Unity CEO Reframes XR Discussion, Re-Energizes the Flock

Unity Technologies CEO John Riccitiello drew a fresh picture of the XR industry in his keynote address at the Vision VR/AR Summit 2017 in Hollywood this week (extended reality — or XR — is an umbrella term that includes VR, AR and MR). Riccitiello admonished analysts for their overly exuberant prognostications and reactionary pessimism about the VR market. He projected that XR adoption and value calculations will exceed expectations in 2023 if three conditions are met: a price point below $1,000 for all the necessary hardware; truly mobile technology; and content that can be monetized across 100,000,000 devices, at minimum. Continue reading Unity CEO Reframes XR Discussion, Re-Energizes the Flock

Apple to Design its Own GPUs and Leave Long-Time Supplier

After sourcing its GPUs from Imagination Technologies for years, Apple has decided to design its own GPU technology. With half of its revenue from Apple, Imagination Technologies stock has tanked as a result. GPUs, graphics processing units, are the workhorses for just about everything that Apple wants its smartphones and other devices to do, including machine learning, augmented reality and virtual reality, Siri and high resolution gaming. The GPU gets its power from its ability to multitask, processing in parallel. Continue reading Apple to Design its Own GPUs and Leave Long-Time Supplier

The Rise of Specialized Computing and New Era of Chip Design

Moore’s Law, which states that the number of transistors in a chip doubles approximately every two years, is sputtering to an end. As a result, an increasing number of companies are relying on specialized computing, which transforms software tasks into silicon chips rather than relying on CPUs. This key technology is behind two recent developments: Intel’s acquisition of Israeli startup Mobileye, which produces chips and software for autonomous vehicles, and Nvidia’s latest iteration of a system to speed up machine learning. Continue reading The Rise of Specialized Computing and New Era of Chip Design

Intel Demos Merged Reality Headset, Compute Card, 5G Modem

Intel demonstrated the first version of its Project Alloy headset, a “wearable” computer that enables a combination of virtual and augmented realities, or “merged reality.” At CES 2017, Intel chief executive Brian Krzanich announced Project Alloy will ship in Q4 this year, a fairly quick turnaround for a headset/project only first made public in August 2016. Project Alloy is evidence of Intel’s effort to position itself as a leader in wearable computing, in which the device contains all its essential computing components. Continue reading Intel Demos Merged Reality Headset, Compute Card, 5G Modem

Microsoft Speeds Up AI with New Programmable FPGA Chips

In 2012, Microsoft chief executive Steve Ballmer and computer chip researcher Doug Burger believed they had found the future of computing: chips that could be programmed for specific tasks, dubbed field programmable gate arrays (FPGAs). Project Catapult, as it was called, was intended to shift the underlying technology of all Microsoft servers in that direction. FPGAs now form the basis of Bing. Soon, the specialized chips will be capable of artificial intelligence at a tremendous speed — 23 milliseconds versus four seconds. Continue reading Microsoft Speeds Up AI with New Programmable FPGA Chips

Facebook Open-Sources fastText Tools That Stifle Clickbait

To keep track of the massive amount of data shared on Facebook, the company’s Artificial Intelligence Research (FAIR) lab created fastText, which offers a variety of techniques that make it more accurate and easy to do. Today, Facebook is making fastText open source, available on GitHub, so developers can use its libraries anywhere. Among the techniques fastText uses are “bag of words” and “subword information.” Facebook will use fastText to cut down on “clickbait,” an ever-present irritation on the Internet. Continue reading Facebook Open-Sources fastText Tools That Stifle Clickbait

Google Develops its Own Chip to Speed Up Machine Learning

Google has just built its own chip as part of its efforts to speed up artificial intelligence developments. The company revealed that this is just the first of many chips it plans to develop and build. At the same time, an increasing number of businesses are migrating to the cloud, lessening the need for servers that rely on chips to function. That’s led some to believe that Google and other Internet titans that follow its lead will impact the future of the chip industry, particularly such stalwarts as Intel and Nvidia. Continue reading Google Develops its Own Chip to Speed Up Machine Learning

SpecOut Lists 99 VR, AR Headsets for Comparison Shopping

Product comparison site SpecOut.com provides “detailed information and specs on thousands of gadgets” for those researching smartphones, streaming media players, motherboards and more. Now the site has added a section on virtual and augmented reality headsets that features currently available and soon-to-be-released devices such as the Sony PlayStation VR, Oculus Rift, Avegant Glyph, HTC Vive, Microsoft HoloLens and 94 others. This is a great resource for those interesting in HMD product descriptions, pricing, and details such as refresh rate, processing source, and field of view. Continue reading SpecOut Lists 99 VR, AR Headsets for Comparison Shopping

Apple Goes After Enterprise With High-End, Pricier iPad Pro

Apple’s new iPad Pro is the company’s biggest, priciest tablet and the first aimed squarely at enterprise users. The company says it’s pitting the iPad Pro against laptops, not other tablets, but it almost immediately draws comparisons with Microsoft’s Surface, that company’s business-focused tablet. Apple has not typically targeted the enterprise market, but this new focus is driven by the need to bolster revenues in light of declining iPhone revenues. Sales of the iPad have also declined since the 2013 peak of 71 million units. Continue reading Apple Goes After Enterprise With High-End, Pricier iPad Pro

Thunderbolt Adopts USB-C, Universal Port of the Near Future

From desktops, laptops and tablets to game consoles and other CE devices, the Universal Serial Bus has been the industry standard for cable and connection interfaces for about 20 years. It has been speculated that USB-C, developed by the USB Implementers Forum, would soon become the successor to the USB standard. Intel announced during Computex in Taiwan last week that Thunderbolt 3 will embrace USB-C functionality, and initially offer data transfer rates twice as fast as Thunderbolt 2 and four times that of USB 3.1. Teaming the two could be a game-changer. Continue reading Thunderbolt Adopts USB-C, Universal Port of the Near Future

Qualcomm Tech to Power Next-Gen Project Tango Smartphone

Qualcomm announced that its Snapdragon 810 CPU and Adreno 430 GPU will power Google’s next generation Project Tango smartphone, coming out in the third quarter of 2015. The new phone promises to offer the same capabilities of the Nvidia-powered Project Tango tablet, but in a smaller form factor. “We’re excited to work together with Google and Android developers to help deliver new, innovative visual experiences using depth-sensing technology on mobile devices,” said Raj Talluri, SVP of product management, Qualcomm. Continue reading Qualcomm Tech to Power Next-Gen Project Tango Smartphone

AI: GPU-Based Computing is Proving Ideal for Deep Learning

The latest trend in artificial intelligence involves implementing a much more efficient microprocessor rather than a whole cloud computing system to power deep learning research. These microprocessors, or graphical processing units (GPUs), are great at math-crunching skills, which makes them ideal for deep learning networks. Now, companies such as Google, Facebook, and various labs that run supercomputers, are using GPU-based computers to power their AI and deep learning operations. Continue reading AI: GPU-Based Computing is Proving Ideal for Deep Learning

Startup Demos New Eye Tracking Virtual Reality HMD at CES

Japanese startup FOVE has developed a virtual reality head-mounted display with built-in eye tracking. The eye tracking enables the software to render the areas where the viewer is not looking with less precision than the area where the viewer is staring, allowing for more efficient CPU/GPU resource utilization. The rendered image was very clear, and the eye tracking worked well. When the headset goes to market, a FOVE rep expects the HMD with headtracking to sell for $400-$450. Continue reading Startup Demos New Eye Tracking Virtual Reality HMD at CES

Samsung to Ship Gear VR Headset, Oculus Unveils New SDK

Samsung’s plans for mobile virtual reality are now underway. The company recently released details about its ongoing project with Oculus VR. The Gear VR Innovator Edition is a headset powered by Oculus Mobile built for the Samsung Galaxy Note 4. The headset plans to launch in December, and Oculus has released its Mobile SDK to foster the creation of apps. As part of an open software license, the SDK includes source code for Oculus Cinema, Oculus 360 Photo and Oculus 360 Videos. Continue reading Samsung to Ship Gear VR Headset, Oculus Unveils New SDK

Amazon Hires Engineering Team to Design Its Own Server Chips

Retail and cloud giant Amazon has joined Google and Facebook in investing in development its own server chips. The company recently brought together a team of CPU architects and hardware development engineers, four of whom come from Calxeda, the defunct ARM-based server startup in Austin, Texas. Despite the high initial costs of custom server chips, these specialized products would allow Amazon to optimize costs and improve performance. Continue reading Amazon Hires Engineering Team to Design Its Own Server Chips