Report: Mobile Apps and Games Have Impressive Quarter

According to App Annie, consumers downloaded 11.2 billion mobile games for iOS and Android in Q2 2019. Games served as 35 percent of global downloads, but were responsible for almost 75 percent of consumer spending on iOS and Google Play. Overall, mobile apps had a record quarter: 30.3 billion apps were downloaded, while iOS and Google Play saw $22.6 billion in consumer spending. Arcade, action and casual games collectively represented the third-largest category for Google Play Q2 growth year-over-year. Games served as the top contributor to download growth for iOS, led by arcade, action, and puzzle games. Continue reading Report: Mobile Apps and Games Have Impressive Quarter

Facebook Is Developing Multiplayer AR Games for Messenger

Facebook is moving into augmented reality multiplayer games on Messenger, and some journalists have had a chance to visit the company’s Real Time Communication team in Seattle and experience these unreleased AR games firsthand. Messenger already has 1.3 billion monthly active users, making it the second most used messaging service after WhatsApp, with 1.5 billion users. Facebook owns both apps. One AR game, to be released before year’s end, is “Kitten Craze,” which lets up to six Messenger players dodge flying felines. Continue reading Facebook Is Developing Multiplayer AR Games for Messenger

Virtual World Game Offers New Level of Interactive Storytelling

“Dragon Age: Inquisition” is a true testament to how sophisticated story-based virtual world games have become. The video game experience has become as immersive as any other story telling medium, told using compelling techniques that game developers have experimented with over the years. “Dragon Age: Inquisition” — while not the first video game to offer sophisticated interactive narrative — has been deemed one of the most ambitious story-based games of the year.  Continue reading Virtual World Game Offers New Level of Interactive Storytelling