Beam Acquisition Could Lead to New Xbox Streaming Service

Microsoft just acquired Beam Interactive, a Seattle-based startup that enables games to become more interactive. With a software development kit, Beam allows programmers to tweak existing computer games, such as “Minecraft,” so players can live-stream their gaming sessions to friends. Most players are used to a more passive model of playing, available on YouTube and Twitch, but Beam offers crowdsourced controls to let the player direct the play of the person streaming. Beam launched at TechCrunch Disrupt NY 2016. Continue reading Beam Acquisition Could Lead to New Xbox Streaming Service

Court Rules Against FCC Effort to Allow Municipal Broadband

The U.S. Court of Appeals for the Sixth Circuit, a federal appellate court, ruled that the Federal Communications Commission overstepped its authority in its effort to eliminate state laws preventing municipal broadband networks. The FCC wanted cities to be able to build their own broadband networks. Last year, Wilson, North Carolina and Chattanooga, Tennessee petitioned the FCC for permission to be able to build out their own networks, to increase competition in their municipalities despite state laws that prevent that. Continue reading Court Rules Against FCC Effort to Allow Municipal Broadband

FX Chief Warns of Runaway TV Production Fueled by Netflix

Next year is shaping up to see another record number of TV productions, mainly propelled by Netflix, Amazon and Hulu. According to FX Networks chief exec John Landgraf, who offered his predictions at the Television Critics Association summer press tour, networks will produce 500 original scripted shows in 2017, nearly 20 percent more than the 419 produced in 2015. As in past years, Landgraf warned of a glut of programming. He earlier coined the term “Peak TV,” suggesting the industry is producing content at a pace that is overwhelming critics and viewers. Continue reading FX Chief Warns of Runaway TV Production Fueled by Netflix

Facebook Unveils Tools, Metrics to Improve Video Production

Not long ago, Facebook chief executive Mark Zuckerberg predicted that video would be the dominant means of communication on the social platform. To give that goal a leg up, the company unveiled tools to help video creators improve the odds of engaging audiences. The video analytics include the ability to break down minutes of a video view by age, gender and geographic location. Facebook also introduced tools to help creators tell stories with 360 videos, by enabling a “guide” of story points that viewers can opt to follow. Continue reading Facebook Unveils Tools, Metrics to Improve Video Production

Disney, Major League Baseball Partner for Streaming Sports

The Walt Disney Company just invested $1 billion for a 33 percent stake in BAMTech, Major League Baseball’s streaming division, with an option to buy “a controlling interest” in the future. BAMTech, which also handles streaming for HBO among other media entities, will be Disney’s partner in creating an ESPN subscription streaming service that will most likely debut by the end of the year, according to Disney chief executive Bob Iger, and offer baseball, hockey, tennis, cricket and college sports. Continue reading Disney, Major League Baseball Partner for Streaming Sports

Google Now Could Introduce Customization with New Feature

Google has tracked specific information since Google Alerts debuted, and several startups have tried to improve the experience. Google Now is the company’s current intelligent personal assistant, integrated into Android and search, and capable of delivering a wide range of information, from sports scores to weather. But it’s not easy to customize Google Now for individual interests; the user relies two not very intuitive or granular tools: on/off switches in the app’s setting or tapping on items to deem them not interesting. Continue reading Google Now Could Introduce Customization with New Feature

Facebook Risks Alienating its Users by Blocking Ad Blockers

Facebook is now able to block all ad blockers on its desktop website, enabling advertising to run unimpeded. The move has ignited a firestorm of discussion about the ethics of ad blocking: digital ads are irritating, but they also underpin the business model of the very digital publishers who provide content. Publishers as established as The New York Times and The Wall Street Journal are struggling with eroding ad sales. Wired, Forbes and NYT have also tried out techniques to counter ad blocking. Continue reading Facebook Risks Alienating its Users by Blocking Ad Blockers

Amazon to Test Original Programs on Gaming Platform Twitch

Amazon has, up until now, tried out new comedy, drama, documentary and children’s shows with a ‘test’ episode on Amazon Video. The company just announced at the Television Critics Association press tour that it will now debut a few of its original pilot episodes on its streaming Twitch platform, more typically associated with games and gamers. Although Amazon made no formal announcement, the news was reported by several publications. Twitch has previously aired classic shows featuring Bob Ross and Julia Child. Continue reading Amazon to Test Original Programs on Gaming Platform Twitch

Amazon Promotes Integration of Alexa in Multiple IoT Devices

With the successful release of the Echo, Amazon now has more extensive plans for the intelligent assistant that powers the smart speaker. Via Alexa Voice Service-enabled voice commands, Echo plays music, turns the lights on or off and sets thermostats. Now, Amazon plans to use Alexa to power an array of devices in the home. Being a player in the Internet of Things is a goal of many other large technology companies including Apple, Google and Microsoft, as well as numerous startups. Continue reading Amazon Promotes Integration of Alexa in Multiple IoT Devices

Apple Bets on New iPhones to Boost Sales, Holiday Revenues

Apple is readying the debut of its next iPhone, which sources say will feature a dual-camera system (on the larger version), a re-engineered home button that vibrates, and no headphone jack. By featuring a design similar to last year’s 6S and 6S Plus, Apple is breaking its typical two-year redesign cycle. The two phones will reportedly retain the 4.7-inch and 5.5-inch screen sizes. The introduction of new iPhones is likely in response to dwindling sales, the result in part to the two-year gap between new models. Continue reading Apple Bets on New iPhones to Boost Sales, Holiday Revenues

FTC Demands Clearer Disclosure for Internet Celebrity Promos

The Federal Trade Commission is now cracking down on Internet celebrities pitching products without disclosing whether or not they’re being paid. Using familiar hashtags such as #ad, #sp, or #sponsored aren’t always enough to ensure viewers realize the content is a paid promotion, says the FTC, whose Ad Practices Division is beginning to hold advertisers responsible for compliance. The result is likely to dampen the impact of a favorite digital influencer enthusing over a specific product. Continue reading FTC Demands Clearer Disclosure for Internet Celebrity Promos

Re-Used Passwords a Major Culprit in the Rise of Data Abuse

Recently, the chief executives of Facebook, Google and Twitter all had their email accounts hacked. They regained control of their accounts within hours but many others — especially those who re-use passwords — haven’t been so lucky. Hackers can use software that gleans new passwords from old ones, and nearly two billion old passwords are for sale for as little as $2 on LeakedSource, a database operated anonymously. The pattern of re-using corporate passwords on LinkedIn and other sites is a growing concern. Continue reading Re-Used Passwords a Major Culprit in the Rise of Data Abuse

Videogame Developers Tap Music Industry for Song Licensing

Videogame app creators are turning out to be a boon to the music industry, for their willingness to pay real money for the rights to well-known songs. Startup music-licensing platform SongLily has inked deals with major record companies and publishers for licensing songs for videogames and mobile apps, for an annual flat fee of about $1,440 per song for up to 100,000 app downloads or individual registered players. For videogame developers — especially smaller ones — eager for recognizable music, that’s a bargain. Continue reading Videogame Developers Tap Music Industry for Song Licensing

Samsung, NBC and OBS Test VR Broadcasts of Rio Olympics

Samsung has partnered with NBCUniversal and the Olympic Broadcasting Services for 80 hours of virtual reality broadcasts of the Rio Games, including the opening and closing ceremonies, diving, basketball, track and field, and gymnastics. The scope of VR content will be limited: 80 hours is a smidgen of a total 6,700 hours of programming and the VR will air the day after each event. Samsung, a major Olympics sponsor since 1998, will apply lessons learned in Rio to the 2018 Winter Olympics in its home turf of Korea. Continue reading Samsung, NBC and OBS Test VR Broadcasts of Rio Olympics

Apple’s New Plan for TV Ecosystem Influence is Digital Guide

Apple is now working on a digital TV guide that shows what’s playing on video apps from HBO, Netflix, ESPN and others, so consumers don’t have to open individual apps to discover content. The TV guide will work on a range of Apple devices, including Apple TV and iPhones. Last year, Apple’s goal was to sell TV programs to consumers, with an interface to make it easy to find content. By focusing on the interface, Apple leaves the financial arrangement to programmers, distributors and consumers. Continue reading Apple’s New Plan for TV Ecosystem Influence is Digital Guide