in the foreseeable future.” Ray tracing is a graphics technology that enables imagery to be created with real-world lighting, reflections and shadows, creating a much more photorealistic result. Nvidia first brought ray tracing to PC GPUs in August 2018. Continue reading Apple Inks Deal With Imagination For Ray-Tracing Chip Tech

ETC Digital Town Square Explores the Impact of 5G on M&E

On December 10, the Entertainment Technology Center at USC will hold a symposium on “5G: Planning and Piloting First M&E Services.” Digital Town Square producer Rochelle Winters said the event will highlight 5G’s transformative potential, the first tests and trials of 5G-enabled enhancements such as AR overlays and immersive content, the benefits of edge computing, and the build-out of private and site-specific 5G networks. The symposium will also look into the future of 5G capture, content and services. Continue reading ETC Digital Town Square Explores the Impact of 5G on M&E

ETC Digital Town Square Explores the Impact of 5G on M&E

On December 10, the Entertainment Technology Center at USC will hold a symposium on “5G: Planning and Piloting First M&E Services.” Digital Town Square producer Rochelle Winters said the event will highlight 5G’s transformative potential, the first tests and trials of 5G-enabled enhancements such as AR overlays and immersive content, the benefits of edge computing, and the build-out of private and site-specific 5G networks. The symposium will also look into the future of 5G capture, content and services. Continue reading ETC Digital Town Square Explores the Impact of 5G on M&E

Qualcomm Offers Roadmap of Global 5G Networks Rollout

At Qualcomm’s Analyst Day in New York City, Qualcomm president Cristiano Amon presented a visual roadmap projecting the global rollout of 5G networks in 2020, stating that mid-band (sub-6GHz) 5G will spread broadly, first in major cities and then, in 2021, in developing countries. The deployment of 5G is important for Qualcomm, which is expected to be a major provider of 5G chips and IP to global carriers and OEMs. The deployment projected by Amon is subject to change based on potential regulatory changes. Continue reading Qualcomm Offers Roadmap of Global 5G Networks Rollout

Nvidia EGX Brings AI Computing to the Edge, Enabling IoT

Nvidia’s new EGX Platform will bring AI computing to the edge, meaning it will take place at the sensors, before being sent to cloud-based data centers. The platform is intended to handle the immense growth in sensors embedded in Internet of Things devices and wearables, which has resulted in a massive amount of raw data. According to Nvidia senior director of enterprise and edge computing Justin Boitano, “we will soon hit a crossover point where there is more computing power at the edge than in data centers.” Continue reading Nvidia EGX Brings AI Computing to the Edge, Enabling IoT

Augmented Reality Drives Need for New Cloud Infrastructure

The potential of augmented reality is massive but despite software development kits including Apple’s ARKit, Google’s ARCore, Amazon Sumerian and Microsoft’s Mixed Reality ecosystem, actual implementations have been limited. That’s because the current cloud infrastructure constrains actual consumer-facing AR projects. The popularity of “Pokémon Go” in summer of 2016 was an example of that; at the first Pokémon Go Fest in Chicago, 20,000 players experienced slowdowns and outages due to constrained network bandwidth. Continue reading Augmented Reality Drives Need for New Cloud Infrastructure

CES Panel: Possibilities of Marrying 5G With Edge Computing

What is edge computing and what can it bring when married with 5G, asked TechRepublic editor-in-chief Jason Hiner, who moderated a CES panel on the topic. AT&T vice president Alicia Abella described edge computing in historical context, as the pendulum has swung back and forth from centralized computing (in the 1960s to 1980s) to compute power on the desktop (with the advent of the desktop PC), back again to a centralized notion with the cloud, and now back to a distributed model with edge computing. Continue reading CES Panel: Possibilities of Marrying 5G With Edge Computing

CES Panel: Envisioning Entertainment in the 5G Ecosystem

UTA chief innovation officer Brent Weinstein convened technology and entertainment honchos to parse out 5G’s impact on a range of M&E applications. Intel senior vice president/general manager of the network platforms group Sandra Rivera opined that, “it’s never too early to be on the forefront of innovation.” “The work we did on 4G created the environment that drew in investment and services from Airbnb to Netflix and Uber,” she said. “We’re not quite at 5G, but the excitement is attracting the entrepreneurs and engineers.” Continue reading CES Panel: Envisioning Entertainment in the 5G Ecosystem

Ampere Takes On Intel With its ARM-Based Server Processor

Silicon Valley-based Ampere introduced two versions of its first ARM-based 64-bit server processor featuring its Ampere eMAG processors for data centers. Currently, Intel dominates this arena with 99 percent of the market using its x86-based processors. According to Ampere chief executive Renee James, a former Intel president, customers can order the chip — which is aimed at hyperscale cloud and edge computing, using ARMv8-A cores — from the company website. The Carlyle Group backs Ampere, which has 400 employees. Continue reading Ampere Takes On Intel With its ARM-Based Server Processor

Microsoft Is Acquiring GitHub in Stock Deal Worth $7.5 Billion

Microsoft confirmed that it is purchasing GitHub in an all-stock deal valued at $7.5 billion. Acquiring GitHub — a service used by startups and major names such as Microsoft and Google to store code and collaborate, and an essential tool for 28 million developers — is a logical move for the Washington-based tech giant. With CEO Satya Nadella at the helm, Microsoft has been increasing its efforts to serve software developers through cloud services. With GitHub in its arsenal, “Microsoft would be rolling up a crucial part of the ecosystem,” notes Recode. Continue reading Microsoft Is Acquiring GitHub in Stock Deal Worth $7.5 Billion