By
Paula ParisiOctober 25, 2024
Epic Games has launched Fab, an online marketplace for buying, selling, sharing and discovering digital assets. Fab supports different types of creators with content for use across Unreal Engine, Unity 3D and Unreal Editor for Fortnite (UEFN). Developers will be able to access Fab in the Unreal Engine 5 Editor, while “Fortnite” creators can look forward to tapping game-ready assets through Fab in UEFN. Epic says Fab will eventually support all game engines. It’s live now on the Web, though the Fab UEFN integration “is undergoing maintenance” while the Unreal Engine 5 Editor implementation is “coming soon.” Continue reading Epic’s Fab Marketplace Has Open Approach to Digital Assets
By
Paula ParisiJuly 10, 2024
Meta Platforms has introduced an AI model it says can generate 3D images from text prompts in under one minute. The new model, called 3D Gen, is billed as a “state-of-the-art, fast pipeline” for turning text input into high-resolution 3D images quickly. The app also adds textures to AI output or existing images through text prompts, and “supports physically-based rendering (PBR), necessary for 3D asset relighting in real-world applications,” Meta explains, adding that in internal tests, 3D Gen outperforms industry baselines on “prompt fidelity and visual quality” and for speed. Continue reading Meta’s 3D Gen Bridges Gap from AI to Production Workflow
By
Paula ParisiJuly 14, 2023
Google has updated transaction policies to allow for blockchain-based digital content, such as NFTs, to be placed within content distributed through its mobile software marketplace Google Play. Google has been slow to warm to blockchain integration, and the new approach comes with strict transparency requirements. If tokenized digital assets are part of an app or game “developers must declare this clearly,” Google explains, adding that “developers may not promote or glamorize any potential earning from playing or trading activities.” These stipulations intend to prevent the hype that has attached itself to so much blockchain activity from infiltrating Google Play. Continue reading Google Updates Policies Regarding Blockchain in Play Store
By
Paula ParisiJuly 22, 2022
Mojang Studios, creator of the wildly popular “Minecraft” game, has taken a public stance banning NFT integrations and blockchain functionality. The Stockholm-based company, owned since 2014 by Microsoft, stated this week that “integrations of NFTs with ‘Minecraft’ are generally not something we will support or allow.” Mojang says it is updating terms of use with further details explaining its position, but a blog post emphases ensuring “Minecraft” players have “access to the same content.” In a blog post, Mojang concludes NFTs “can create models of scarcity and exclusion that conflict with our guidelines.” Continue reading ‘Minecraft’ Developer Mojang Rejects Blockchain, NFT Tech
By
Paula ParisiJune 29, 2022
HTC is launching its Desire 22 Pro smartphone, which emphasizes VR and AR integration centering around HTC’s own Vive ecosystem and the open-source metaverse platform it calls the Viverse. The Desire 22 Pro’s preloaded Viverse app lets users access and manage NFTs and cryptocurrencies and other metaverse content. In February HTC announced the Viverse, where people can attend meetings or concerts, build avatars and play games. Optimized for HTC’s 5G products and Vive VR devices, users can join the Viverse from any phone, tablet, PC or VR headset. Continue reading HTC Desire 22 Pro Phone Integrates Cypto, NFTs, Metaverse
By
Paula ParisiJune 9, 2022
A debate as to whether cryptocurrencies are more like commodities than securities is playing out in Washington, with Senators Cynthia Lummis (R-Wyoming) and Kirsten Gillibrand (D-New York) introducing legislation to regulate them like commodities. If passed, the bill would put digital currency under the regulatory purview of the Commodity Futures Trading Commission (CFTC) rather than the Securities and Exchange Commission (SEC), a win for the crypto sector, which prefers the smaller agency. SEC chair Gary Gensler takes the position that digital assets are akin to publicly traded stock and should be regulated by the SEC.
Continue reading Senate Cryptocurrency Bill Could Be a Victory for Blockchain
By
Paula ParisiApril 15, 2022
Meta Platforms’ future plans are coming into focus through leaks and the company’s admission that it plans to take a fee of up to 47.5 percent on digital asset sales transacted through the Meta Quest Store in the “Horizon Worlds” game. By 2024, the company reportedly plans to deliver its first generation high-end wireless AR glasses, developed as Project Nazare, along with a cheaper pair codenamed Hypernova. Meta aims to bundle both models with a wrist-worn controller that “hypothetically” issues instructions direct from the wearer’s mind, leveraging technology the company acquired with the 2019 purchase of CTRL-labs. Continue reading Meta Pushes Forward with Its Plans for High-End AR Glasses
By
Paula ParisiMarch 10, 2022
Bitcoin and other cryptocurrencies enjoyed an 8 percent jump in value Wednesday following President Joe Biden’s signing of a six-part executive order designed to protect U.S. consumers, investors and businesses, foster global financial stability and mitigate the national security risks presented by the illicit use of digital assets. The Executive Order also seeks to reinforce U.S. leadership in the global financial system, promote a more equitable financial system and encourage technological development and responsible use of digital assets. Perhaps most surprisingly, the order also prioritizes exploring a U.S. Central Bank Digital Currency (CBDC). Continue reading Biden Orders Roadmap for Responsible Crypto Development
By
Paula ParisiDecember 10, 2021
Congress continues to grapple with ways to provide government oversight for the cryptocurrency industry, which has exploded from $500 billion in 2020 to nearly $3 trillion today, according to CoinMarketCap. House Financial Services Committee chairwoman Maxine Waters (D-California) called out crypto’s lack of accountability, saying its markets have no “centralized regulatory framework, leaving investments in the digital-asset space vulnerable to fraud, manipulation and abuse.” Those testifying on behalf of virtual currency argued it speeds financial transactions, can save money, and makes a new asset class accessible to people around the world. Continue reading Lawmakers Grapple with Crypto Regulation at Finance Hearing
By
Debra KaufmanMarch 15, 2021
Non-fungible tokens (NFTs) have been generating headlines, most recently when graphic designer and self-taught artist Mike Winkelmann (also known as Beeple) sold a digital image online at Christie’s auction house for $69.3 million. It was also the most expensive digital asset to ever sell with a “digital certificate of authenticity,” otherwise known as an NFT. The blockchain-based assets differ from cryptocurrencies such as Bitcoin in that each NFT is a “singularly unique marker for the digital asset it tags.” Hence the uproar in the art world over Beeple’s record-breaking sale. Continue reading Digital Collage Sells for a Record $69.3 Million at NFT Auction
By
Don LevySeptember 16, 2015
The Cinema Content Creation Cloud, or C4, an open-source framework for media production using globally distributed resources, is detailed in a new white paper published today by the Entertainment Technology Center@USC. C4 enables interoperability between humans, organizations, databases, software applications, and networks, and is essential to the globally distributed workflows of media production. The framework, written by Joshua Kolden, is a product of ETC’s Project Cloud, a collaboration between studios and technology companies to address key issues as the entertainment industry migrates production into The Cloud. Continue reading ETC Publishes White Paper on C4 Cloud Production Framework
By
Meghan CoyleMarch 26, 2015
Improbable Worlds has created a distributed computing platform that allows developers to build large-scale, 3D, real-time models, and now the London-based startup has $20 million to bring this tech to gaming, urban planning, biology, and numerous other industries. The modeling system is unique because it draws upon the computing power of its users and redistributes the computing, while enabling collaboration. Prominent venture capital firm Andreessen Horowitz is the investor. Continue reading Improbable Worlds Raises $20 Million for Simulation Platform