By
Debra KaufmanFebruary 3, 2016
Most conversation about virtual reality and augmented reality focuses on how it will impact gaming and video entertainment. But a recent report from Goldman Sachs upends that notion, with its prediction that VR and AR will instead open up “an entirely new marketplace of applications” for both the business and consumer sectors. The report states that virtual reality hardware will be an $80 billion industry within 10 years, which is actually a slow adoption when compared to that of smartphones and tablets. Continue reading VR/AR Expected to Impact Much More Than Video and Gaming
By
Debra KaufmanJuly 13, 2015
Quip, a company founded by Google vets Bret Taylor and Kevin Gibbs, recently released its mobile creation and collaboration tool for desktop computers. The toolset enables users to connect desktops and mobile devices to the cloud for a version of distributed computing, usually the purview of large data centers. Part of an emerging trend to use as much computing as possible, Quip’s solution has similarities to Amazon’s Silk browser in the Kindle, which has features of local and cloud computing. Continue reading Quip Launches New Desktop Version of its Productivity Software
By
Meghan CoyleMay 27, 2015
More than 100,000 music producers and artists are reportedly now using a cloud-based service called Splice to produce music tracks on-the-go. Users store their tracks in the cloud and provide collaborators with access to edit the tracks with compatible music editing software such as GarageBand or Ableton Live. Splice’s technology helps manage how each user has tweaked the tracks. The startup, which officially launched in September, makes money by selling add-ons for music editing software. Continue reading Splice Fosters Music Collaboration with its New Cloud Service
By
Meghan CoyleSeptember 17, 2014
Facebook has launched the TODO project (“Talk Openly, Develop Openly”) to help streamline the process of executing open source software projects, a major concern in a new era of cloud and mobile computing. Since Monday’s announcement, more than 30 companies have joined the initiative including Google, GitHub, Dropbox and Twitter. The TODO project plans to streamline the process of releasing and updating software, as well as develop a common set of tools for these programs. Continue reading Facebook’s TODO Project Aims to Steer Open Source Software
By
Marlena HallerJuly 11, 2014
It has been confirmed that Samsung, in collaboration with Facebook’s Oculus VR, is developing a virtual reality device called the “Gear VR.” The company is expected to announce the device, along with the Galaxy Note 4, at IFA 2014. The Gear VR will feature a modular design, allowing the user to plug in a Galaxy using USB 3.0. The device uses the smartphone’s accelerometer, gyroscope, and processing power for head tracking, which creates the VR effect. Continue reading Gear VR: Samsung Expected to Unveil New HMD at IFA 2014
By
Marlena HallerJune 3, 2014
Engadget has an update to the recent reports of Samsung working on an unannounced virtual reality headset. Samsung is reportedly working with Facebook-owned Oculus VR on a media-focused headset. Samsung is working on the hardware side of the product, including next-gen OLED screens, while Oculus is handling the software side. The headset will be navigated via motion and voice, using either a paired game controller or as a standalone device. Continue reading Samsung and Oculus Collaborate on Virtual Reality Headset
By
Marlena HallerMay 30, 2014
Billboard Twitter Real-Time Charts is a collaboration between Billboard and Twitter where fans help rank the most popular songs shared on the social network in the U.S. The first chart, the Billboard Trending 140, is a ranking of songs shared in the U.S. measured by acceleration over the past hour. A real-time view of the most shared tracks over the past day is available. The second chart, the Emerging Artists chart, is ranked by the number of times each song by an up-and-coming artist was shared over the past day. Continue reading Billboard and Twitter Introduce First Real-Time Music Charts
By
Rob ScottFebruary 10, 2014
NBCUniversal announced the launch of its 63,000-square-foot NBCUniversal Technology Center in Englewood Cliffs, NJ. The $17 million facility will serve as the new center for the company’s core technology team and home for its new Media Labs operation, which plans to work with academic research groups, startups and venture capital firms. The facility’s Technology Show Lab will provide the opportunity for employees and outside partners to collaborate on new products and technology innovation. Continue reading NBCUniversal Opens Tech Center with Focus on Collaboration
By
Rob ScottFebruary 10, 2014
Online photography community 500px is launching a commercial licensing marketplace called Prime that plans to charge licensing fees starting at $250. 500px says Prime is different from other licensing services because regardless of the license or who purchases the images, member photographers will earn 30 percent of proceeds for each photo sold. 500px is hoping “to fundamentally change the way photos are licensed” by “changing the way photo licensing companies work with photographers.” Continue reading 500px Aims to Revolutionize Photo Licensing with Prime Service
By
Cassie PatonFebruary 6, 2014
Marvel Comics is launching a beta version of an API and developer platform, which will give developers and fans access to its massive library of comics for building apps. The API will include artwork, character bios, expanded stories and more from the original creators spanning 75 years. There are more than 30,000 comics, 7,000 series and 5,000 creators in the database, and developers can even build mini-apps around their favorite characters, titles and creators. Continue reading Marvel Comics Launches API Featuring 75 Years of Content
By
Cassie PatonJanuary 31, 2014
Tech entrepreneur and musician will.i.am of The Black Eyed Peas has teamed up with Maker Studios to launch an online video platform featuring original content, behind-the-scenes video and artist collaborations. The videos will appear on the performer’s YouTube channel, as well as other possible platforms. Will.i.am serves as the director of creative innovation for Intel and follows rapper Snoop Dogg in collaborating with Maker Studios. Continue reading Will.i.am to Launch Online Video Platform with Maker Studios
By
Cassie PatonDecember 6, 2013
The Tangible Media Group at MIT is developing technology that makes it possible to reach into your computer screen, pull something out, and manipulate it. The group’s new device, inFORM, is described as a “Dynamic Shape Display” that can “render 3D content physically, so users can interact with digital information in a tangible way.” The team believes the tech will be useful for creating maps and architectural prototypes, and simplifying collaboration across distances. Continue reading Tangible Media Group Aiming to Interact with the Digital World
By
Valerie SavranSeptember 3, 2013
Myspace hopes to reinforce its reputation as an ally for artists through its new program called “Music Video Collaborations With Artists We Like.” The program will allow Myspace to partner with artists and labels to create original content that will be shared on Myspace and YouTube. The first collaboration will be with an independent record label called Federal Prism that was founded by TV on the Radio member and producer Dave Sitek. Continue reading Myspace Launches Partner Program to Produce Music Videos
By
Chris CastanedaJuly 22, 2013
The BBC announced on Thursday the BBC User Experience Research Partnership, a collaboration between BBC Research and Development and several universities, which involves research in User Experience and Human Computer Interaction. The initiative will develop pilot programs and prototypes, and will share its results. It also builds upon the BBC R&D’s strong record of collaboration, and focuses on strategies for the BBC and media industries. Continue reading BBC Launches Research Collaboration in User Experience
As part of yesterday’s Google I/O keynote, the company’s CEO Larry Page made a surprise visit on stage to discuss his take on technological progress and answer questions from software developers in attendance. During his remarks, Page suggested that computer science has a marketing problem today, we should be doing more to encourage children’s pursuit of science, and technological progress has been hampered by needless competition among tech companies. Continue reading Google I/O: Chief Exec Calls for Technology Cooperation